X Rebirth: Home of Light Complete Edition GOG

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Tom a Jerry
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X Rebirth: Home of Light Complete Edition GOG

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X Rebirth: Home of Light Complete Edition

Genre: Simulation - Action - Sci-fi
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Audio and text: Deutsch, English, français. Text only: 中文, italiano, 한국어, русский
Features: Single-Player - Achievements - Controller Support
Released: February 25, 2016
Company: Egosoft / Egosoft
Installer version: v4.30 (16976)
Store page: https://www.gog.com/game/x_rebirth_home ... te_edition

About: X Rebirth: Home of Light Complete Edition includes X Rebirth and two expansions: X Rebirth: The Teladi Outpost and X Rebirth: Home of Light.

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X REBIRTH

In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in your hands..

X Rebirth represents a spectacular new beginning for the X series, offering loyal fans and newcomers alike a vast, vivid and extremely detailed universe to explore throughout the game. Varied gameplay elements such as action-packed space combat, detailed trading mechanics and high-speed space exploration with fast travel allow players to experience a truly unique space saga that will keep them hooked for dozens of hours. X Rebirth features a whole new user experience - it is easier than ever to start with, and remains as deep as fans expect it.

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X REBIRTH: HOME OF LIGHT

X Rebirth: Home of Light is the second expansion for X Rebirth, with new regions to explore and challenges to overcome. Along with the 4.0 update, the experience reaches a whole new level where the opportunities to TRADE, FIGHT, BUILD, and THINK have never been bigger.

Take on the X Universe with new weapons and missiles, and hunt around for new hidden treasures in X Rebirth's biggest expansion yet!

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X REBIRTH: TELADI OUTPOST

X Rebirth: The Teladi Outpost offers you exciting new content, such as many new missions and a whole new star system containing two unique sectors. Here you can find a massive new space station belonging to the Teladi, harbouring not only numerous factories but also a wealth of new Teladi ships.

These new areas also contain hazardous regions and new groups of smugglers and pirates that offer you countless opportunities, as well as new weapons and equipment for the Albion Skunk.

● A Larger Universe: Set a course through the Jump Gates to three whole new systems.
● Home of Light: The fabled system, complete with a massive economy to profit from.
● Toride: The universe has never been as hostile, nor had so much to explore, as in the Toride system. Be aware and be warned!
● Cold Star: A source of resources in massive quantities, combined with dangerous regions and other secrets.
● Build Warehouse Stations: Construct specialised warehouse stations to stock up on large amounts of any wares. Set it up as your own trading station or use it as a storage depot. Take control of the market!
● New game starts: Jump straight into trading with two capable freighters in the middle of the rich Home of Light system or take on the role of Verge Explorer, with a well-equipped ship and a versatile crew.
● New missions: Experience new missions to be found in the new systems, putting you right in the thick of the action and taking advantage of the new X Rebirth 4.0 Bulletin Board System.
● More Challenging Enemies: The ever-threatening Xenon are even stronger than before, and you may also encounter an old and forgotten enemy.

Minimum system requirements - Windows: XP SP3 (64-bit) / Vista (64-bit) / 7 (64-bit) / 8(64-bit)
Processor: Intel i-Series at 2GHz or AMD equivalent
Memory: 4 GB RAM
Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
DirectX: Version 9.0c
Storage: 8 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card

Recommended system requirements - Windows: 7 (64-bit)
Processor: Intel i5 (Quad) or i7 at 2.5GHz or AMD equivalent
Memory: 8 GB RAM
Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
DirectX: Version 9.0c
Storage: 12 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card

