Cossacks 3: Digital Deluxe Edition + DLC GOG

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Cossacks 3: Digital Deluxe Edition + DLC GOG

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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC

Genre: Strategy - Real-time - Historical
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Text only: English, český, Deutsch, español, français, italiano, polski, português, Português do Brasil, русский, Türkçe, yкраїнська
Features: Single Player - Multi-player - Co-op
Released: September 20, 2016
Size: 2 GB / 9.8 MB [Early Bird Pack] / 4.7 MB [Digital Deluxe Upgrade]
Company: GSC Game World / GSC Game World
Installer versions: 2.2.3.92.6008_(23969)
Included goodies: wallpaper + soundtrack (WAV) + soundtrack (MP3) + soundtrack (FLAC) + avatar
Store page: https://www.gog.com/game/cossacks_3_digital_deluxe

About: Return of the legendary Cossacks! The sequel of the award winning
strategy series.


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For the real Cossacks series fans we would like to offer the Digital Deluxe Edition
that will contain 4 post-launch DLC’s adding in total:

◘ 6 single player campaigns.
◘ 12 additional single player missions.
◘ 8 historical multiplayer battles.
◘ Original Soundtrack in lossless format.

As a free DLC all the players will receive 8 additional playable nations with the
unique music main themes.
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(Early Bird was officially available for a limited time, up to 6th December '16)

The Early Bird Pack includes some bonus goodies as a reward for being among
the first of our supporters:

◘ Unique Early Bird badge, which will distinguish you among other players as an
early buyer!
◘ Owners of Early Bird Edition get a display priority in the multiplayer shell user
list!
◘ Your bonus campaign has arrived! Participate in three brand new missions,
available at your campaign selection screen!
◘ Unique units for Early Bird enlistees: Turkish archer and light cavalry mercenaries,
that have been available since the release date.
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Cossacks 3 is a rare combination of war, economy, army developing, building and
upgrading that couldn’t be found in any game for the last 15 years. This deep RTS
gameplay will return old fans in the golden ages of the genre and give newcomers
a unique experience.

This remake of the classic game, that originally launched in 2000, contains all of
the elements that distinguish the successful Cossacks games and combines them
with contemporary 3D-graphics. Cossacks 3 provides the player with infinite
tactical options, including not only the construction of buildings, the production
of raw materials, but also the broad selection of various units and the influence
of the landscape.

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Twelve nations, 70 different unit types, 100 research opportunities, and over 140
different historical buildings are available to the player. Besides the battles ashore,
players can build an armada and attack their enemies at sea. Cossacks 3 offers five
historic singleplayer-campaigns and up to eight players can fight each other in
multiplayer-mode on one map. The player can forge alliances withor against others
as well as challenge the computer. Randomly generated maps provide endless
variations and can be adapted to the gamer’s needs.

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● Grandiose battles of up to 16,000 soldiers on the battlefield
● 12 playable nations
● 100 research opportunities
● 140 different historic buildings
● Battles ashore and at sea
● Five singleplayer historical campaigns
● Infinite variations of battles on randomly generated maps
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Released: December 8, 2016
Size: 34 MB

About: Cossacks 3: Days of Brilliance is included in Cossacks 3: Digital Deluxe Edition.

GSC Game World presents Days of Brilliance, the first DLC for Cossacks 3, that adds even more
depth and content to the battlefields of 17-18th century Europe. Enhance your overall experience
with new historical campaign, various missions, units and more!

