Patch 1.0.6.1 is live!
Greetings field teams!
When we introduced the 1.0.6 patch last week we also introduced a bug where the
wrench could not be picked up in an HQ side-mission. That has been fixed now and
we have released the 1.0.6.1 patch to sort that wrench bug out. Below are the
rest of the contents of the 1.0.6 patch.
Our latest update is now live. We are very pleased to announce that Clandestine
now features Steam Cloud support. We have also unlocked/added 30 new
Achievements! The new achievements are role based. There are 15 new Spy related
and 15 new Hacker related acheivements for you to unlock. We also fixed a number
of bugs and issues, read below for full details.
Change List
Steam cloud support - Players may now save their game to the steam cloud meaning they are able to access their saved files from multiple computers.
Added 15 hacker specific achievements
- Anonymous - Complete every mission without getting caught by the
- admins and without using any viruses or DDOS attacks
- Acid Burn - Crack 100 nodes
- The Plague - Install 50 viruses
- Perfect Dark - Cancel 10 alarms
- Fly On The Wall - Tag 50 enemies
- Watch Dog - Neutralise 20 enemies with transformers or steam pipes
- ????? - Use DDOSFlood 20 times
- Dodge This - Evade the admins 100 times when they're actively tracing you
- I Need Guns... - Spawn 20 dead drops for the spy
- Garbage Collector - Remove 15 bodies
- Operation Dinner Out - Bribe 10 enemies
- 1984 - Spend a combined one hour viewing surveillance camera feeds
- Uplink - Have 5 VPN tunnels going at once
- Sneakers - Complete all social engineering sequences
- Ladies First - Disable 20 lasers for the spy
Added 15 spy specific achievements
- IMF - Complete every storyline mission within the allotted time limit (in the
- description located in the mission selection screen)
- Adinatha - Complete every storyline mission without killing anyone
- Ghost - Complete any mission without getting spotted
- Ethereal - Complete every storyline mission without getting spotted
- We'll Do It Live - Complete any mission without ever carrying a gun
- MacGyver - Complete every storyline mission without ever carrying a gun
- One True Keeper - Collect all intel in any mission
- Executive Outcomes - Kill at least 100 enemies throughout the game
- The Cleaner - Kill at least 50 enemies with headshots
- Haywire - Take out 50 enemies with melee takedowns
- Lord Protector - Knock out 25 enemies with ring airfoil rounds
- Keymaster - Successfully pick 10 locks
- Morrígan - Stun 5 enemies at the same time with the Banshee
- First Echelon - Use five different gadgets in one mission
- Safety First - Shoot an enemy with a chambered round that's different than your loaded magazine
Bug Fixes
- Fixed cleaner button not being disabled when transitioning from hacker into spy view and then back to hacker
- Fixed issue with the readable object keeping the prompt stuck in screen
- Fixed bug where installing rootkit at Wen's laptop while the radio message was still playing would keep the "connect to we zhi's laptop" objective stuck
- Fixed opened door in kbehq that was closing towards the wall instead of the frame
- Fixed issue where the tutorial pop up for disabling the static secuirty camera got stuck on screen
- Fixed issue where in cleaner mode, using the cleaning local asset on a dead body would reduce the amount of dead ai from the objective counter
- Fixed issue where the transformers and steam pipes selection square in the tactical map had the wrong size
- Fixed issue where the email client close button wasn't doing anything
- Fixed issue in London where the drawer wouldn't be highlighted once the player got the prompt to interact with it
- Fixed issue where picking up ammo from a deaddrop would not refill the secondary holstered weapon
- Fixed issue where the player couldn't refill their magazines if Katya didn't have a gun
- Fixed replication issue in Paris mission where the Semtex would be visible for the Hacker while it is disabled for the Spy
Known Issues
As the Spy: Opening the chat the second time in a mission, the cursor
disappears. While the chat is still open (and cursor has disappeared) if you
then click with the mouse "/Message" appears briefly. As the Hacker: the text
cursor still disappears, but will reappear if you click anywhere with the mouse.
Clandestine Update 1.0.6!
Community Announcements - Atomic
Greetings field teams!
Our latest update is now live. We are very pleased to announce that Clandestine
now features Steam Cloud support. We have also unlocked/added 30 new
Achievements! The new achievements are role based. There are 15 new Spy related
and 15 new Hacker related acheivements for you to unlock. We also fixed a number
of bugs and issues, read below for full details.
Change List
Steam cloud support - Players may now save their game to the steam cloud meaning
they are able to access their saved files from multiple computers.
