The.Incredible.Adventures.of.Van.Helsing.Final.Cut-RELOADED
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The.Incredible.Adventures.of.Van.Helsing.Final.Cut-RELOADED
The Incredible Adventures of Van Helsing Final Cut-RELOADED
11/2015: RELEASE.DATE .. PROTECTION: Steam
1: DISC(S) .. GAME.TYPE: Action, Adventure
Indie, RPG
Grab your weapons and embark on an incredible adventure in the gothic-noir
world of Borgovia, where mad science threatens the peace between monsters
and mortals. Save the day with your charming companion, Lady Katarina (who
happens to be a ghost). Explore the wilderness and the grim districts of a
metropolis twisted by weird science, and don't forget: you might never know
who the real monsters are! The Incredible Adventures of Van Helsing: Final
Cut is the definite collection of three stand-alone episodes told as one
continuous story, with six playable classes and a new endgame mode with a
huge variety of open missions!
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Support the software developers. If you like this game, BUY IT!
- ADMIN
- Администратор
- Posts: 6152
- Joined: 18 Feb 2015, 15:06
- Location: из будущего
- Gender: Male
- Has thanked: 10074 times
- Been thanked: 33455 times
Re: The Incredible Adventures of Van Helsing Final Cut-RELOADED
The Incredible Adventures of Van Helsing Final Cut Update v1 04-BAT
Code: Select all
https://cloud.mail.ru/public/JXry/XZvquenWi
Note: You don't need any other updates.
► NFO
► Changelog
Update v1.04
Game Fixes
The Network Error reconnect message had a missing string, which is now fixed.
Fixed numerous missing strings in the Polish Localization.
Fixed an issue where the game did not start with an 0xc000007b error after the last redist update.
The highlights on the Chimera UI now properly indicate what mission is the Chimera doing at the time.
Quests
Mistress of Keys - the window is now properly dismissed in the Lair.
Fixed spawn issues with several Tower Defense quests, such as the 7th one, Undead Horde.
Fixed an issue where players could not find the Engineer during Protect the Lair.
Added a chat command: "/FixQuest 3" (to be entered into the in-game chat without quotation marks) for those players who got stuck with the Dark Ritual Quest.
Fixed an issue that DX11 players had with Tower Defense maps.
Skills
Fixed the tooltip of Spool of Energy, it now indicates spell placement correctly.
Bounty Hunter passive "Invigorating Hit" now works properly in Multiplayer.
Buffs and auras that require the player to stand still now work properly. (Previously they worked during moving)
Fixed the Corrupted Alchemy affix on bosses, it no longer has an 8-sec cooldown.
The damage calculation for Flame Serpent is now fixed.
The damage calculation for Lightning is now fixed.
Items
Fixed 60+ set/epic items, which will now be stronger and more powerful compared to rare items.
Vitae Pendant can no longer drop randomly.
Arkady the Fence was supposed to handle Godlike forging but he left his tools in his other pants... He will provide this crucial service in Adventure Mode in the Secret Lair from now on. And yes, you will need to spend Fate Points to upgrade Godlike items which will unlock new enchants.
Fixed the gold value of several items.
Any character will be able to receive Set and Godlike items from the next patch, with the usual level 100 requirement, so your keys won't go to waste with a lower level character. Epics, Rares, etc. will still scale to your character when you find them though!
The Chests now provide the proper loot in Adventure mode at all times.
Multiplayer
The Pigasus UI buttons are now fixed on the client side.
The Cancel button in the connect window now works properly.
Fixed an issue with the Poison Blast skill that caused delay in co-op mode.
Achievements
Good Catch is now fixed and works properly.
Adventure Mode
The "Adventure Completed" message will now always be displayed correctly.
The game no longer crashes when a challenge is completed and the challenge window is opened.
Challenge progress is now saved properly.
Daily quests are now properly removed after finishing them.
Balance
Reduced values for essence damage bonuses.
The Umbralist can no longer score insane one-shot damage values from 10 shadow marks, the damage caused by Deadly Marks can no longer crit.
Fixed the damage value of several ranged weapons.
The Elementalist can no longer be constantly invulnerable as the cooldown timer now starts at the end of the Painlessness buff.
Fixed the stacking effect bug at the end of Escort missions.
Update v1.03
New Features
The Constructor's Gun Platform can now be shrunk by clicking its button on the GUI.
/FixQuest 1 for those who got stucked on Tower of Lamentation
/FixQuest 2 for those who experienced that one of his squad got stucked.