Polish campaign: Experience the most thrilling events of the Polish history in 17th century. From
he genius Battle of Klushino to the grand Saving of Vienna, lead the mighty winged hussars over
the plains of Europe in the age of their greatest triumphs and victories.
New exclusive missions: 5 new exciting missions will take you all over the Europe and allow you
to assume the role of general in the key historical military events of the 17th and 18th century
Old World.
Additional nations: Play as mighty Denmark or the swift Netherlands, each with its own new
unique buildings, units and music themes.
Brand-new original units: 5 new units will set their foot on the battlefields of 17th century
Europe, including original new units, exclusive to Cossacks 3, for new nations and Poland.
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Released: February 15, 2017
Size: 36.4 MB

About: Cossacks 3: Rise to Glory allows you to take up the mantle of the greatest military leaders
of all time and participate in battles that defined the world’s history as we know it. Among other
things, it introduces numerous new features to the game: new nations, environments, units,
historical campaigns, scenarios and much more! This DLC is also part of the Digital Deluxe Edition

Prussian campaign: Take a role of Friedrich the Great and lead the mighty Prussian armies into
the fiercest skirmishes 18th century Europe have ever seen.
Swedish campaign: Experience the rise of Sweden to its position of the global power under the
leadership of Gustavus Adolphus, a genius military leader who invented the modern way of
conducting warfare.
New Original Units: 7 new units come into the game, 3 of which are completely new.
New environments: Take out your winter coats, as Rise to Glory introduces winter maps to both
singleplayer and multiplayer modes.
New nations: Mighty Bavaria and Saxony – favorites of the old fans – make a comeback to display
the military might of German states.
Custom scenarios: Three singleplayer missions will allow you participate in exciting historical
battles that took place all over Europe.
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Released: May 17, 2017
Size: 37 MB

About: Cossacks 3: Path to Grandeur is included in Cossacks 3: Digital Deluxe Edition

Cossacks 3: Path to Grandeur will allow you to participate in glorious wars, marching through half of the
Europe and battling the greatest empires of an era. It includes two new nations, 8 unique units, amusing
campaigns and much more!

Ottoman campaign: Take part in greatest battles of Köprülü era and lead the Ottoman empire to
grandeur.
Spanish campaign: Become an Ambrogio Spinola. Demonstrate your wits in sieges of mighty fortress
and calm mind in fiery battles.
New units: 8 new unique units for Ottoman Empire, Spain, Portugal and Hungary. 6 units are exclusive
to Cossacks 3.
New climatic zone: Get ready to fierce battles among great sands under scorching desert sun.
New nations: Highly anticipated by our players Hungary and Portugal are returning to game and
entering the battlefields, each has its own custom soundtrack.
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Released: August 24, 2017
Size: 66 MB

About: Cossacks 3: The Golden Age is included in Cossacks 3: Digital Deluxe Edition and Cossacks 3:
Digital Deluxe Upgrade (both no longer for sale)

Cossacks 3: The Golden Age would impress you with a bunch of exciting content - its a whole new
thrilling multiplayer gamemode "Historical Battle", intriguing single player scenarios, amazing campaign,
early access to 2 new anticipated nations and 5 new units, and of course 2 new amazing tracks!

Digital Deluxe edition or DLC owners would have 2 weeks of exclusive access to Piedmont and Switzerland.
After this initial period, all players would be able to play with these nations.

This DLC is the final part of Deluxe Edition.


"Historical battle" – new multiplayer gamemode, which allows up to 8 players to participate. 8
fascinating and widescle historical battles are waiting for warlords, who are ready to challenge fate
and rewrite the history.
"Oranien boven!" – new historical campaign. Lead the Dutch Republic through the darkest and
brightest days alike, participating in major conflicts of XVII century.
Singleplayer scenarios – four new singleplayer missions: Siege of Dunkirk, War over Brazil,
Caribbean war and Portuguese Restoration War.
Switzerland and Piedmont - new strong and beautiful nations and ready to battle in single and
multiplayer game modes bath, as players fiercly fight for the top places in ranked.
New unique units – 5 new units will increase amount of your game's strategies even further.
Switzerland would have 17th century Pikeman, Jaeger and Mounted Jaeger (unique hussar). Padre and
18th century Dragoon would join Piedmont.
Soundtrack – 2 brand new soundtracks, dedicated to Switzerland and Piedmont. Lead your armies
to victory, while listening epic and picturesque execution of national motives.
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Please Note: Cossacks 3: Guardians of the Highlands DLC is NOT included (officially) as part of the Digital Deluxe Edition.