Added 15 hacker specific achievements
- Anonymous - Complete every mission without getting caught by the
- admins and without using any viruses or DDOS attacks
- Acid Burn - Crack 100 nodes
- The Plague - Install 50 viruses
- Perfect Dark - Cancel 10 alarms
- Fly On The Wall - Tag 50 enemies
- Watch Dog - Neutralise 20 enemies with transformers or steam pipes
- 4chan - Use DDOSFlood 20 times
- Dodge This - Evade the admins 100 times when they're actively tracing you
- I Need Guns... - Spawn 20 dead drops for the spy
- Garbage Collector - Remove 15 bodies
- Operation Dinner Out - Bribe 10 enemies
- 1984 - Spend a combined one hour viewing surveillance camera feeds
- Uplink - Have 5 VPN tunnels going at once
- Sneakers - Complete all social engineering sequences
- Ladies First - Disable 20 lasers for the spy
Added 15 spy specific achievements
- IMF - Complete every storyline mission within the allotted time limit (in the
- description located in the mission selection screen)
- Adinatha - Complete every storyline mission without killing anyone
- Ghost - Complete any mission without getting spotted
- Ethereal - Complete every storyline mission without getting spotted
- We'll Do It Live - Complete any mission without ever carrying a gun
- MacGyver - Complete every storyline mission without ever carrying a gun
- One True Keeper - Collect all intel in any mission
- Executive Outcomes - Kill at least 100 enemies throughout the game
- The Cleaner - Kill at least 50 enemies with headshots
- Haywire - Take out 50 enemies with melee takedowns
- Lord Protector - Knock out 25 enemies with ring airfoil rounds
- Keymaster - Successfully pick 10 locks
- Morrígan - Stun 5 enemies at the same time with the Banshee
- First Echelon - Use five different gadgets in one mission
- Safety First - Shoot an enemy with a chambered round that's different than your loaded magazine
Bug Fixes
- Fixed cleaner button not being disabled when transitioning from hacker into spy view and then back to hacker
- Fixed issue with the readable object keeping the prompt stuck in screen
- Fixed bug where installing rootkit at Wen's laptop while the radio message was still playing would keep the "connect to we zhi's laptop" objective stuck
- Fixed opened door in kbehq that was closing towards the wall instead of the frame
- Fixed issue where the tutorial pop up for disabling the static secuirty camera got stuck on screen
- Fixed issue where in cleaner mode, using the cleaning local asset on a dead body would reduce the amount of dead ai from the objective counter
- Fixed issue where the transformers and steam pipes selection square in the tactical map had the wrong size
- Fixed issue where the email client close button wasn't doing anything
- Fixed issue in London where the drawer wouldn't be highlighted once the player got the prompt to interact with it
- Fixed issue where picking up ammo from a deaddrop would not refill the secondary holstered weapon
- Fixed issue where the player couldn't refill their magazines if Katya didn't have a gun
- Fixed replication issue in Paris mission where the Semtex would be visible for the Hacker while it is disabled for the Spy
Known Issues
As the Spy: Opening the chat the second time in a mission, the cursor
disappears. While the chat is still open (and cursor has disappeared) if you
then click with the mouse "/Message" appears briefly. As the Hacker: the text
cursor still disappears, but will reappear if you click anywhere with the mouse.
Patch 1.0.5 is Live!
Community Announcements - Atomic
Greetings Agents,
The 1.0.5 Patch is now live with the fixes and changes listed below. Please keep letting us know about your bugs and issues on the Support Forum.
Change List
-------------------------------------------------------------------------------------------
- Changed move-around-corner controls so now you just have to hold the cover button to move around corners.
Bug Fixes
-------------------------------------------------------------------------------------------
- Fixed a bug where you would perform a takedown when clicking the resume button (in the pause menue) while behind an enemy.
- Xenia now finishes her line once cover has been blown (Warsaw)
- Mission start / checkpoint mixup after going to HQ - Saves should now be properly removed after you have decided to abort the current mission
- Fixed a bug where smoking AI would not quit smoking, even in combat! Don't smoke, kids.
- Fixed the issue where some glass in Vatkov's mansion would occlude the objects behind
- Fixed the bug where if you would have used up all the charges of Banshee, it would disappear from the UI in the next level.
- Fixed the problem where the AI would no react to the pager in the tutorial if thrown completely in the corner
- Fixed a occlusion problem in Slotsholmen
- Daniel is no longer visible on the tactical map in the Echo Hotel.