Game Fixes
Fixed a graphical glitch when making characters with a controller
Fixed an issue, where barrels were indestructible
Chimera's Deep Flux mission reward has been fixed
Chimera's xp bar bug has been resolved
Fixed an issue where scenario reward window seemed to be empty
Fixed some cases where text didn't match the dialog
Fixed the missing floor issue on Island of Bones
Fixed an issue when glory wasn't save properly
Opening Aura menu won't smash the interface from now on
"New Item" boksz was misplaced
Tier 3 skill passives tooltip will appear in the right place
Quests
Fixed an issue, where you could stuck after Tower of Torment quest
Skills
Phlogistoneer Attack Abilities from now on will have sound effects
Increasing the level of the Flame Serpent from now on will increase the DPH shown on the top.
Multiplayer
Kick/ban line was displayed in host's language
Missing common.game.over description has been fixed
Achievements
"Perfect Plan" and "But wait! There's more!" achievements have been fixed
Scenarios
Exiting a won scenario via ESC results in a failure issue has been fixed
Balance
Monster healths in Tower Defense missions have been reworked
From now on Ice O Bob towe scales properly
Starting Machine Parts amount has been reduced on Empyrean perimeter
Poison Blast got a Nerf Blast
The cost of Enchanting is reduced by about 30%.
The cost of Disenchanting is reduced drastically.
Update v1.02
New Feature: Offline Scenarios
We have implemented this feature due to the high demand from users. The game now supports full offline mode, and scenarios are now accessible without logging in to your Neocore Account.
Game Fixes
Hungarian language pack has been added.
Parallax Mapping has been removed and implemented in the base game.
Fixed an issue where Online characters did not load for players (along with the shared stash).
Fixed the window size on the "Fate point limit reached" message window.
Fixed an issue where gold find bonus did not work properly.
Fixed a crash related to essence stacking.
Fixed a display issue with the FullScreen skill tree.
Fixed a crash related to the shopkeeper in Thunderhead Mountain.
Fixed pathing issues for the Gun Platform.
Seekermaton's tooltip now clarifies that an enemy can be targeted by only one Seekermaton.
Added tooltip to the Full Screen Skill Tree button.
The Gorgon Pass Domovoy can't be blocked now.
Fixed the black cutscene at the Sewage Plant.
Fixed a few gigantic models on weapons.
Fixed a few tooltips and text size in the Controller GUI.
Fixed Black Screen after leaving the Lair in Adventure mode.
Fixed the tooltips of the Forge.
Fixed the placement of several tutorial windows.
Fixed the Level Up message placement on certain resolutions.
Katarina no longer stops attacking sometimes without any reason.
Katarina can now be reset properly.
Difficulty can now be changed mid-game with a controller.
Characters can no longer get stuck at the Dreadworks.
Quests
Fixed an issue where Fulmigati died on his own. Now he puts up quite a fight.
Fixed the Challenge progress track, the game now tracks your progress correctly.
Nutty Stefan now rewards you if you give him the Bunny Slayer.
The arena countdown now works properly.
The Gas Projector can always be destroyed from now on.
Skills
Hex Shot is now a Poison skill.
Fixed a missing tooltip for the Scarecrow's Invulnerability spell.
Items
Fixed the Crit Chance on the Orichalcum Shirt.
Greater Quintessence now gives the proper bonuses.
Greater Material essence now has a proper description.
Fixed a minor issue with the Dodge enchant.
Multiplayer
Quick Connect has been fixed and now works with refreshed lobby data.
Fixed various connection issues where players got stuck on pinging.
Removed the Region Filter.
Scenarios
Greater Treasure Chest now scales with Gold Find bonus.
Daily quests now show up correctly.
Fate point rewards are now correctly given.
Balance
Fixed the scaling of Essences.
Ghostly Mirage no longer scales with the difficulty level.
Fixed the damage of all toy soldiers.
Suicidal Domovoy's health has been reduced significantly.
Van Helsing Final Cut Changelog - V1.0.1 - November 9
Technical Issues
- When Client first joins a Host, Client cannot get loot from chests or boxes
- "!" cloud icon is flashing nonstop during online multiplayer
- [Story][Chapter 2][Dreadworks][Gamepad]
- [Adventure Map/Mode][Gamepad][Menus]
- The Arena - you're a winner even before you finish off all the monsters
- Gallowsbog Boss fight - Katarina stuck at gate
- This poor domovoy gives the sound of opening a chest when you click him
- Using big skill window in windowed mode results in off-screen skill description
- Tutorial power
- [Adventure Map/Mode][Gamepad][Pigasus]
- Boss health displays a X/0 during Werewolf Sigils phase
- [Adventure Map/Mode][Mission][Furnace Alley]
- [Story][Chapter 2][Dreadworks]
- Worm boss
- Crash after the first chapter boss
- Protector armor is missing armor image
Quest Fixes
- Sewage Worker in Secret Laboratory
- Clients cannot attack enraged Wandering Ghost
- Secret laboratory - Worker in corner does nothing
Multiplayer
- Steam avatar does not show properly in Multiplayer
- Hidden Content unlock only counts if Host unlocks it
- When killing certain creatures, they refuse to die for a short time
- Lobby - Show all - List disappear
Balance
- Easter Eggs give different amount of stats to different classes
- Changing the difficulty has no effect in special places
Also, translations have been added to the game.