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Released: April 11, 2017
Size: 18 MB
Store page: https://www.gog.com/game/cossacks_3_gua ... _highlands

About: Cossacks 3: Guardians of the Highlands gives you an opportunity to lead Scotland, a
freedom-loving nation of highlanders, which makes its debut in the Cossacks series. Its captivating
campaign will tell a tale about the triumphs of the Scottish people in the 17th and 18th century,
and will allow you to personally participate in them. Among other additions to the game, the mini-
addon brings AI-assistant – a great tool for both new players and the veterans of the game.

Main Features:
● Scotland: a brand new nation with unique game mechanics, units and buildings. Force even the
fiercest of foes to flee with help of the mighty highlanders, or turn them to ashes with the
Scottish machines of war.
● New game mechanics: Scotland shall impress even the most hardcore fans, as warriors in kilts,
with help of some new tactics and tricks, completely change the way the game is played.
● Assistant: revolutionary AI-helper that will assist the player with the toughest of tasks –
ruling a nation. It will advice the player on what buildings it is better to build with the
current resource pool and automatically guide the idle peasants various resource nodes or
priority tasks, and much more! From now on there’s no need to waste your time on things not
fit for royals, you can focus your attention on things that matter: leading an army and
crushing your enemies, while assistant will take care of trivial tasks.
● Scottish campaign: lead the Gaelic warriors to victory in their bloodiest struggles. From
the battle of Marston Moor to the famous Jacobite rising, you shall lead the sons of Alba to
glory!
● New units: nine unique Scottish units shall strike fear in the hearts of your enemies.
Highlanders and clansmen are ready to annihilate your enemies.
● New soundtrack: lead the brave highlanders to victory while a traditional Scottish tune plays
in the background.
► System requirements
Minimum
Processor: Intel Core 2 Duo E8400 3.0GHz / Core i3 1.6GHz / AMD Athlon II X2 280
Memory: 3 GB RAM
Graphics: nVidia GeForce 9600 GT / Radeon HD 4830 / Intel HD5000
DirectX: Version 9.0c
Network: Broadband Internet connection
Storage: 4 GB available space
Mouse, Keyboard
Additional Notes: Minimal screen resolution - 1280x768
► ChangeLog
Patch 2.0.2.87.5828 (16 January 2018)
Multiplayer:
Ranked games points calculation has been changed:
First player to leave, before the end of peace time receives a penalty to his score and defeat, even if his team has won the match.
Any player who'd leave after the first one, won't receive any penalties.
Leaving the game after peace time is over won't net a penalty. Points would be granted according to team's performance during the match.
Player, who has got an ally leaver before the peace time was over, won't receive any defeat penalty, but will get victory points, in case he'd win.
Fixed errors, which prevented player from receiving points after the match is over.
Changed the mechanism of ranking in multiplayer. It's easier to get promotion to higher ranks now and players are distributed more evenly on ranking scale.
Matchmaking algorithm for quick games has been improved.
Fixed a rare error, causing nonmirror matches. Earlier, it was possible to have a Poland+Poland vs Turkey+Turkey matchup, instead of even nation distribution between teams.
Multiplayer games stability has been improved. Fixed some errors causing the game to 'hang up'.
Balance:
European and Switzerland pikeman protection against arrow decreased from 7 to 6.
Mercenary roundshier protection against arrow decreased from 19 to 17.
Mercenary archer normal arrow attack range increased from 650 to 700.
Mercenary grenadiers grenade attack range increased from 370 to 400.
Shipyards cost rise per building increased from 0% to 50%.
European shipyards cost decreased from 1700 wood, 900 stone, 400 iron to 1600 wood, 800 stone, 400 iron.
Russian, Turkish and Ukrainian shipyards prices were also slightly decreased.
Academy upgrades that increase artillery attack range, hit points, and repair now also have effect on mortars.
Various nations temple, church, cathedral, mosque prices was slightly reworked/decreased.
Turkish archer minimal attack range decreased from 400 to 300
Utility:
Added 15 minutes of peace time (PT) option.
Slight redesign of main menu and campaign's interfaces.
Added "Tutorial" button, which starts corresponding tutorial campaign.
Small fixes in various localizations have been made.

