Brigador: Up-Armored Deluxe
Genre: Action - Combat - Tactical
Works on: Windows (7, 8, 10)
Languages: Audio and text: English. Text only: Deutsch, español, français, italiano, polski, Português do Brasil, русский, 中文(简体), 日本語
Features: single-player - controller support - overlay
Released: June 2, 2017
Size: 504 MB
Company: Stellar Jockeys, Gausswerks / Stellar Jockeys
Installer version: v1.65b_(64bit)_(62346)
Included goodies: wallpaper + audiobook + soundtrack volume I + soundtrack volume II + Brigador Up-Armored EP + Brigador Uplink EP
Store page: https://www.gog.com/game/brigador_deluxe_edition
About: Brigador: Up-Armored Deluxe includes the base game plus the following bonus content:
- OST Volume I
- OST Volume II
- Uplink EP
- Up-Armored EP
- Audiobook
Brigador relaunches in 2017 with expanded introductory missions, localization, easier difficulty and
revised controls, plus improved lighting effects, mechanics, and more.
HERE IS YOUR CONTRACT:
Brigador is an isometric roguelite of intense tactical combat. Play as mercenary pilots betraying their
planet, looking for the big payout and a ticket off this planet. Everything you destroy earns the pilots
money that can be used to unlock even more destructive vehicles, guns, and challenges. Find the right
loadout for your playstyle and wreak havoc on the city of Solo Nobre.
● Escape off-world with your money or die trying.
● Unlock 56 different mechs, tanks, hovercraft, with 40 different weapons
● 100% destructible environments
● Expanded 37 mission Campaign Mode with continuing developer support
● Expanded and updated 20+ map Freelance mode with variable difficulty and challenge for all skill levels
● Deep and engaging dark science fiction universe and lore
● Original soundtrack by Makeup & Vanity Set, over 2 hours of acclaimed synth music
Brigador Modkit & Map Editor
Released: July 29, 2019
Size: 417 MB
Store page: https://www.gog.com/game/brigador_modkit_map_editor
About:
Welcome to the Brigador Modkit!
- Developer map editor for making custom levels - ✓
- Fully customizable game data - ✓
- Sprite packer and point data generator for making custom art assets - ✓
- Community produced sample content to show what's possible - ✓
Processor: 2.6 GHz or faster
Memory: 4 GB RAM
Graphics: AMD Radeon 5770 / NVIDIA GTX 460 or better
Storage: 1 GB available space
Mouse, Keyboard
Adds Polish localization
Patch 1.4 (19 June 2018)
Gameplay
Freelance variants for all Campaign missions are now purchasable, allowing free loadout selection
Added pilots Bulver and Aunup, who fight only Corvids & Loyalists
Added pilots Vocc and Poquet, who fight only Corvids & Spacers
Added pilots Black and Rem, who fight only Loyalists & Spacers
Added pilots Ka and Haapala, who fight only Corvids
Added pilots Tsunoda and Armbruster, who fight only Loyalists
Added pilots Saraf and Parrot, who fight only Spacers
Added Broadsword, Canary, Moray, and Juke as playable vehicles
Increased movement speed of all Ultra mechs by 1
Increased Huss shielding from 150/125 to 200/150
Increased Kettle forward speed from 7 to 8, linear damping from 2 to 3, and turn speeds from 120/180 to 160/180
Increased Praetor forward speed from 6.75 to 7.5, forward accel from 25 to 32.5, turn speed from 105/130 to 115/140
Reduced Praetor chasis rotation speed by 15
Increased Dorothy and Mongoose shields by 25
Reduced Sledger upper height from 0.895 to 0.7
Reduced Fence upper height from 0.911 to 0.65, radius from 0.65 to 0.5
Revised Fence hitpoint values from 100/75/100 to 50/75/125
Revised Tinker hitpoint values from 650/150/150 to 525/200/175
Reduced Nickel overshield from 250 to 200
Increased Treehouse overshield from 150 to 225
Increased Dragon speed by 1, reverse acceleration from 6 to 15, linear damping from 2 to 3.5
Revised Dragon hitpoint values from 600/125/225 to 450/175/300, turn speeds from 60/140 to 70/120, reverse acceleration from 15 to 10, reverse speed from 6 to 5.
Increased Quill forward speed from 6 to 10, forward acceleration from 7 to 12
Changed Quill boost speeds
Increased Hadhrat trample and tankrush models from heavy to superheavy, speed from 6 to 7.5, turn speed from 100/140 to 130/150
Added impact delay for Crambo rounds to prevent self-damage when firing at point blank range
Slightly increased Faker AoE damage against environment, will now 1-shot defense batteries on direct hit.
Completely revised the EMP special ability, longer cooldown but longer stun and much larger AoE
Increased EMP projectile penetration from 3 to 30
VFX
Understanding the Brigador engine much better has allowed us to refine the environment lighting both for performance and aesthetics:
Completely revamped in-game lights and lighting
Freelance runs now have varied lighting
EMP ability now disables lighting over a much larger area
Increased duration of Thunderclap's beam effect from 0.041" to 0.07"
MISC
Added Chinese and Italian localizations
Fixed bug where restarting a mission replaced world lighting with the menu preset
Fixed bug where the diamond stat pips were replaced with (?)
Reset unpurchased asset lighting to the original dark silhouette (pre-restart bug)
Added a copy of Kennedy's face prior to Solo Nobre's invasion
Fixed bug where hitting ESC between missions abandoned a run
Fixed hitbox for citylit_16_0000 street light
Rearranged ordering of Corvid heavy mechs in Intel
Patch 1.35 — the All Saints Update (07 November 2017)
Added 'E' campaign mission set
Added vehicle horns (press 'H')!
Added the Pantry Boy as a playable vehicle
Extended ammo pickup timers on destroyed vehicles
Added new explosion effects for all neon lights
Additional visual & balance changes
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Patch 1.31 (03 August 2017)
Added the Mac and Linux versions of Brigador: Up-Armored Edition to everyone's accounts.
General
Added locale persistence, so the game will respect your locale choice and not reset the game's language to the system locale every game launch
Increased the maximum allocatable memory by the process (making it "large-address aware"), solving those 'Brigador won't start due to insufficient memory!' issues.
Missions and Maps
Fixed turret-related crash bug on PLACEBO SYNDROME, Nobre Dunes Freelance, and other maps which have Tobruks which exceed a certain amount.
Fixed the root cause of that crash bug, so we may bring those turrets back once we verify it works for everyone.
User Interface and Localization
Fixed an issue which caused UI text to run out of visual bounds after visiting the language select menu
Set a portion of the achievements to visible (some are available but still hidden to preserve the surprise)
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Patch 1.3.2a (06 June 2017)
General
Added locale persistence, so the game will respect your locale choice and not reset the game's language to the system locale every game launch
Pushed an update to increase the maximum allocatable memory by the process (making it "large-address aware"), solving those 'Brigador won't start due to insufficient memory!' issues.
Missions and Maps
Fixed turret-related crash bug on PLACEBO SYNDROME, Nobre Dunes Freelance, and other maps which have Tobruks which exceed a certain amount.
Fixed the root cause of that crash bug, so we may bring those turrets back once we verify it works for everyone.
User Interface and Localization
Fixed an issue which caused UI text to run out of visual bounds after visiting the language select menu
Set a portion of the achievements to visible (some are available but still hidden to preserve the surprise)