' Y. _ YiL .```. Yii; .; .;;`. YY;ii._ .;`.;;;; : THAT MEGABYTES iiYYYYYYiiiii;;;;i` ;;::;;;; _.;YYYYYYiiiiiiYYYii .;;. ;;; .YYYYYYYYYYiiYYYYYYYYYYYYii;` ;;;; SO MANY REALESES .YYYYYYY$$YYiiYY$$$$iiiYYYYYY;.ii;`.. :YYY$!. TYiiYY$$$$$YYYYYYYiiYYYYiYYii. Y$MM$: :YYYYYY$!"``"4YYYYYiiiYYYYiiYY. `. :MM$$b.,dYY$$Yii" :' :YYYYllYiiYYYiYY AMAZING CRACK _.._ :`4MM$!YYYYYYYYYii,.__.diii$$YYYYYYYYYYY .,._ $b`P` "4$$$$$iiiiiiii$$$$YY$$$$$$YiY; SUCH SPEED `,.`$: :$$$$$$$$$YYYYY$$$$$$$$$YYiiYYL "`;$$. .;PPb$`.,.``T$$YY$$$$YYYYYYiiiYYU: ;$P$;;: ;;;;i$y$"!Y$$$b;$$$Y$YY$$YYYiiiYYiYY $Fi$$ .. ``:iii.`-":YYYYY$$YY$$$$$YYYiiYiYYY WOW :Y$$rb ```` `_..;;i;YYY$YY$$$$$$$YYYYYYYiYY: :$$$$$i;;iiiiidYYYYYYYYYY$$$$$$YYYYYYYiiYYYY. SO SCENE `$$$$$$$YYYYYYYYYYYYY$$$$$$YYYYYYYYiiiYYYYYY .i!$$$$$$YYYYYYYYY$$$$$$YYY$$YYiiiiiiYYYYYYY :YYiii$$$$$$$YYYYYYY$$$$YY$$$$YYiiiiiYYYYYYi' RELEASE DATE : 19.04.2017 GAME TYPE : MUCH Action, Casual, Indie PROTECTION : woof Steam DISCS : One! Description: Do you want to become a real party animal?? Try Animal Rivals - a classic party game for up to 4 players. Instructions: 1. Pls to unrar 2. Very mount & install. Run extra installers after setup! 3. Such copy crack 4. Much play so wow 5. Thanks doge! wow
Animal.Rivals-DOGE + Updates
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- vastyr
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Animal.Rivals-DOGE + Updates
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► Change Log
There was no changelog provided.
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Animal.Rivals-DOGE + Updates
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Animal.Rivals-DOGE
Animal.Rivals.Update.v20170422-BAT
► Change Log
Animal Rivals update 1.03 now live
Animal Rivals has just been updated to version 1.03
Release Notes:
New Content:
- New Stage Variation in Catcher mode – Castle Bridge Chaos
- New Stage in Catcher mode – Brick City
- New Stage in Runner mode – The Stadium
- New set of sport themed skins for Lion, Pig and Panda
- New default skin colors for Panda, Trex, Mecha-Dog and Anteater
- Catcher – the mode now got power-ups:
1. Grow – player grows in size after catching the power-up
2. Stun All – after catching the power-up all enemies are stunned for 2 seconds
- Steam Community – The game now offers collectables:
7 Trading Cards
6 Badges
4 Backgrounds
5 icons
Bug Fixes:
- Fixed problem with AI costumes not showing properly on select screen
- Fixed a problem with showing wrong next stage image in Tournament Mode
Adjustments:
- Collector – specials have been adjusted:
1. Shield now works for 10 seconds instead of 8
2. Stun All now immobilizes enemies for 5 seconds instead of 3
3. Disorientation now works for 7 seconds instead of 6
4. Speed Up and Speed Down now work for 4 seconds instead of 5
- Catcher – better AI in mode – enemies now escape from exploding bomb and try to grab power-up and point balls. They will not cluster together during a round.
- Catcher – players now have run animation instead of walk animation
- Catcher – added a start timer
- Runner – new start positions system
- Runner – Mountain Stage is disabled for re-making until further notice
- Runner – adjusted UI for players. UI now shows timer in a MM:SS:SsSsSs format. UI in split screen play now is located at better places.
- Runner – spikes now have visible dots on ground for better trap awareness
- Destroyer – added a start timer
- Tournament Mode – button for Next Stage is highlighted as default button in summary
- Some sound effects have been added in game or adjusted
- Music selected in Select Screen now plays a preview during selection
- Game Modes now have blinking timer when close to game end
- Game modes are now showing quick tutorial screens before each match on loading screen. Those can be skiped.