- Change some of the tables to not to be climable
- Bribe now features more error catching messages, does not work on Tantalus and deselects once it has been used
- Fixed navigation problem in Cerulean where the AI would walk through glass
- Added the missing lock-pick icon to one of the doors in Interpol
- Fixed some typing errors in German emails in Interpol
- Removed a camera overlooking one of the checkpoints in London
- Fixed Airfoil ammo killing Wen Zhi - Airfoil ammo doesn't kill Wen Zhi but makes her unconcious
- Fixed alarm sound being actitaved during the last cutscene with Grishin
- Intel can't be picked inside server Racks - fixed issue where intel inside servers spawned in the floor and couldn't be picked up
- Fixed bug where the hacker could move while the cracking bar was active
- Fixed bug where the "Joining Game" message would get stuck on screen preventing the player from continue playing
- Fixed bug where the AI would open the locker doors when passing close by
- Fixed bug where the gun Magazine would be invisible when reloading at a checkpoint if player only had one magazine. Now the magazine is visible.
- AI icons disappearing upon reload - Fixed the bug where the AI markers on the tactical map would disappear upon reload
- Fixed Disavowed and Gone Home achievements in coop - Disavowed and Gone Home achievements are now replicated so both player gets them
- fixed the Occlusion bug on the stairs to the basement (Warsaw)
- Cerulean low security zone doesn't behave like one - Fixed the problem where the security zone would not behave as expected in the first mission in California
- Fixed an email in Interpol where a door passcode turned up as (code). Replaced it with the actual code for a door in the level.
- Fixed a bug where when playing alone in a coop game - if the player tried to reload nothing would happen. Now the level reloads as it should.
- Fixed a bug where unconscious body AI markers were not visible on reload. They are now visible.
1.0.4 Patch Notes
The 1.0.4 Patch is now live with the fixes and changes listed below. keep letting us know about your bugs and issues Please let us on the Support Forum.
Change List
-------------------------------------------------------------------------------------------
Added a locked icon marker to lockpickable doors on the tactical map / radar
Bug Fixes
-------------------------------------------------------------------------------------------
Changed the material on the glass in the Christiansborg reception to bullet-proof
Fixed a bug whereby the conversation between the two thugs at the warehouse entrance in Mexico could trigger again after reloading the checkpoint right inside
The VPN should now always take you to the right VPN node unless it's occupied by the admin
Fixed the upright shelves in the depot being climbable in Cyprus despite there not being enough space above them
Mission time and date is now behaving as in real life
Fixed an occlusion glitch in the KBE HQ depot
Fixed Radko's PC being interactable in the HQ
Fixed the bug where you could obtain an extra remote modem on a pc with a placed rootkit
Added offset to edge markers
Fixed issue reloading magazines: Reloading uses a new, unused magazine of the same type every time until all magazines have been inserted in the gun
Fixed pulsing admin alarm sound being stuck after using a ddos, if the admin was closed by
Fixed container doors being difficult to open
Fixed the the bug where it wouldn't be possible to open the door to skip the tutorial in some cases
Fixed the bug where the collected intel in the current scene would have the wrong count
Fixed the bug where the level transitions would have a 10 second delay in Single Player during which the player could be killed.
Fixed the bug where the steam pipe icon would turn green after being fired
Fixed the bug where the cursor would be blink or go to the center of the screen in some cases, notably the pause menu and the options menu
Fixed the bug where Steampipe and Transformer icons would not change color and disappear where the objects were fired in the Single Player minimap
Fixed the bug where Josiah is not affected by indirect lighting
Fixed bug where the laser would stay off even when the AI body that disabled it previously has been removed using the cleaner local asset
Fixed the bug where it would be possible to get invalid resolution in the options dialogue if the previously selected resolution would not be available anymore (e.g. a screen has been unplugged). Also it is not possible to input any resolution in settings ini file anymore.
Fixed a bug where civilian would not react to seeing the player in a low security zone
Fixed subtitles options not working in the game. It can show always, during dialog only, or never.
Known issues
-------------------------------------------------------------------------------------------
You can see the known issues list here:
http://steamcommunity.com/app/290530/di ... 469301663/
1.0.3 Patch Notes
Greetings Agents,
The 1.0.3 Patch is now live with the fixes and changes listed below. Many thanks to all of you folks out there for reporting your bugs.
Please let us know if you experience any new bugs or issues on the Support Forum.
