Starbound GOG

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Tom a Jerry
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Post by Tom a Jerry »

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Starbound

Genre: Action - Adventure - Sandbox
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Audio and text: English
Features: Single-Player - Multi-Player - Co-Op - Overlay
Released: July 22, 2016
Size: 856 MB
Company: Chucklefish / Chucklefish
Installer version: v1.4.4 (33879)
Store page: https://www.gog.com/game/starbound

About: You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.

Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.

● Choose from one of 7 playable races and customize your character
● Save the universe in a story campaign featuring unique characters, bosses, dungeons and quests!
● You're the captain of your very own starship! Decorate it, expand it and use it to explore a procedurally generated universe
● Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
● Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
● Craft thousands of objects - building materials, armor, weapons, furniture and more
● Capture unique monsters to fight alongside you
● All content is available in online drop-in/drop-out co-op
● Built from the ground up to be easily moddable. You have the tools to make the universe your own - add new races, biomes, dungeons, and quests

Minimum system requirements - Windows: OS: Windows XP or later
Processor: Core 2 Duo,
Memory: 2 GB RAM,
Graphics: 256 MB graphics memory and directx 9.0c compatible gpu,
DirectX: Version 9.0c,
Network: Broadband Internet connection,
Storage: 3 GB available space

Recommended system requirements - Windows: OS: Windows XP or later,
Processor: Core i3,
Memory: 4 GB RAM,
Graphics: Discrete GPU capable of directx 9.0c,
DirectX: Version 9.0c,
Network: Broadband Internet connection,
Storage: 4 GB available space
► ChangeLog
Patch - 1.4.4 (8 November 2019)

Fixed issue where Tonauac would sometimes lock into a dialogue loop in the Avian Mission
Fixed keypad clues sometimes only displaying instead of correct code on bounty missions

Patch - 1.4.3 (27 June 2019)

Minor Changes/Bug Fixes:

Fix rendering issue on some AMD video cards
Added a graphics option to disable multi texturing (multi texturing was added in 1.4.2, causing slowdown on some hardware)
Higher chance for high value bounties to end on planets
Higher chance for high value bounties to include a vault step
Reject connections from players joining with an unknown species
Fix issues related to using the bounty board in multiplayer
Add more descriptive text when interacting with a bounty board you can't be assigned to

Patch - 1.4.2 (25 June 2019)

Minor Changes/Bug Fixes:

Use jemalloc with linux build (fixes some memory leak issues on linux)
Fix issue where tile rendering slows down if the game is reloaded a lot
Increase tile renderer texture atlas size, may speed up tile rendering in some cases
Implement multi texturing support, may fix some issues with rendering framerate
Fix issue (introduced in 1.4) where images with lots of directives would further slow down rendering in some circumstances
Fix vault guardians not spawning
Fix NPCs ignoring movement impairing effects (glue gun, stun grenade)
Fix NPCs always facing in their movement direction while moving
Fix issue where NPCs wouldn't attack while moving
Fix some issues related to player crouching
Fix issue where some occasus cultists were not human
Fix issue where tutorial bounty could point you to the wrong location
Fix issue where the sports car would be invisible while spawning
Fix issue where guard tenants always spawn at level 4 or above
Fix issue where the player can end up equipping the same item in both hands (causing the game to crash, and corrupt the save file)
Fix issue where the boat wouldn't rock in the wind, as intended
Fix issue where Novakid are not fullbright on other people's clients
Fix issue where the Trictus would only attack in one direction
Fix issue where pathfinding wasn't working for flying entities
Fix issue where the heavy drone monster would die if the player is out of sight
Don't allow script contexts to access or set the metatable for global lua standard library tables
Remove F8 as a default keybinding for reloading the game
Play "no atmosphere" SAIL message only if the player position has no air
Remove damage from stun grenade
Remove stray dirt block from bounty vault
Make neo laser weapons dropped by gang members scale to their level
If the bounty station disappears for whatever reason (save data corruption), a new assignment quest will be given to the player on startup or on entering their assigned system
Bounty text fixes
Large number of miscellaneous fixes to images, text typos, configs, etc. (Thank you to jss2a98j on discord for reporting a big list of errors)
Added Wargroove banner objects

Patch - 1.4.1 (14 June 2019)

Minor Changes/Bug Fixes:

Adjusted rarity of high level Peacekeeper Augments
Remove cultist chest from furniture crafting table
Add cultist chest to furniture crafting table
Fix issue with players occasionally getting kicked back to their ship
Increase mech component drop rate to speed up mech progression
Make the 4th peacekeeper station persistent
Fix some physics entities missing collisions
Fix player crouching issue with some modded techs
Remove the bounty board from the 3d printer
Minor text corrections


Bounty Hunter update - 1.4 (13 June 2019)

We're excited to announce the release of Starbound 1.4 - the 'Bounty Hunter' update!