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Patch 2.0.0.85.5767 (22 December 2017)
Christmas-themed map and UI changes would allow you to enjoy the Christmas spirit at its fullest.

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Patch 1.9.6.84.5754 (27 October 2017)

Spooky count Cossackula at main menu art, Halloween-themed map changes, dark water and horrifying transformations of some units would allow you to enjoy the Halloween spirit at its fullest.
During holidays there'd be some main menu arts: Halloween, Halloween 18+ and, of course, default one. You'd be able to switch art using "Change art" button in upper left corner of the screen.
Don't miss your chance to enjoy the changes! New art and models would be active during Halloween only! At 20:00 by Kiev (19:00 CET) on the 1st of November pumpkins would dissappear, and everything would came back to its normal form. We thank you for being with us and wish you a great and trully spooky Halloween!

PS: We're thanking Mark Kandaurov for dark water =)

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Patch 1.9.5.83.5749 (26 October 2017)

Balance:

Fast moving cavalry have +5 extra defence against bullets while moving.
Bullet critical hit doesn't trigger on moving fast cavalry units.
Multibarrel cannons have twice larger logical size, so it is easier to destroy them with artillery.
Multibarrel cannons limit was changed from 5 to 3 per artillery depot.
18 century shooters without bayonnete production speed increased from 15-20%.
18 century dragoons production speed increased from 7-17%. Next changes to food and stone prices were applied in previous patch:
Food selling price was decreased by ~15%.
Stone selling price was increased by ~8%.

Mercenaries:

Light Infantry

Attack damage increased from 15 to 16.
Won't have +2/+2 formation bonus anymore.

Archer:

Attack damage increased from 24 to 25.
They won't have +2/+2 formation bonus anymore.
Attack range changed from 350-650 to 300-750 (min-max attack range).

Bug fixes:

Fixed bug, allowing player was able to earn gold by ordering production of mercenary units (when they have already maxed price) and canceling production.
Tuned AI market resource exchange policy, for better base developing.
Tuned AI player to better constuct shipyards on island maps.
Fixed rare bug with uncontrolable formation in historical battles.
Players communication:

Private messages were reworked. Now you are able to send private messages without /w (/whisper) command! You may just click on player in list (located on right to the chat window), or on his\her message in chat window in order to write directly to him, as writing nickname correctly for each message was hindering communications.
Message filter. You may filter all messages with next options: a) Show all messages; b) Show only your messages along with messages sent to you. Forget about missed opportunites on playing interesting battles with your friends, just because their messages were 'lost' in global chat, just use a "Private messages" checkbox in upper right corner of chat window.
Instant inputbox's addressee clearing: after reaching ':' symbol before his nickname: just press the Backspace button twice.
You won't be wasting time on clearing message anymore: just press button "Clear" (located under the chat window), and you'd be ready to write a "Reply of the Zaporozhian Cossacks". Reminder: you may delete your message with 'Escape' button too. We hope, that this chat update would allow you, cossackers, to find and create lots of great multiplayer battles!

Developer comments:

Changes in market prices should move focus from food to stone in middle and late game. Now, food economy was dominating most part of the game.
Most of 18 century dragoons was less powerful then their 17 century brothers. We tried to change it and give 18 century better chances, but with much greater price to produce enough power.
Most of 18 century shooters with out bayonnete was less powerful against general musketeers and don't have chance to play its unique features with higher bullet damage but more fragile against any melee enemy unit.
We have removed formation bonus for mercenary infantry, while increase base damage, for units that don't use officers to form squad. We find this feature non-challenging while it give quite unpredictable advantage. Removing such bonus made these mercenary units power predictable.