Change List
-------------------------------------------------------------------------------------------
Fixed an exploit where you could chain pull AI by having them investigate dead bodies. AI will now skip the first phase of a dead body investigation and go straight to investigating the surrounding area.
Fixed multiple performance issues related to the animation system on both hacker and spy side.
Significantly increased performance on the hacker side in multiplayer for players who were experiencing low frame rate.
Steam pipes now only hurt enemies as they explode (no more continuous damage from the steam itself) and its trigger delay has more visual feedback on the tactical map.
Players can no longer trigger the level transition in Cyprus without first downloading the KBE database.
Bug Fixes
-------------------------------------------------------------------------------------------
Fixed a bug in the e-mails that was breaking all the condition checks on the hacker side in co-op, causing some e-mails to show up that contradicted the players' previous actions in the game.
Tried to fix the issue where the player couldn't interact in the menus by disabling game controllers in the menus.
Fixed a bug where AI would not react to the sounds of transformers and steampipes exploding.
Fixed a bug where you would stand up after having picked a lock, if you were crouching before.
Fixed a bug where the player could scroll the tactical map through the pause menu.
Fixed the issue where overheard conversations would appear on top of the tutorial window .
Fixed the problem where the scrollbar would cut off a short e-mail after reading a long e-mail.
Delete Profile pop-up now selects the latest profile after a profile is deleted
The Blitz playstyle should now always works as intended.
F12 should now only produce screenshot on Steam, not create one on the desktop.
The toppled shelves in the depot in the Cyprus mission now show up on the tactical map.
Fixed a discrepancy in the description of the Cocktail Dress outfit to say it has limited space for equipment.
Now preventing players from joining a friend's game while the host is watching the intro cinematic.
Fixed a problem where the scrollbar would not be displayed for long e-mails.
Decreased the time it takes to switch from hacker view to conversations in co-op.
Fixed the doors in London occluding objects on the other side even when they're open.
Fixed dossier inside safe in Warsaw so it is still interactive after reloading the game.
Fixed some slightly floating leaves in Slotsholmen, fixed some lamps that had their on and off versions visible at the same time, and moved some pylons that were in the way of some cover points.
Set all the powered-off comsat machines in KBE HQ and KBE HQ Sub to not use the self-illuminated or animated materials.
Clicking an icon in the network view should now switch the floor in the tactical map view to the floor the object is on.
Known issues
-------------------------------------------------------------------------------------------
You can see the known issues list here:
http://steamcommunity.com/app/290530/di ... 469301663/
1.0.2 Patch Notes
Greetings Agents,
Thanks for your bug and issue reporting efforts! The 1.0.2 Patch is now live.
We've been busy here fixing many of the bugs you've reported and are now focused on the 1.0.3 Patch scheduled to come out next week. Have a great weekend!
Please let us know if you experience any new bugs or issues on the Support Forum.
Change List
-------------------------------------------------------------------------------------------
Implemented the blood effects gameplay option
Set the blitz times for all the challenge maps to 5 minutes
Changed the camera angle in the Paris briefing when the slide changes to the KS Global info
Set up acts for the guards in Helios Microcomputing
Performance optimisations in all interior levels
Added a downloadable Bribe asset to California
Added a delete profile button in the main menu
Added missing sound effects for cutting a hole in the fence in Russia
Added a popup on client if the server disconnects notyfing that the connection to the server has been lost
Implemented missing voiceover sets for the AI
Bug Fixes
-------------------------------------------------------------------------------------------
Fixed map lines not being rendered on some levels
Fixed the clipping issues with Josiah's beard
Fixed Whisper achievement
Removed the red mist from Katya's blood particles so they are less obtrusive
Fixed an AI bug that made all kills silent - enemies will now react to nearby deaths
Fixed a bug where AI would speed up their walk cycle when armed with an assault rifle and looking to the side
Fixed a bug where the alarms in the high footprint version of the Cyprus mission would spawn special forces instead of mercenaries
Fixed a bug where bug where crouched aim movement would be too fast
Fixed a bug where you could throw while in a takedown
Fixed a bug where the final conversation in Russia could get interrupted by enemies searching for the player
Fixed the bug where clicking an opened dropdown list will close it instead of reopen
Decreased the time the reload takes once you have confirmed to reload the game
Fixed the problem where skipping Logic Artists logo would have one second delay
Fixed the problem where the cover blown in Warsaw could happen more than once
Fixed the problem where the enemies would go back to their initial waypoint on reload instead of continuing to the next one on reload
Fixed the problem where the gun would be equipped with a silencer even though the player has deselected it in the selection screen
Fixed some steam pipes in London and Russia that could kill people through walls
Fixed a bug where AI would have full awareness, but would not engage if you broke line of immediately after the "pling" sound
Fixed doors having wrong rotations
Fixed Tooltips appearing behind the left bar in the hacker view
Fixed admin sound being triggered in level whrere the admin was not visible
Fixed player message spaming whenever you pick up ammo without guns or magazines.You will get a message instead indicating that you have no ammo or guns to refill
Fix tooltips in the hackerview getting on the way of the email client when the tooltip was active and the email client appeared
Fixed the issue where the default audio volume would be incorrect
Fixed the issue where the network view state would not be synchronized correctly when the hacker connects in an existing game
Fix not being able to select difficulty level in the options menu if players played a game before as a hacker
Fixed the issue where the admin difficulty would be controlled by the hackers difficultiy settings
Fixed a bug where the music would stop in the second part of the Cyprus mission.