English: French: German:
► Changelog
Patch 4.30 (11 December 2017)
⦁ New Feature: All-new quick menu.
⦁ New Feature: Target locking when using gamepad.
⦁ Added zoom buttons to map.
⦁ Added back button to Start/Options menu and Encyclopedia to allow use with mouse only.
⦁ Added tabs to quickly switch between Property Owned, Inventory and Weapon Mods menus.
⦁ Added shortcut to correct inventory trader in the Remote Comm menu from the Inventory menu.
⦁ Added flight-assist note when flight assist is disabled.
⦁ Added pause message when options menu is displayed.
⦁ Added chance to acquire trade agents for defeating hostile ships close to a station.
⦁ Added option to use the entire range of a slider for forward speed.
⦁ Added empty weapon slot to missile cycle.
⦁ Added ability to click on certain monitors in player cockpit to open specific menus (use NumPad to look down).
⦁ Improved AI fight/flee behaviour (again!).
⦁ Improved price calculation logic for stations with multiple production modules.
⦁ Improved targeting behaviour especially when using gamepad.
⦁ Improved organisation and labelling of controls in control configuration menu.
⦁ Improved mission bar design for better readability.
⦁ Improved visual appearance of ability menu.
⦁ Improved mouse picking in the ability menu so that hovering the cursor over the hotkey buttons correctly selects the button.
⦁ Improved mission target behaviour by reducing ping-effect in scenarios where there are more than 8 mission targets.
⦁ Improved cases where turning the ship switched displayed target elements a lot.
⦁ Improved tutorial missions and fixed several issues with them.
⦁ Improved highway flight by allowing roll axis to steer left/right instead of doing nothing.
⦁ Improved replacement of architects.
⦁ Improved mission enemy balancing.
⦁ Improved game over animation.
⦁ Improved behaviour of L and XL mining ships assigned to warehouses.
⦁ Improved interaction with crates/buttons/hack panels by doubling interact distance.
⦁ Improved preset profile for Saitek X52 to make use of changed interact menu positions.
⦁ Improved input mapping options (NOTE: some input profiles, especially for joysticks, may need to be reset).
⦁ Changed maximum distance of location-based icons to reduce icon clutter on station approach.
⦁ Changed main menu to deactivate steering while it is open.
⦁ Changed interact menu layout to be usable for 4-directional joystick POVs.
⦁ Replaced gamepad controls menu with auto targeting menu..
⦁ Fixed fighters dismissing valid targets if they are far from their commander.
⦁ Fixed Xenon not spawning in Albion on higher difficulty levels.
⦁ Fixed ships warping between unconnected highways.
⦁ Fixed Plasma Cannon Mk3 not having area damage.
⦁ Fixed NPCs on platforms engaging in smalltalk even if no smalltalk dialog option available.
⦁ Fixed Assign Trading Ship upkeep mission for warehouses being impossible to accomplish..
⦁ Fixed several other smaller mission issues.
⦁ Fixed drone dealer hint text.
⦁ Fixed successful player kill being registered if they destroyed a crate they were supposed to collect.
⦁ Fixed event monitor opening and closing directly when switching to external view under certain circumstances.