--------------------------------------

Patch 1.9.5.83.5749 (20.10.17)

Balance:
- Fast moving cavalry have +5 extra defence against bullets while moving.
- Bullet critical hit doesn't trigger on moving fast cavalry units.
- Multibarrel cannons have twice larger logical size, so it is easier to destroy them with artillery.
- Multibarrel cannons limit was changed from 5 to 3 per artillery depot.
- 18 century shooters without bayonnete production speed increased from 15-20%.
- 18 century dragoons production speed increased from 7-17%.
Next changes to food and stone prices were applied in previous patch:
- Food selling price was decreased by ~15%.
- Stone selling price was increased by ~8%.

Mercenaries:
Light Infantry
- Attack damage increased from 15 to 16.
- Won't have +2/+2 formation bonus anymore.

Archer:
- Attack damage increased from 24 to 25.
- They won't have +2/+2 formation bonus anymore.
- Attack range changed from 350-650 to 300-750 (min-max attack range).

Bug fixes:
1. Fixed bug, allowing player was able to earn gold by ordering production of mercenary units (when they have already maxed price) and canceling production.
2. Tuned AI market resource exchange policy, for better base developing.
3. Tuned AI player to better constuct shipyards on island maps.
4. Fixed rare bug with uncontrolable formation in historical battles.

Players communication:
1. Private messages were reworked. Now you are able to send private messages without /w (/whisper) command! You may just click on player in list (located on right to the chat window), or on his\her message in chat window in order to write directly to him, as writing nickname correctly for each message was hindering communications.
2. Message filter. You may filter all messages with next options:
a) Show all messages;
b) Show only your messages along with messages sent to you.
Forget about missed opportunites on playing interesting battles with your friends, just because their messages were 'lost' in global chat, just use a "Private messages" checkbox in upper right corner of chat window.
3. Instant inputbox's addressee clearing: after reaching ':' symbol before his nickname: just press the Backspace button twice.
4. You won't be wasting time on clearing message anymore: just press button "Clear" (located under the chat window), and you'd be ready to write a "Reply of the Zaporozhian Cossacks". Reminder: you may delete your message with 'Escape' button too.
We hope, that this chat update would allow you, cossackers, to find and create lots of great multiplayer battles!

Developer comments:
1. Changes in market prices should move focus from food to stone in middle and late game. Now, food economy was dominating most part of the game.
2. Most of 18 century dragoons was less powerful then their 17 century brothers. We tried to change it and give 18 century better chances, but with much greater price to produce enough power.
3. Most of 18 century shooters with out bayonnete was less powerful against general musketeers and don't have chance to play its unique features with higher bullet damage but more fragile against any melee enemy unit.
4. We have removed formation bonus for mercenary infantry, while increase base damage, for units that don't use officers to form squad. We find this feature non-challenging while it give quite unpredictable advantage. Removing such bonus made these mercenary units power predictable .

---------------------------------------------------

Patch 1.8.9.82.5710 (08 September 2017)

Added a function to change nickname and password in internet shell. In order to change your credentials, please, click on "Change profile" button.

Fixed a bug, causing peasants disappearance from mines after changing host.

Starting from today, nations of Switzerland and Piedmont are now available to every Cossacks 3 owner, regardless the edition. Each new nation brings exciting new things to the game: unique units, original soundtrack and marvels of its architecture.

--------------------------------------------------

Patch 1.8.1.80.5478 (02 August 2017)

Battle:

Attack animation speed is decreased by 20%. Attack time is higher by 25%. All melee units start to deal damage less frequently. While shooters reload time wasn't changed
Removed 30% chance that mortar ball won't deal any damage.
Changes in map generation rules. Places for one gold, iron and coal mines were moved further from the base.

