▄▄▄▄▄▄▄ ▄▄▄ ▄▄ ▄████▄ ▄████▄ ▓██████████ ▓████▓▄ ▓███▓ ███▓███▓ ████████ ▓██▓███████ ▓██████▓▄ ▓███▓ ▀ ▄ ███▓ ▀███▓ ███▓▀ ▓███ ███▓ ▀▓███ ███▓████▓▄▄ ▓███▓ ▄█ ▓ ▓███ ▓████ ███ ███ ███ ███▓███ ▓███▓█▓ ▓███▓ ██ ███▓ ▀▀ ███ ███▓██ ███▓██ ▓███▓ ▄▓███▓ ██▓ █ ███ ███ ███▓██ ███▓████▓ ▓███▓▓███▓ ▓██▓ ▓█ ███ ███ ███▓██ ███▓███▓ ▓██████▓ ▓███ █▓ ███ ███▓ ▓███▓██ ▓███▓██ ▓████▓ ▓████▓ ▓██ ▓███ ▄██▓███ ███ ███ ▄███▓███ ▓██▄▓██████▓ ▓████▓ ▓██▓ ████▄ ▓███▓ ▓███ ▄███▓ ███▓ ▄▓███ █████ ▓███▓███▓▓███▓ ▓█████▓ ▓██ ▓████████▓ ▓████████▓ █████████ ▓████████▓███▓▀ ▓███▓ █████▓ ███▓ ███████▓ ▄ ▓██████▓ ