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Dawn.of.Andromeda-RELOADED + Update
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Dawn.of.Andromeda-RELOADED + Update
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Dawn.of.Andromeda-RELOADED + Update
Required: Dawn.of.Andromeda-RELOADED
► Change Log
New Animation for the custom races
Added option to disable zoom/camera movement smooth effect
Slow learner and Fast learner now proved a -2 and +2 bonus/penalty respectively
Added Select button in ships list menu, enabling the player to select ships from there and without moving the camera, making selecting a ship and sending it somewhere a much easier and faster process
Bigger galaxies in average, big and huge settings
It's now possible to close certain windows by pressing their respective button in the top panel by clicking again
Tweaked the AI to be slightly more aggressive
Improved AI’s handling of certain proposals, namely peace deals and promises
A default text has been added for custom races if they don't have a description
Rebalanced the Kri to be slightly less powerful
Council characters now level up faster (base XP gain is now 8 instead of 5)
Removed "We're all done here" achievement as it was impossible to finish
Economic victory is now won when the player has 700 Cr instead of 800 Cr
Got rid of the Clear Research queue button as it wasn't that useful and caused confusion and in some cases frustration
Implemented a new system to prevent future updates from wiping save files and allowing users to load older save files
Made some very minor tweaks to the default camera smoothing movement effect
Adjusted position of certain UI elements in some menus namely council tab in government system, ships&designs and planets&colonies menu
FIXED
Fixed "won with race X" achievements not being properly triggered or wrong ones being triggered
Fixed eras with survival objectives not finishing
Fixed typos in certain tooltips
Fixed typos in Codex menu
Fixed units losing their experience after reloading a game
Fixed "scientist asks to destroy space monster X" event reward being lost after reloading a game
Fixed wrong weapon being shown in the 6th slot when editing a design
Fixed survival counter being reset after reloading a game
Fixed ruins, vacant buildings etc in planets being surveyable after reloading a game despite having been surveyed before
Tentatively fixed ships going off lanes bug
Fixed "Ruins/Crash site/etc found on Planet X" emperor log item not being delete after respective planet has been surveyed
Fixed some rare instances where ships would ignore a command to survey when sent from another system to it’s destination
Fixed a certain AI variable not being correctly saved, causing the AI to potentially make some apparently weird decisions after reloading a save file
Added option to disable zoom/camera movement smooth effect
Slow learner and Fast learner now proved a -2 and +2 bonus/penalty respectively
Added Select button in ships list menu, enabling the player to select ships from there and without moving the camera, making selecting a ship and sending it somewhere a much easier and faster process
Bigger galaxies in average, big and huge settings
It's now possible to close certain windows by pressing their respective button in the top panel by clicking again
Tweaked the AI to be slightly more aggressive
Improved AI’s handling of certain proposals, namely peace deals and promises
A default text has been added for custom races if they don't have a description
Rebalanced the Kri to be slightly less powerful
Council characters now level up faster (base XP gain is now 8 instead of 5)
Removed "We're all done here" achievement as it was impossible to finish
Economic victory is now won when the player has 700 Cr instead of 800 Cr
Got rid of the Clear Research queue button as it wasn't that useful and caused confusion and in some cases frustration
Implemented a new system to prevent future updates from wiping save files and allowing users to load older save files
Made some very minor tweaks to the default camera smoothing movement effect
Adjusted position of certain UI elements in some menus namely council tab in government system, ships&designs and planets&colonies menu
FIXED
Fixed "won with race X" achievements not being properly triggered or wrong ones being triggered
Fixed eras with survival objectives not finishing
Fixed typos in certain tooltips
Fixed typos in Codex menu
Fixed units losing their experience after reloading a game
Fixed "scientist asks to destroy space monster X" event reward being lost after reloading a game
Fixed wrong weapon being shown in the 6th slot when editing a design
Fixed survival counter being reset after reloading a game
Fixed ruins, vacant buildings etc in planets being surveyable after reloading a game despite having been surveyed before
Tentatively fixed ships going off lanes bug
Fixed "Ruins/Crash site/etc found on Planet X" emperor log item not being delete after respective planet has been surveyed
Fixed some rare instances where ships would ignore a command to survey when sent from another system to it’s destination
Fixed a certain AI variable not being correctly saved, causing the AI to potentially make some apparently weird decisions after reloading a save file
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