---
Animal Rivals update 1.02 now live
Animal Rivals has just been updated to version 1.02
Release Notes:
New Content:
- New Stage Variation in Collector mode - Farm 2
(Now you can play a longer match with 21 items to collect, more boxes, power-ups, tables and tomatoes!)
Bug Fixes:
- Fixed problem with rolling stone sometimes not disappearing in Runner Canyon Route 3
Adjustments:
- Runner - better jumping in Canyon stages
- Runner - Hammers now have particle effects
- Runner - rolling stone now have particle effects
- Runner - adjusted spawn points in Canyon stages
---
Animal Rivals 1.01 patch now live
Animal Rivals has just been updated to version 1.01
Release Notes:
New Content:
- New default skin color for Sloth - Light Blue
- New Stage Variation - Runner Route 3
Bug Fixes:
- Fixed problem with Runner stages not loading more than 1 player correctly
- Fixed problem with final screen in Arcade not moving player to Main Menu
- Fixed problem with sound and language not setting up properly on first run of game
Adjustments:
- Controls are now visible in first screen of Main Menu
- Runner - Mountain updated collisions detection
- Destroyer Space Ship has now dedicated podium
- Catcher Castle Bridge has now dedicated podium
- Tournament End Menu now has "Next Stage" set as default button
Animal Rivals has just been updated to version 1.03
Release Notes:
New Content:
- New Stage Variation in Catcher mode – Castle Bridge Chaos
- New Stage in Catcher mode – Brick City
- New Stage in Runner mode – The Stadium
- New set of sport themed skins for Lion, Pig and Panda
- New default skin colors for Panda, Trex, Mecha-Dog and Anteater
- Catcher – the mode now got power-ups:
1. Grow – player grows in size after catching the power-up
2. Stun All – after catching the power-up all enemies are stunned for 2 seconds
- Steam Community – The game now offers collectables:
7 Trading Cards
6 Badges
4 Backgrounds
5 icons
Bug Fixes:
- Fixed problem with AI costumes not showing properly on select screen
- Fixed a problem with showing wrong next stage image in Tournament Mode
Adjustments:
- Collector – specials have been adjusted:
1. Shield now works for 10 seconds instead of 8
2. Stun All now immobilizes enemies for 5 seconds instead of 3
3. Disorientation now works for 7 seconds instead of 6
4. Speed Up and Speed Down now work for 4 seconds instead of 5
- Catcher – better AI in mode – enemies now escape from exploding bomb and try to grab power-up and point balls. They will not cluster together during a round.
- Catcher – players now have run animation instead of walk animation
- Catcher – added a start timer
- Runner – new start positions system
- Runner – Mountain Stage is disabled for re-making until further notice
- Runner – adjusted UI for players. UI now shows timer in a MM:SS:SsSsSs format. UI in split screen play now is located at better places.
- Runner – spikes now have visible dots on ground for better trap awareness
- Destroyer – added a start timer
- Tournament Mode – button for Next Stage is highlighted as default button in summary
- Some sound effects have been added in game or adjusted
- Music selected in Select Screen now plays a preview during selection
- Game Modes now have blinking timer when close to game end
- Game modes are now showing quick tutorial screens before each match on loading screen. Those can be skiped.
---
Animal Rivals update 1.02 now live
Animal Rivals has just been updated to version 1.02
Release Notes:
New Content:
- New Stage Variation in Collector mode - Farm 2
(Now you can play a longer match with 21 items to collect, more boxes, power-ups, tables and tomatoes!)
Bug Fixes:
- Fixed problem with rolling stone sometimes not disappearing in Runner Canyon Route 3
Adjustments:
- Runner - better jumping in Canyon stages
- Runner - Hammers now have particle effects
- Runner - rolling stone now have particle effects
- Runner - adjusted spawn points in Canyon stages
---
Animal Rivals 1.01 patch now live
Animal Rivals has just been updated to version 1.01
Release Notes:
New Content:
- New default skin color for Sloth - Light Blue
- New Stage Variation - Runner Route 3
Bug Fixes:
- Fixed problem with Runner stages not loading more than 1 player correctly
- Fixed problem with final screen in Arcade not moving player to Main Menu
- Fixed problem with sound and language not setting up properly on first run of game
Adjustments:
- Controls are now visible in first screen of Main Menu
- Runner - Mountain updated collisions detection
- Destroyer Space Ship has now dedicated podium
- Catcher Castle Bridge has now dedicated podium
- Tournament End Menu now has "Next Stage" set as default button
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