Economics:

Decreased needed count of wheat cut out to gather food from 26 to 22 times
Increased portion of gathered food by 12.5%
Price for buying Iron and Coal is increased by ~40%. Now you have to sell more resources to get same amount of Iron and Coal. Selling price of this resources wasn't changed

General:

Mill:

2st food harvesting upgrade efficiency decreased from 250 to 180%

Academy:

Field life upgrade cost decreased from 1400 wood 525 gold to 1000 wood 475 gold
"New construction materials" upgrade cost decreased from 13500 wood, 8714 stone, 1150 gold to 9400 wood, 7850 stone, 1150 gold
Design new barrel types' upgrade cost decreased from 7000 stone, 9050 gold, 27235 iron to 3000 stone, 4550 gold, 19200 iron
"Develop geology" upgrade cost decreased from 500 gold to 250 gold
"Develop medical science" research time doubled, and effects reduced in 2 times (heals 50% of health points now)

Blacksmith:

"Forge metal armature" upgrade cost decreased from 19320 stone, 350 gold, 900 iron to 12320 stone, 350 gold, 900 iron
Artillery Depot:

1st, 2nd and 3rd upgrades for cost and construction time for cannons and howitzers research times decreased from 31.25s to 10s

Balance:

Coselette - Spain:

Pike protection decreased from 4 to 3

Pikeman 17th century - Poland:

Fixed bug when 6th protection upgrade gave +3 only to sword, and not to pike and arrow

Roundshier - Austria:

5th protection upgrade protection bonus decreased from 2 to 1

18th century Pikeman - Europe:

Training time decreased from 1.5s to 1.25s

18th century Pikeman - Sweden:

Training time decreased from 2s to 1.5s

Serdiuk - Ukraine:

Damage increased from 10 to 12
5th and 6th damage upgrades bonus damage decreased by 1

17th century Musketeer - Austria:

Training time decreased from 7.5s to 6.5s

17th century Musketeer - Spain:

Training time decreased from 9s to 7.5s

17th century Musketeers, Janissary, Strelets:

3rd protection upgrade's food costs decreased by 1000-2000

Archer - Algeria:

Training time decreased from 2s to 1.5s

Turkish Archer - Turkey:

Training time decreased from 4.5s to 3s

17th century Officer - Europe:

Health points decreased from 150 to 125
Damage decreased from 40 to 30
Training time decreased from 12s to 10s
Gold consumption rate increased from 40 to 60
Damage upgrade's bonus damage decreased from +30 to +20
Upgrade time decreased from 47s to 15s

17th century Officer - Russia:

Health points decreased from 150 to 125
Damage decreased from 55 to 40
Training time decreased from 15s to 12.5s
Gold consumption rate increased from 40 to 60
Protection upgrade's bonus increased from +8 to +10

17th century Officer - Turkey, Algeria:

Health points decreased from 150 to 125
Training time decreased from 10s to 7.5s
Gold consumption rate increased from 35 to 50
Damage upgrade's bonus damage decreased from +30 to +20
Protection upgrade's bonus increased from +8 to +10

17th century Officer - Scotland:

Health points decreased from 200 to 150
Training time decreased from 14s to 10s
Gold consumption rate increased from 45 to 70
Damage decreased from 45 to 40
Protection upgrade's bonus increased from +8 to +10

18th century Officer - Europe:

Health points decreased from 150 to 125
Damage decreased from 75 to 50
Gold consumption rate increased from 80 to 90
Damage upgrade's bonus damage decreased from +75 to +30

Hussar - Europe:

Health points increased from 200 to 230
Training time decreased from 16.5 to 15s

Hussar - Prussia:

Health points increased from 210 to 240
Training time decreased from 12 to 11.25s

Hussar - Hungary:

Health points increased from 225 to 250
6th damage upgrades damage bonus decreased by 1

Croat - Austria

Health points increased from 240 to 260
Training time decreased from 18s to 15.75s

Hackapellita - Sweden

Health points increased from 220 to 245
Training time decreased from 19.5s to 18s

Reiter - Europe:

