Rebuild 3: Gangs of Deadsville GOG
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Rebuild 3: Gangs of Deadsville GOG
Rebuild 3: Gangs of Deadsville
Genre: Strategy - Building - Survival
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Text only: English
Modes: Single-player
Released: May 29, 2015
Size: 98.6 MB
Company: Northway Games / Northway Games
Installer version: v1.6.18_(12943)
Included goodies: 6 wallpapers+ soundtrack (MP3)+ artbook
Store page: https://www.gog.com/game/rebuild_3_gangs_of_deadsville
About:
Rebuild 3: Gangs of Deadsville is a strategy sim game with a good helping of narrative and dark humor. It's a thoughtful game that'll make you fond of your survivors before you send them to their deaths for the greater good. As you expand your fort to new buildings, you'll decide between farms or fortifications, housing or hospitals, and make tough decisions to fend off raiders, illness, starvation, and madness. And the dead are still out there wandering the streets, hungrier than ever.
Gangs of Deadsville is the third of Sarah Northway's Rebuild series, and the first one available as a full PC downloadable. It's a totally new, much bigger game than the first two.
Support the software developers. If you like this game, BUY IT!
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Rebuild 3: Gangs of Deadsville GOG
latest release, v1.6.18 (12943)
► ChangeLog
Patch 1.6.18 (23 June 2017)
1.6.18
Fix "corruption" error with some video cards while loading a game
1.6.17
disposables (traps, bombs, medkits etc) can be placed multiple times more quickly now
added passive effects to faction friend perks (+10% to respect increases, +1% respect/turn when low)
fixed wording on Stranger Danger options
fixed survivors losing Devout trait at start of game from no churches
fix rotten survivors being disease vectors
1.6.15
improved check for autoload fail
improved check for old hardware rendertexture graphics downgrade
1.6.18
Fix "corruption" error with some video cards while loading a game
1.6.17
disposables (traps, bombs, medkits etc) can be placed multiple times more quickly now
added passive effects to faction friend perks (+10% to respect increases, +1% respect/turn when low)
fixed wording on Stranger Danger options
fixed survivors losing Devout trait at start of game from no churches
fix rotten survivors being disease vectors
1.6.15
improved check for autoload fail
improved check for old hardware rendertexture graphics downgrade
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- vastyr
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Rebuild 3: Gangs of Deadsville GOG
Update!
- added latest release, v1.6.18 (12943).
- added ChangeLog.
- added latest release, v1.6.18 (12943).
- added ChangeLog.
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Rebuild 3: Gangs of Deadsville GOG
► Latest changelog I could find, by @ERISS on GOG forums
1.6.28 (25 feb 20)
Upgraded to AIR 33
Fix survivors fighting each other
Chinese character set for modding
Fixed issue with modding arrays
Added debug ability to spawn a single equipment of a given type
High graphics quality increases framerate from 30 to 60 on devices which support it
Fix bug allowing null skin color
Fixed unclear wording in Faction Meet event
Fixed minor typos in event results
Fail quietly on corrupt mod error during game load
Better handling of invalid mods during manual install
support custom rules tags for building for localization (eg rule_square_burbs_cuteName = burbs, usage [square_cuteName])
fixed superhero perk levels shouldn't go to 12 only 11
fixed repeating "running out of food" event with debug options on
improved orientation change detection
stretch main menu on non 16:9 screens
fixed Van Duke Rifle hunting perk
fixed create edge buildings if needed for placing zombie traps quest
fixed issue finding graveyard in villain quest if it's already somehow scouted
fixed ghost tutorial menu with overlapping text
1.6.31 (21 aug 2020)
Updated to AIR 33.1
Fixed rotten (green) skin tone
1.6.39 (18 feb 21)
Quick fix for a couple events (including in the Vancouver map)
fixed achievements for the umpteenth time
1.6.40 (3 March 21)
Upgraded to AIR 33.1
Fix missing Vancouver becomeRotten event
Fix rotten skin tone
Accept unescaped equals signs in translation mods for font tags
Upgraded to AIR 33
Fix survivors fighting each other
Chinese character set for modding
Fixed issue with modding arrays
Added debug ability to spawn a single equipment of a given type
High graphics quality increases framerate from 30 to 60 on devices which support it
Fix bug allowing null skin color
Fixed unclear wording in Faction Meet event
Fixed minor typos in event results
Fail quietly on corrupt mod error during game load
Better handling of invalid mods during manual install
support custom rules tags for building for localization (eg rule_square_burbs_cuteName = burbs, usage [square_cuteName])
fixed superhero perk levels shouldn't go to 12 only 11
fixed repeating "running out of food" event with debug options on
improved orientation change detection
stretch main menu on non 16:9 screens
fixed Van Duke Rifle hunting perk
fixed create edge buildings if needed for placing zombie traps quest
fixed issue finding graveyard in villain quest if it's already somehow scouted
fixed ghost tutorial menu with overlapping text
1.6.31 (21 aug 2020)
Updated to AIR 33.1
Fixed rotten (green) skin tone
1.6.39 (18 feb 21)
Quick fix for a couple events (including in the Vancouver map)
fixed achievements for the umpteenth time
1.6.40 (3 March 21)
Upgraded to AIR 33.1
Fix missing Vancouver becomeRotten event
Fix rotten skin tone
Accept unescaped equals signs in translation mods for font tags
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