In this update players can become bounty hunters, seeking out criminal gangs through missions and climb the ranks as they rebuild the Peacekeepers and restore law and order to the universe. There's also new elemental variants of many monsters, which have a rare chance to be encountered - if you see one be sure to capture it! In addition there's a ton of new furniture, objects, weapons, and fun new stuff - including drones, password keypad locks, a laser mining tool, and a sports car!



We've been working on this update for a long time, thanks so much for being patent while we took the time to get it just right! Here's an outline of all the changes;

Bounty Hunting

New procedurally-generated quests that see the player travel to worlds and into space, hunting down criminal gangs
New Peacekeeper stations for bounty hunters – work your way through promotions and restore law in the universe
Take the fight to criminal gangs at their hideouts, including a climatic final mission & boss fight!
New quests: Becoming a Peacekeeper, Rookie Assignment, Rising through the Ranks, The Good Fight, Keeping the Peace, Going after the Occasus
New generated bounty quests
New generated criminal hideout microdungeons

New Music

Four new music tracks by Starbound composer Curtis Schweitzer

Rare Monsters

Elemental Monster variants - they are capturable, and earn progress in a new collection.
New Collection: Rare Pets collection
New monster variants: Fire Gleap, Electric Voltip, Poison Smoglin, Ice Peblit, Albino Poptop, Electric Anglure, Fire Bobot, Poison Bulbop, Electric Capricoat, Ice Crabcano, Electric Crutter, Ice Fennix, Elecrtic Hemogoblin, Ice Hypnare, Fire Lilodon, Poison Mandraflora, Ice Miasmop, Ice Narfin, Fire Oogler, Poison Nutmidge, Ice Orbide, Electric Petricub, Poison Pipkin, Electric Quagmutt, Ice Ringram, Poison Scaveran, Elecrtic Snaunt, Poison Snuffish, Poison Sporgus, Fire Taroni, Fire Toumingo, Poison Trictus, Electric Yokat, Electric Ignome, Fire Lumoth, Poison Pyromantle, Electric Skimbus, Fire Spookit, Fire Squeem, Fire Wisper, Ice Agrobat, Poison Batong, Poison Bobfae, Fire Monopus, Poison Paratail, Fire Pteropod, Cultist Scandroid, Ice Crustoise, Ice Iguarmor, Fire Oculob, Poison Pulpin, Ice Snaggler, Electric Tintic, Fire Gosmet

New Furniture

Egyptian set: Egyptian Bed, Egyptian Chair, Egyptian Crest, Egyptian Pillar, Egyptian Statuette, Egyptian Table
Office set: Office Cabinet, Office Computer, Office Desk, Office Desk Lamp, Office Noticeboard, Office Scanner, Office Server, Office Stapler, Office Table
Peacekeeper objects: Peacekeeper Chair, Peacekeeper Computer, Peacekeeper Desk, Peacekeeper Door, Peacekeeper Emblem, Peacekeeper Rusty Emblem, Peacekeeper Furnishings, Peacekeeper Lamp Post, Peacekeeper Mug, Peacekeeper Notes, Peacekeeper Painting, Peacekeeper Tall Poster, Peacekeeper Wide Poster, Peacekeeper Store, Peacekeeper Table, Peacekeeper Vending Machine, Peacekeeper Poster
Neon objects: Bounty Board, Neon Hologram, Neon Lamp Post, Neon Magenta Light, Neon Peacekeeper Emblem, Neon Store, Neon Triangle
Occasus pieces: Cultist Airlock Door, Cultist Airlock Hatch, Cultist Banner, Cultist Chest
Other: Dark Computer, Extractor Drill, Hanging Guardian, Mech Platform
New Teleporter: Peacekeeper Teleporter
New Wireable Object: Numeric Keypad

Other New Additions

Drones: Peacekeeper Drone, Mining Drone
New Weapons: Neo Magnum, Neo Magnum-E78, Neo Magnum-RX, Neo Magnum-ZZZ, Glue Sprayer, Lazercaster, Stun Grenade
New Tool: Mining Laser
New Unique Monster: Cosmic Intruder
New Mission: The Dantalion
New Boss Encounter: The Swansong
New Armor: Captain Noble Head, Cultist General Hood, Cultist General Tentacles, Groucho Glasses, Pharaoh Headdress, Sheep Hat, Shirt Top,
Peacekeeper Set (Peacekeeper Hat, Peacekeeper Shirt, Peacekeeper Trousers)
New Figurines: Cosmic Intruder Figurine, Swansong Figurine
New Mech Parts: Neo Laser Mech Arm, Peacekeeper Mech Body
New Augments: Peacekeeper I Augment, Peacekeeper II Augment, Peacekeeper III Augment
New vehicle: Red Sports Car
New world spawn vehicles: Dropship, Mini Tank, Mini UFO, Sportscar, Jeep
New object tags: Cultist, Egyptian, Peacekeeper, Office
New Tenants: Egyptian, Peacekeeper, Office
New blocks: Sloped Glass Panel, Polygon Platform
New currency: Peace Credit