⦁ Fixed very rare case of broken event monitor.
⦁ Fixed very rare cases of incorrect colors being displayed in the UI.
⦁ Fixed rare cases of interact button (A on gamepad) stopping working.
⦁ Fixed full stop action not aborting boost while throttle is at 0, e.g. with gamepad.
⦁ Fixed first person rotation being much too slow in certain cases.
⦁ Fixed very rare case resulting in an event monitor being displayed in 1st-person or inside the drone HUD when it shouldn't.
⦁ Fixed target elements being stuck in-place with the opening interact menu.
⦁ Fixed saving game in a damage area being a death sentence.
⦁ Fixed reward notifications spamming with very short delay,
⦁ Fixed cases where target elements were missing on ships.
⦁ Fixed rare cases where the target elements or interact menu would be displayed behind the crosshair.
⦁ Fixed rare cases of hull/shield bars being displayed for obstructed targets without a target element.
⦁ Fixed cases where target elements appeared to flicker wildly.
⦁ Fixed case of crosshair arrows pointing to incorrect position.
⦁ Fixed case in which the selected menu line was not scrolled into view when pressing Up key.
⦁ Fixed cases of Enter key having no effect.
⦁ Fixed case of game being stuck on pause when UI is reloaded while game is paused.
⦁ Fixed cases where the game paused text vanishes even though the game is still paused.
⦁ Fixed cases where game unpauses automatically, e.g. Alt-Tabbing out and back.
⦁ Fixed issue with using non-bidirectional throttle together with gamepad mode.
⦁ Fixed missing particle effects when loading a savegame.
⦁ Fixed missing ship trails in highways.
⦁ Fixed disappearing engine trails for ships entering and leaving gates and highways.
⦁ Fixed missing normal map on floor in the Teladi gamestart station.
⦁ Fixed inability to change a Construction Vessel's orders before it starts moving to deploy.
⦁ Fixed problem with SETA not remaining deactivated while holding down fire button.
⦁ Fixed small and medium ships not considering fleeing after deciding to attack.
⦁ Fixed squadron subordinates attacking non-combat ships on sight when not attacked first.
⦁ Fixed Trade Deals menu breaking if a ship's queued trades are all with other ships.
⦁ Fixed player getting notifications for player-owned Construction URVs and Cargolifters getting destroyed.
⦁ Fixed area damage of Plasma Mk3 being overpowered when shooting without charging.
⦁ Fixed damage calculations for certain weapons.
⦁ Fixed ROVs not moving to dock.
⦁ Fixed welding effects of build and repair drones not appearing after loading a savegame.
⦁ Fixed warehouse trade ware prices not being locked to average price in some savegames.
⦁ Fixed rare issues with targeting objects using the gamepad.
⦁ Fixed lost steering input after closing a menu in certain cases.
⦁ Fixed short freeze when trying to cycle missiles when none are present.
⦁ Fixed NPC warehouses not trading at average price (for real this time).
⦁ Fixed moving the mouse not activating mouse mode reliably at high framerates.
⦁ Fixed inconsistency with "target closest object" behaviour.
⦁ Fixed causes of several rare crashes.
⦁ Various small performance improvements.