And you can find the details about each point here, if you are interested in it:
http://neocoregames.com/mantisbt/change ... sion_id=32
Game Fixes
The Network Error reconnect message had a missing string, which is now fixed.
Fixed numerous missing strings in the Polish Localization.
Fixed an issue where the game did not start with an 0xc000007b error after the last redist update.
The highlights on the Chimera UI now properly indicate what mission is the Chimera doing at the time.
Quests
Mistress of Keys - the window is now properly dismissed in the Lair.
Fixed spawn issues with several Tower Defense quests, such as the 7th one, Undead Horde.
Fixed an issue where players could not find the Engineer during Protect the Lair.
Added a chat command: "/FixQuest 3" (to be entered into the in-game chat without quotation marks) for those players who got stuck with the Dark Ritual Quest.
Fixed an issue that DX11 players had with Tower Defense maps.
Skills
Fixed the tooltip of Spool of Energy, it now indicates spell placement correctly.
Bounty Hunter passive "Invigorating Hit" now works properly in Multiplayer.
Buffs and auras that require the player to stand still now work properly. (Previously they worked during moving)
Fixed the Corrupted Alchemy affix on bosses, it no longer has an 8-sec cooldown.
The damage calculation for Flame Serpent is now fixed.
The damage calculation for Lightning is now fixed.
Items
Fixed 60+ set/epic items, which will now be stronger and more powerful compared to rare items.
Vitae Pendant can no longer drop randomly.
Arkady the Fence was supposed to handle Godlike forging but he left his tools in his other pants... He will provide this crucial service in Adventure Mode in the Secret Lair from now on. And yes, you will need to spend Fate Points to upgrade Godlike items which will unlock new enchants.
Fixed the gold value of several items.
Any character will be able to receive Set and Godlike items from the next patch, with the usual level 100 requirement, so your keys won't go to waste with a lower level character. Epics, Rares, etc. will still scale to your character when you find them though!
The Chests now provide the proper loot in Adventure mode at all times.
Multiplayer
The Pigasus UI buttons are now fixed on the client side.
The Cancel button in the connect window now works properly.
Fixed an issue with the Poison Blast skill that caused delay in co-op mode.
Achievements
Good Catch is now fixed and works properly.
Adventure Mode
The "Adventure Completed" message will now always be displayed correctly.
The game no longer crashes when a challenge is completed and the challenge window is opened.
Challenge progress is now saved properly.
Daily quests are now properly removed after finishing them.
Balance
Reduced values for essence damage bonuses.
The Umbralist can no longer score insane one-shot damage values from 10 shadow marks, the damage caused by Deadly Marks can no longer crit.
Fixed the damage value of several ranged weapons.
The Elementalist can no longer be constantly invulnerable as the cooldown timer now starts at the end of the Painlessness buff.
Fixed the stacking effect bug at the end of Escort missions.
Update v1.03
New Features
The Constructor's Gun Platform can now be shrunk by clicking its button on the GUI.
/FixQuest 1 for those who got stucked on Tower of Lamentation
/FixQuest 2 for those who experienced that one of his squad got stucked.
Game Fixes
Fixed a graphical glitch when making characters with a controller
Fixed an issue, where barrels were indestructible
Chimera's Deep Flux mission reward has been fixed
Chimera's xp bar bug has been resolved
Fixed an issue where scenario reward window seemed to be empty
Fixed some cases where text didn't match the dialog
Fixed the missing floor issue on Island of Bones
Fixed an issue when glory wasn't save properly
Opening Aura menu won't smash the interface from now on
"New Item" boksz was misplaced
Tier 3 skill passives tooltip will appear in the right place
Quests
Fixed an issue, where you could stuck after Tower of Torment quest
Skills
Phlogistoneer Attack Abilities from now on will have sound effects
Increasing the level of the Flame Serpent from now on will increase the DPH shown on the top.
Multiplayer
Kick/ban line was displayed in host's language
Missing common.game.over description has been fixed
Achievements
"Perfect Plan" and "But wait! There's more!" achievements have been fixed
Scenarios
Exiting a won scenario via ESC results in a failure issue has been fixed
Balance
Monster healths in Tower Defense missions have been reworked
From now on Ice O Bob towe scales properly
Starting Machine Parts amount has been reduced on Empyrean perimeter
Poison Blast got a Nerf Blast
The cost of Enchanting is reduced by about 30%.
The cost of Disenchanting is reduced drastically.
