Thea: The Awakening GOG

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Thea: The Awakening GOG

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Thea: The Awakening

Genre: Strategy - Turn-based - Survival
Works on: Windows (7, 8, 10)
Languages: Audio and text: English. Text only: Deutsch, español, français, polski, русский
Features: single-player
Released: November 20, 2015
Size: 1.0 GB
Company: MuHa Games / MuHa Games
Installer version: v1.20.3919.0_(19474)
Included goodies: 4 wallpapers+ 2 music tracks+ 10 artworks+ story bundle (additional in-game events)
Store page: https://www.gog.com/game/thea_the_awakening

About:
Now includes the Free DLC, Thea: The Awakening - MultiPrayer: Afraid of the Darkness, crushed by the Giants or simply feeling lonely? Now you can survive Thea's Awakening with a friend!

Thea: The Awakening, with Return of the Giants DLC, is a turn-based strategic survival game steeped in Slavic myth and monstrosity set after an apocalyptic force known only as The Darkness has engulfed the world. There are Strigas and Baba Yagas aplenty, but there are no heroes, no monster slayers, and no great armies capable of banishing them. You have only a few hopeless and starving survivors who are desperately trying to stay alive. You are their last and only true hope!
The game combines turn-based strategic gameplay with the tension and grit of a rogue-like, a captivating story you can uncover through a series of in-game events, and a unique combat system based on a complex card battle game.
The wide range of gameplay features allows you to proceed through the world of Thea the way you prefer. You can choose to stay in your village and build up defenses, or you can go out and explore the world. Conflicts can be resolved through assassination, stealth, diplomacy, hunting, and various other ways depending on the skills your people possess. Fighting is not your only solution to conflict!
Choose your game style and save your people from the Darkness!
Support the software developers. If you like this game, BUY IT!

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Thea: The Awakening GOG

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Updated to latest version v1.20.3220.0_(17915)
Support the software developers. If you like this game, BUY IT!
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Thea: The Awakening GOG

Post by vastyr »

patch update...
► ChangeLog
Patch 1.20.3919 (26 March 2018)
spanish language added

Patch 1.20.2412 (10 January 2017)
resolved the issue with input text fields on the Event Editor, they should let you scroll the text to the bottom without problems now;
fixed a rarely occurring soft-lock at the end of a turn.

Patch 1.20.2207 (24 October 2016)
Fixed animated HP values on cards so that they don't get bigger over time,
Child sacrifice event - the number of children to be sacrificed has been reduced, so that the event is now more likely to trigger,
Croppings event - in this event, the children who undergo the ritual start with up to 40 extra points, making those units more elite, but the events will only appear 3 times in a game,
Orcs return event - a fix to make sure they only come back once,
Light Armours - fixed icons (swapped leather and gems looks),
Bigos from Mushrooms and Bird Meat now has a proper icon,
Updated help strings in Community French (as far as I'm aware, that was the final edit and the FRC language pack is considered finished).

Apart from fixes, we've added a feature too - after every won fight your group will receive an item (equipment, tools or food) and its quality will depend on the challenge's difficulty rating.

Additionally, players reported that movement cost marker quite often did not appear. We did a little investigation and it looks like the the problem is caused by a bug in the engine we use. To solve the issue, run the game with -force-gfx-direct parameter (or select "Play in GFX Direct mode" from the starting menu).

Patch 1.20.2010 (11 August 2016)
Text and localization changes - updated warrior descriptions (removed the info that they cannot equip jewellery), also updated community French language pack.
Warriors now are able to wear jewellery,
Animals are now able to wear artifacts,
Event fixes.

Patch 1.20.2003 (03 August 2016)
7 new character art (3 dwarves and 4 elves)
fixed the Zorya god quest where a group of Bies was spawned instead of Simargl
fixed the roaming Orcs group in the cosmic tree quest, where they used to stay on the map infinitely, even after completion of the story line.

Patch 1.20.1921 (22 July 2016)
[MP] fixed starting population display on difficulty settings panel
[MP] client resource discovery fix
15 new character cards
Cabbage Field children spawn rate increased
Fixed scholars so they can be male or female (this was supposed to go into last patch but didn't)
Decreased the amount of enemies in Scavengers mob

Patch 1.20.1914 (15 July 2016)
Reduced the chance to be able to pick a scholar or an inventor when having the Meeting Hall building,
Changed prerequisites of children falling ill event, losing children should not occur as often,
Fixed scholars so that female scholars are possible,
Fixed Legendary Craftsman achievement,
Fixed display if heavily wounded icon on Inventory (this was just a display glitch, actual chance to die was calculated ok).

Patch v.1.20.1912 (13 July 2016)
14 new villager arts and special art for Son of Zorya
larger item/character info area on Equip screen
updated French Community translation
[MP] fixed a bug where the player could open inventory or equip screen while having the other player's group selected and get locked on that screen
[MP] blocked loading saves from pause menu, and changed how autosaves are handled
event fixes

Patch v.1.20.1906 (13 July 2016)
Fixed the final encounter with Dwarf cultists, where the location did not dissappear and instead spawned some goblins ,
Fixed XP gain showing incorrect values after fighting with a lair,
[MP] Fixed XP level threshold being reset for joining player after loading a game.

Patch 1.20.1904 (05 July 2016)
Event fixes:
University town - the scholars and inventors were buffed as we realised they were not up to scratch.
The exchange for children now has a chance to get up to three sages, and with 15 extra skill points, plus a chance for some scholars (up to 2). Or up to three workers(with a 15 point boost as well) and some inventors.
In the character exchange, you have a chance to get 2 scholars or inventors not one.
Dusktown - child exchange: you now can get up to 2 Goblin warrior and two Goblin shamans or up to 3 bandits and up to 1 dwarf bandit.
The orc witch you get from the char exchange now got a boost in skill points.
Silveroak - child exchange - you will now have a chance for up to 2 forest elves and one bugay, or up to 3 Vily and up to one Bugay. No change in the char exchange for Silveroak.
Also:
Fixed dlc2main events showing up in English when language was set to Community French (copied Official French until community localization is available),
Nerfed dwarf bandit group to make it match a 3-skull difficulty rating,
Fix for Research screen that could cause a crash and/or using more points to unlock a recipe.
edit main post full installer download link updated.
► bypass gdrive download quota
► The Ninja-King
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