Damage increased from 12 to 15
3rd, 4th and 5th damage upgrades damage bonus decreased by 1
Damage upgrade research time increased from 15 to 23s
Protection upgrade research time decreased from 15 to 8s

Cuirassier - Europe:

Training time increased from 21s to 22.5s

Reiter - Sweden:

Damage increased from 11 to 14
3rd, 4th and 5th damage upgrades damage bonus decreased by 1
Damage upgrade research time increased from 15 to 23s
Protection upgrade research time decreased from 15 to 8s

Reiter - Poland:

Health points increased from 175 to 190

Don Cossack - Russia:

Training time decreased from 15s to 13.5s

Vityaz - Russia:

Damage increased from 11 to 14
3rd, 4th and 5th damage upgrades damage bonus decreased by 1
Damage upgrade research time increased from 15 to 23s
Protection upgrade research time decreased from 15 to 8s

Light Sipahi - Turkey:

Damage increased from 12 to 15
1st, 2nd and 3rd damage upgrades damage bonus decreased by 1
Damage and protection upgrades costs decreased.

Heavy Sipahi - Turkey:

Damage increased from 12 to 15
Training time decreased from 19.5s to 18s
3rd, 4th and 5th damage upgrades damage bonus decreased by 1

Mameluke - Algeria:

Damage increased from 13 to 16
1st, 2nd and 3rd damage upgrades damage bonus decreased by 1
Damage and protection upgrades costs decreased.

17th century Dragoon - Europe

Training time decreased from 16.5s to 15s

T#####atar - Turkey

Training time increased from 9s to 11.25s

Cannon:

Health points increased from 6000 to 9000
Maximum attack range increased from 2000 to 2160

Mortar:

Protection increased from 10 to 25
Dispertion decreased from 250 to 200

Buildings:

Artillery depot:

Construction time decreased from 380s to 300s

Mercenaries:

Archer:

Price is now slightly increasing, depending on count of these units (like the 18th century mercenary dragoons).
Maximum attack range decreased from 700 to 650
Price increased from 6 gold to 15 gold
Training time increased from 1s to 1.25s
Gold consumption rate increased from 8 to 16

Light infantry:

Training time increased from 1s to 1.25s

Grenadier:


Price is now slightly increasing, depending on count of these units (like the 18th century mercenary dragoons).
Bullet damage increased from 15 to 16
Price changed from 20 gold to 25 gold
Gold consumption rate increased from 40 to 60

Sich Cossack:

Price is now slightly increasing, depending on count of these units (like the 18th century mercenary dragoons).
Damage decreased from 9 to 8
Training time decreased from 2.75s to 2.5s
Gold consumption rate increased from 75 to 150

18th century Dragoon:

Price changed from 100 gold to 120 gold
Gold consumption rate increased from 90 to 120

--------------------------------------------------------------------------------

Patch 1.8.0.78.5461 (25 July 2017)

General:

Improved game's initial loading. Now the game's waiting for all players to load. Prior to patch, it was possible for a player with less performant PC to load slightly later than other players.
Improved units locations synchronization in multiplayer games.
New astonishing backgrounds on game's loading screens.
Added new hotkeys, to complement existing ones:
Shift+(1-0) - binds a number to a group of units, adding units to an existing on this number group
New 'Free camera' option in settings, which allows to disable un-zoom constraints. Attention! as enabling this option may have negative impact on game performance.

Errors:

Fixed a rare error, rendering DLCs invisible for the game, even when user owned them.
Fixed an error, which prevented players from building one of the mines in second mission of Turkey campaign.
Fixed an error with medicine upgrade, which was increasing max hp for other nations units.
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Cossacks 3 GOG

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Cossacks 3: Digital Deluxe Edition v2.2.3.92.6008_(23969) + DLC + Goodies Added soundtrack (WAV) + soundtrack (FLAC)[/hide]
Support the software developers. If you like this game, BUY IT!
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Post by art3 »

Rise to Glory присутствует в новой версии :?:
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Cossacks 3: Digital Deluxe Edition GOG

