The.Ship.Remasted-DOGE + BATTERY updates

Scene iSO Games, released from 2010 untill 2019
Post Reply
User avatar
vastyr
T-Meg
Posts: 10857
Joined: 28 Oct 2016, 15:10
Location: on top of a tree.
Has thanked: 4195 times
Been thanked: 47829 times

The.Ship.Remasted-DOGE + BATTERY updates

Post by vastyr »

Image
Image
► bypass gdrive download quota
► The Ninja-King
User avatar
vastyr
T-Meg
Posts: 10857
Joined: 28 Oct 2016, 15:10
Location: on top of a tree.
Has thanked: 4195 times
Been thanked: 47829 times

The.Ship.Remasted-DOGE + BATTERY updates

Post by vastyr »

The.Ship.Remasted.Update.v1.2-BAT
Required:
The.Ship.Remasted-DOGE
► Patch Notes
VERSION 1.2 PATCH NOTES

Networking
+ Fixed player hit detection in online games.
+ Fixed movement of players not being synchronised correctly.
+ Fixed low accuracy of thrown weapon locations in online games.
+ Fixed animations occurring twice (were being called once on the client machine and once on the server) for local players.
+ Fixed host player not always being the first player added to new games.

Characters
+ Fixed characters having invisible bodies on a map or mode change.
+ Fixed characters having invisible bodies when joining a game.

Bots
+ Fixed Bots being able to run when they have extreme fatigue.
+ Fixed Bots all running to the same safe place continually.
+ Fixed Bots running more often than they should.
+ Fixed Bots moving when they should not have control (end of round, arrested etc.)
+ Fixed Bots not doing the change clothes animation after respawning with a new Identity.
+ Fixed Bots using syringes like regular stabbing weapons.

Chat
+ Fixed chat feature being unavailable on multiple screens.
+ Fixed pressing ' or ` while in chat opening the console.

Linux
+ Fixed some crashes occurring on Linux.

Player Management
+ Fixed Bots appearing in the kick list when calling a vote.
+ Fixed ability to change to World Leaders modes when there are more than 10 players.
++ Bots are removed if the number of total players exceeds 10 due to Bots being present.

Needs
+ Fixed needs SFX being audible for other players.

Weapons Spawning
+ Fixed issue where weapons would continually spawn on the Huronian bridge.
+ Fixed unused weapon spawner in Andrea Doria.
+ Fixed weapons not spawning in Cotopaxi filing cabinets.

--

VERSION 1.1 PATCH NOTES

New Features

Optimisation
+ Redced time taken to get an item from any database by about half.

Display Options
+ Added 720p resolution option.
+ Added enable/disable VSync option.

Bots
+ Increased number of bots available in Dedicated Servers from 4 to 6.


Bug Fixes

Bots
+ Fixed being able to use the same interaction at the same time as a bot.

HUD
+ Fixed incorrect MFK value being displayed on HUD in Deathmatch.

UI
+ Fixed not being able to scroll the console window.
+ Fixed the Cancel button always being highlighted on the Quit Game pop-up.

SFX
+ Fixed trespassing SFX persisting to the Main Menu when quitting a game.

Other
+ Fixed explosive weapons being removed from Inventory when player is killed innocently.
+ Fixed duplicate painting props.
+ Fixed thrown explosives not being cleared from the item database.

Andrea Doria
+ Fixed unused trigger rooms being present.

Connemara
+ Fixed kitchen trap VFX appearing outside of the kitchen.
+ Fixed sun flare appearing through the roof.
+ Fixed unused trigger rooms being present.

Cotopaxi
+ Fixed kitchen trap VFX appearing outside of the kitchen.
+ Fixed gap in geometry in the lift.

Rubicon
+ Fixed players being able to jump on to the lifeboats.
► View NFO
Image
► bypass gdrive download quota
► The Ninja-King
User avatar
vastyr
T-Meg
Posts: 10857
Joined: 28 Oct 2016, 15:10
Location: on top of a tree.
Has thanked: 4195 times
Been thanked: 47829 times

The.Ship.Remasted-DOGE + BATTERY updates

Post by vastyr »

The.Ship.Remasted.Update.v1.3-BAT
Required:
The.Ship.Remasted-DOGE
The.Ship.Remasted.Update.v1.2-BAT
► Patch Notes
VERSION 1.3 PATCH NOTES

Balancing
Needs
+ Reduced the multiplier applied to sprinting so that players can now sprint for longer periods.
+ Changed need interactions to give the same satisfy per second across all interactions.
+ Needs will now start between 0 and 20 percent when given a new identity.
+ Needs will now be displayed on the HUD when they hit 25% down from 50%.

Weapons
+ All melee weapons now do 40 damage.

Bug Fixes
Scoring System
+ Fixed players occasionally losing all money when respawning.

Options
+ Fixed mouse sensitivity being reset to default after player character changes sex.

Bots
+ Fixed bot camera positioning not being front-and-centre.

Atalanta
+ Fixed inaccessible container in Atalanta security office having an interaction present.

Rubicon
+ Fixed issue where player was not teleported to correct position when healed by the nurse.

Credits
+ Fixed staff members missing from the Credits scene.
► View NFO
Image
► bypass gdrive download quota
► The Ninja-King
Post Reply
  • Similar Topics
    Replies
    Views
    Last post