Update v1.02
New Feature: Offline Scenarios
We have implemented this feature due to the high demand from users. The game now supports full offline mode, and scenarios are now accessible without logging in to your Neocore Account.
Game Fixes
Hungarian language pack has been added.
Parallax Mapping has been removed and implemented in the base game.
Fixed an issue where Online characters did not load for players (along with the shared stash).
Fixed the window size on the "Fate point limit reached" message window.
Fixed an issue where gold find bonus did not work properly.
Fixed a crash related to essence stacking.
Fixed a display issue with the FullScreen skill tree.
Fixed a crash related to the shopkeeper in Thunderhead Mountain.
Fixed pathing issues for the Gun Platform.
Seekermaton's tooltip now clarifies that an enemy can be targeted by only one Seekermaton.
Added tooltip to the Full Screen Skill Tree button.
The Gorgon Pass Domovoy can't be blocked now.
Fixed the black cutscene at the Sewage Plant.
Fixed a few gigantic models on weapons.
Fixed a few tooltips and text size in the Controller GUI.
Fixed Black Screen after leaving the Lair in Adventure mode.
Fixed the tooltips of the Forge.
Fixed the placement of several tutorial windows.
Fixed the Level Up message placement on certain resolutions.
Katarina no longer stops attacking sometimes without any reason.
Katarina can now be reset properly.
Difficulty can now be changed mid-game with a controller.
Characters can no longer get stuck at the Dreadworks.
Quests
Fixed an issue where Fulmigati died on his own. Now he puts up quite a fight.
Fixed the Challenge progress track, the game now tracks your progress correctly.
Nutty Stefan now rewards you if you give him the Bunny Slayer.
The arena countdown now works properly.
The Gas Projector can always be destroyed from now on.
Skills
Hex Shot is now a Poison skill.
Fixed a missing tooltip for the Scarecrow's Invulnerability spell.
Items
Fixed the Crit Chance on the Orichalcum Shirt.
Greater Quintessence now gives the proper bonuses.
Greater Material essence now has a proper description.
Fixed a minor issue with the Dodge enchant.
Multiplayer
Quick Connect has been fixed and now works with refreshed lobby data.
Fixed various connection issues where players got stuck on pinging.
Removed the Region Filter.
Scenarios
Greater Treasure Chest now scales with Gold Find bonus.
Daily quests now show up correctly.
Fate point rewards are now correctly given.
Balance
Fixed the scaling of Essences.
Ghostly Mirage no longer scales with the difficulty level.
Fixed the damage of all toy soldiers.
Suicidal Domovoy's health has been reduced significantly.
Van Helsing Final Cut Changelog - V1.0.1 - November 9
Technical Issues
- When Client first joins a Host, Client cannot get loot from chests or boxes
- "!" cloud icon is flashing nonstop during online multiplayer
- [Story][Chapter 2][Dreadworks][Gamepad]
- [Adventure Map/Mode][Gamepad][Menus]
- The Arena - you're a winner even before you finish off all the monsters
- Gallowsbog Boss fight - Katarina stuck at gate
- This poor domovoy gives the sound of opening a chest when you click him
- Using big skill window in windowed mode results in off-screen skill description
- Tutorial power
- [Adventure Map/Mode][Gamepad][Pigasus]
- Boss health displays a X/0 during Werewolf Sigils phase
- [Adventure Map/Mode][Mission][Furnace Alley]
- [Story][Chapter 2][Dreadworks]
- Worm boss
- Crash after the first chapter boss
- Protector armor is missing armor image
Quest Fixes
- Sewage Worker in Secret Laboratory
- Clients cannot attack enraged Wandering Ghost
- Secret laboratory - Worker in corner does nothing
Multiplayer
- Steam avatar does not show properly in Multiplayer
- Hidden Content unlock only counts if Host unlocks it
- When killing certain creatures, they refuse to die for a short time
- Lobby - Show all - List disappear
Balance
- Easter Eggs give different amount of stats to different classes
- Changing the difficulty has no effect in special places
Also, translations have been added to the game.
And you can find the details about each point here, if you are interested in it:
http://neocoregames.com/mantisbt/change ... sion_id=32
Support the software developers. If you like this game, BUY IT!
- ADMIN
- Администратор
- Posts: 6152
- Joined: 18 Feb 2015, 15:06
- Location: из будущего
- Gender: Male
- Has thanked: 10074 times
- Been thanked: 33455 times
The.Incredible.Adventures.of.Van.Helsing.Final.Cut-RELOADED
The_Incredible_Adventures_of_Van_Helsing_Final_Cut_Update_8-12_(v1.0.5-v1.0.6b_HotFix2)-CS
Code: Select all
https://cloud.mail.ru/public/KUoD/dYTG4SVjE
Note: Update 10 (v1.0.4) is required for this patch!
Support the software developers. If you like this game, BUY IT!
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