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art3 wrote: Rise to Glory присутствует в новой версии
добавил в свою ссылку Rise to Glory
Support the software developers. If you like this game, BUY IT!
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by langzottel »

Is there no Cossacks 3 - Digital Deluxe Upgrade DLC 1.5.5.73.5203 (11802)?
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by Ravinius »

Which is strange because digital deluxe dlc version 1.5.4.72.5150 (11562) doesn't work with the new installers. If memory serves gog recently did something similar with project highrise. They released a new installer for the main game but not for the dlc and of course old dlc installer didn't work with the new base game.
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Post by langzottel »

Ravinius wrote: Which is strange because digital deluxe dlc version 1.5.4.72.5150 (11562) doesn't work with the new installers. If memory serves gog recently did something similar with project highrise. They released a new installer for the main game but not for the dlc and of course old dlc installer didn't work with the new base game.
Yes... that's why I ask. So keep always the previous version of a game & dlc's until ALL installers have been updated to the newest version!
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Post by jimmychan »

langzottel wrote:

Yes... that's why I ask. So keep always the previous version of a game & dlc's until ALL installers have been updated to the newest version!
that's what i try to do,(i keep 3 previous versions, in-case something is introduced in the latest that breaks something) but even with a 5 tb hard drive i'm struggling to find the space to keep them :shock:
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by jimmychan »

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Post by jimmychan »

vastyr wrote:
any chance of just the patch please :oops:
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by vastyr »

jimmychan, sorry. no patch available. :(
► What did just update GOG
Cossacks 3 has probably changed


[FILE UPDATES]

* File removed: Patch 1.6.4.77.5351 [Windows]

* File changed: DLC: Days of Brilliance: Windows installer, English --- Size has not changed (37.0 MB) --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: DLC: Early Bird DLC: Windows installer, English --- File size *FROM* 8.0 MB *TO* 9.0 MB --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: DLC: Guardians of the Highlands: Windows installer, English --- File size *FROM* 20.0 MB *TO* 21.0 MB --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: DLC: Path to Grandeur: Windows installer, English --- File size *FROM* 39.0 MB *TO* 40.0 MB --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: DLC: Rise to Glory: Windows installer, English --- File size *FROM* 40.0 MB *TO* 41.0 MB --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: DLC: Soundtrack: Windows installer, English --- File size *FROM* 4.0 MB *TO* 5.0 MB --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.0 GB) --- Version *FROM* 1.6.4.77.5351 *TO* 1.7.1.78.5381

source: https://www.gog.com/forum/general/the_w ... /post16787
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by NEMOS »

Cossacks.3.Digital.Deluxe.Edition.v1.9.5.83.5749
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Post by NEMOS »

Версия игры обновилась "Cossack 3" free installation of green version [ Deluxe Edition | v1.9.7.85.5757 | integrated 8DLC ]
 i Message from: vastyr
I believe the release you mention is by ALi213, not an OFFICIAL GOG release.
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Post by vastyr »

Updated changelog, main post.
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Post by ADMIN »

Second post: added patch v2.0.5.87.5834_(18110) and full game installer
Support the software developers. If you like this game, BUY IT!
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Post by vastyr »

Update! (main post)
  • added latest full installer + dlcs v2.2.2.92.5963_(22644).
  • added patch update download link, from v2.2.1.92.5962_(21711) to v2.2.2.92.5963_(22644).
    previous patch also available.
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Post by jimmychan »

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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by ADMIN »

updated to v2.2.3.92.6008_(23969)
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by khiro »

Cant play online without a key :(
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Cossacks 3: Digital Deluxe Edition + Guardians of the Highlands DLC GOG

Post by blaiz »

khiro wrote: 10 Apr 2020, 21:03 Cant play online without a key
60% of your posts have said this and you still sound surprised. Do you honestly expect to have access to online features for games you haven't purchased?

Do you not realise that you need to own a game for it to connected to your GOG library :pirate:
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