Changes and fixes

Changed name of 'T-Rex' fossil pieces to 'T. Rex'
Fixed bug where Triplod Figurine was not properly awarding credit to the Collections Library
Various lua bindings added
Added /setdungeonid command
Updated instrument audio position to follow the player
Display for gendered armor in tooltips
Add hover state to mission/crew/tech interface lists
For radial tile brushes, damage tile center instead of tile origin
Allow equalsSelf material render rule to also match on hue
Add a glow to inventory button when inventory has new items
Add a cooldown to ouch noise
Remove monster families and variantParameters
Allow bursting particle emitters multiple times in the same frame
Fix latch object animation bug
Only suffocate if mouth position is inside collision geometry
Fix energypickaxe animation state
Fix projectiles not dealing damage if spawned after the parent projectile has died
Minor bugfixes

We hope you all enjoy this update, please let us know what you think on Twitter: https://twitter.com/StarboundGame or Discord: https://discord.gg/XgcZrm7!

Patch 1.3.3 (19 October 2017)

Fixed a crash when switching between two weapons of the same type

Patch 1.3.2 (19 July 2017)

ADDITIONS & CHANGES

Reduce cost of player station parts
Show some system information on hovering over stars in the navigation interface
Show system name on the system screen in the navigation interface
Properly beam away a player’s mech when a player beams off the world
Deploying to asteroid fields puts you in a position related to where in the field your ship is
Allow any number of script panes with no source entity.
Add player.interact lua binding
Keep player from starving when in a mech

BUG FIXES

Various NPC and Monster behavior fixes
Fix issue where player ships from other systems would be visible on the navigation screen
Fix issue where deploying to a party member could result in deploying a mech to their ship
Improve jarring movement of the sky during flying and warping
Fix issue where inventory items would count twice in crafting interfaces
Fix parameters argument for spawnnpc console command
Fix issue allowing the player to fly the ship before fully repairing it
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Post by ADMIN »

Starbound GOG v1.4.3_(30561)
Support the software developers. If you like this game, BUY IT!
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Post by Mankiz »

Ссылка на патч v2.11.0.13 не работает. Можно перезалить?

[edit by vastyr] here you go...
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Post by Mankiz »

Большое спасибо!
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Post by Mankiz »

Ссылка на патч v2.9.0.11 тоже устарела. Можно поправить?
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Post by vastyr »

Mankiz, no, sorry.
► bypass gdrive download quota
► The Ninja-King
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Post by Mankiz »

А 32 битная версия 1.3.1 будет?
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Post by Tom a Jerry »

Mankiz, Только 64 бит
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Post by Tom a Jerry »

:!: Updated to latest version - v1.3.2a (14603)

www.GOD
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Post by ADMIN »

Mankiz wrote: А 32 битная версия 1.3.1 будет?
добавил в свой пост 32 бит версию.
Support the software developers. If you like this game, BUY IT!
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Post by Tom a Jerry »

Update!

- Added updated full installer - v1.3.3 (15758)
- Updated changelog can be found in main post

32 bit installer missing, have to wait for ADMIN
 i Message from: ADMIN
Tom a Jerry, my post updated
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Post by ADMIN »

updated to v1.3.4_(hotfix)_(24516)
Support the software developers. If you like this game, BUY IT!
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Post by Schedina »

Starbound 1.4.1 is out
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Post by nordman »

Schedina wrote: 15 Jun 2019, 21:15 Starbound 1.4.1 is out
great to know :)
no release on gog yet (only gog galaxy).
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Post by Odennati »

setup_starbound_1.4.1_(64bit)_(30257).exe

setup_starbound_1.4.1_(32bit)_(30257).exe
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Post by Odennati »

I was requested by Mr.Meat2 on cs.rin.ru to add his mirror for this, so if it doesn't break any rules(?) here it is:

setup_starbound_1.4.1_(64bit)_(30257).exe (mirror)
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Post by Tom a Jerry »

Main post updated - v1.4.2 (30515)
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Post by catastic »

Tom a Jerry wrote: 26 Jun 2019, 19:05 Main post updated - v1.4.2 (30515)
Changelog Starbound v1.4.2
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Post by Odennati »

patch_starbound_1.4.1_(30257)_to_1.4.2_(30515)
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Post by hhrhhr »

Version 1.4.3 was a small hotfix patch released after Version 1.4.2. It was released to the stable branch on June 27th, 2019.
  • Fix rendering issue on some AMD video cards
  • Added a graphics option to disable multi texturing (multi texturing was added in 1.4.2, causing slowdown on some hardware)
  • Higher chance for high value bounties to end on planets
  • Higher chance for high value bounties to include a vault step
  • Reject connections from players joining with an unknown species
  • Fix issues related to using the bounty board in multiplayer
  • Add more descriptive text when interacting with a bounty board you can't be assigned to
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