Patch 4.10 Hotfix (23 October 2017)
⦁ Fixed crash when starting the game after Windows 10 Fall Update.

Patch 4.10 (24 April 2017)
⦁ Added ammunition display to detail menus of ships and stations.
⦁ Improved font readability in certain cases.
⦁ Improved crosshair visual quality.
⦁ Improved slider bar behaviour for large range values.
⦁ Improved positioning of minigame display to try to avoid obstructing other elements.
⦁ Improved output errors caused by mods which generate certain UI problems.
⦁ Improved output from errors caused by Steam configuration issues when trying to start game.
⦁ Improved AI fight/flee behaviour.
⦁ Improved squadron engagement logic.
⦁ Improved combat movement for capital ships with forward-mounted weapons.
⦁ Improved determination of zone in which to mine for station-based mining ships.
⦁ Improved station-based miners engaged in inter-sector mining.
⦁ Improved defence officers on capital ships now target surface elements of hostile ships.
⦁ Improved movement from explicit player-given movement order.
⦁ Improved capital ship movement in areas with many asteroids (asteroids now break when rammed by a capital ship!).
⦁ Improved mouse cursor hotspot in OSX/Linux version.
⦁ Fixed several issues with Chinese localisation.
⦁ Fixed scroll-bar overlapping frame background in menu in some languages.
⦁ Fixed sliders in some menus starting somewhere in the middle rather than at the left.
⦁ Fixed notoriety bar not displaying correct LED-states in certain cases.
⦁ Fixed several crosshair behaviour and appearance issues.
⦁ Fixed several other minor UI visual glitches.
⦁ Fixed NPC command not updating correctly in menu.
⦁ Fixed sound position of long range scan echoes.
⦁ Fixed Xenon capital ships being boardable.
⦁ Fixed mining laser getting weapon mods that affect cooling.
⦁ Fixed Withdraw From Battle not holding fire.
⦁ Fixed squadron escorts not moving to attack in some cases.
⦁ Fixed trades getting disrupted by ships fleeing.
⦁ Fixed escape pods not moving after being ejected.
⦁ Fixed capital ships sometimes getting stuck trading, especially with other ships.
⦁ Fixed ships and stations not becoming hostile when their trade drones are destroyed.
⦁ Fixed rounding issues causing engineers to sometimes not make progress when repairing hull.
⦁ Fixed several issues with ship pathing.
⦁ Fixed rare cases of untargetable icons being displayed or comm-actions being listed incorrectly in the interact menu.
⦁ Fixed relation mismatch between the Argon Secret Service Licence and the mission rewarding it.
⦁ Fixed Argon Secret Service Licence not being able to be regained when achieving the required Argon relation.
⦁ Fixed engagement distance tolerances for capital ships moving in combat.
⦁ Fixed long-range scan hints appearing too often.
⦁ Fixed R&D Chem Lab stations requiring Bio-Optic Wiring during construction.
⦁ Fixed subordinates of capital ships taken from the player during the plot ending up in a broken state.
⦁ Fixed weapon mod menu being available on NPC ships.
⦁ Fixed circular command structures when assigning multiple ships a commander.
⦁ Fixed request to repair ship resulting in new drones being installed instead.
⦁ Fixed case of fleeing ships failing to do so.
⦁ Fixed crash starting game on a PC with more than 8 graphics devices.
⦁ Fixed external view being in the wrong position when activated for the first time.
⦁ Fixed ships sometimes ending up in wrong positions after loading a savegame.
⦁ Fixed cases where player drones bounced off the ship instead of docking.
⦁ Fixed ship traders failing to determine the amount of ammunition currently equipped.
⦁ Fixed long range scanners not detecting objects in adjacent zones.
⦁ Fixed passengers being commable from space, allowing them to be picked up.
⦁ Fixed Xenon P being generated for missions more often than it should
⦁ Fixed ships patrolling while guarding something, occasionally getting continuously distracted.
⦁ Fixed construction drones flying to incorrect positions.
⦁ Fixed cases where ships took unnecessary detours into potentially dangerous areas, especially in Home of Light.
⦁ Fixed inability to move with a capital ship if a station is nearby (especially the large Split station in Maelstrom).
⦁ Fixed mouse input being enabled for flight or first person movement while a game overlay is active.
⦁ Fixed inability to leave a highway while a menu is open.
⦁ Fixed problems with targeting objects in various cases.
⦁ Fixed endless loop when loading a savegame in certain cases.
⦁ Fixed several small memory leaks.
⦁ Fixed several causes of crashes.
⦁ Fixed a cause of performance drain and memory leak affecting long play sessions, particularly large battles.
⦁ Numerous small performance improvements.
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neowork
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Post by neowork »

Языки интерфейса и субтитров: Русский, Английский, Итальянский, Корейский, Китайский (упрощенный), Китайский (традиционный)
Смена языка - с помощью файла language_setup.exe в каталоге с установленной игрой, либо с помощью соответствующего ярлыка в программной группе.
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Post by Zobi33 »

Hello, very thanks but i don't find french language (i try language_setup.exe). On gog game page, i see it. Can you upload it ?
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Post by Zobi33 »

thanks but where are you post the link ?
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Post by Zobi33 »

THANKS !!!!

Merci !!!
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Post by screwie »

The French version also includes these languages: Italian, Korean, Russian, Simplified Chinese and Traditional Chinese. The installer is in French or Russian only. You need to use the "language_setup.exe" installed in the game directory to change to the language you prefer.

GOG installers are so weird lately.
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Post by JebaczKoz »

Hello

Will there be an English version?
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Post by Shaka »

JebaczKoz, Yes in main post
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Tom a Jerry
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Post by Tom a Jerry »

mounet, thanks for english installers.I can please also french and german installers? :)
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Post by Shaka »

DUT in upload
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Post by ADMIN »

X Rebirth: Home of Light Complete Edition v4.30_(16976) GOG
Support the software developers. If you like this game, BUY IT!
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Post by ADMIN »

updated to latest version v4.30_(16976)
Support the software developers. If you like this game, BUY IT!
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Post by lolox »

ADMIN wrote: updated to latest version v4.30_(16976)
Hi, english version only ?

thx
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Post by Schwabe »

Thanks for german version 4.30 :good:
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