Fixed a bug where the music would not escalate in the second part of the Russia mission.
Fixed a bug where the floor change sound would play for the hacker while loading a level
Improved performance on tactical map UI / Compass
Fixed a bug where you could climb while falling
1.0.1 Patch Notes
Greetings Agents,
Thanks for your bug and issue reporting efforts! The 1.0.1 Patch is out!
Please let us know if you experience any issues on the Support Forum.
Change List
-------------------------------------------------------------------------------------------
Added notifications for the hacker when the spy picks up a dossier
Added a progress counter to the pop-up when you pick up a piece of intel
Added more details to the tutorial popup about forcing locks
Made the camera above Wen in California not detect the player
Reduced all the thresholds for the Blitz playstyle and made them appear in mission selection
Added error catching messages when interacting with non-VPN node or if the hacker has no VPN nodes
Spy tagging actions are now immediately performed once you switch to hacker side in SP
Player is now loaded in the crouch state if he saved in the crouch state
Added missing sound effects for the water heater distraction in Cyprus
Implemented one more AI voice sets for the mercenaries
New music in Mission 9
Added more banshee animations so it looks good both in and out of cover
Added more information in the event that the game can't connect to server when pressing the COOP tab in the Start Menu
Added more intel spawn points in the basement in Warsaw
Added a new set of cameras to the lower level of the killhouse in Echo Hotel
Added cover to the top walkway in the comm room in Echo Hotel
Bug Fixes
-------------------------------------------------------------------------------------------
Fixed a bug where Martin couldn't move in the HQ in co-op
Fixed Hacker view not working on 4K resolutions
Fixed a bug that would sometimes let you take down enemies through walls
Fixed the exception that would break the tutorial in the static camera tutorial step
Fixed an occlusion error in Warsaw that was causing popping when entering the basement
Fixed some intel that couldn't be picked up in the KBEHQ sublevel
Moved the first pre-placed pager in Mexico so it's not right under the camera
Fixed the exception that would break the tutorial in the tag and disable a static camera tutorial step
Fixed Katya's eye animations
Fixed the level intro text crawls which sometimes triggering twice in co-op, causing jumbled text
Fixed the audio in Martin's conversation in the Paris high profile version, so you can hear it
Fixed a bug where not all the information in the footprint screen would be visible
Fixed a bug which prevented players from walking behind sitting characters
Fixed a visual bug where security camera labels would always read "Operative Feed" if the spy had used the tagging system to tag a camera in single player.
Fixed a bug where some of the hacker windows would be rendered underneath the hacker interface
Fixed a bug where the Cleaner mode in challenge maps didn't count accident kills
Fixed a bug where accident kills or cleaned bodies didn't count for branching HQ conversations
Fixed a broken keypad in the Interpol challenge map
Fixed a number of clipping issues with Katya's shirt animations
Added a missing script trigger and a checkpoint in the crawlspace in the KBEHQ sublevel
Removed a camera that was overlooking a checkpoint in Echo Hotel
Raised the roll-up door in the main hallway in Echo Hotel so enemies can pass through it
Fixed the bug where the hacker asset count (e.g. cleaner, DDOS) would not be synchronized correctly after load or in transitions from level to level
Fixed the bug where the dead AI markers would not be visible on reload
Fixed a bug where civilians would get killed by non-lethal rounds (ring airfoil)
Fixed the credits so they stop when you leave the credits scene and start over the next time you enter the credits scene.
Fixed a bug where lights that were off in the scene would be turned on after a reload.
Fixed some steam pipes in London and Russia that could kill people through walls.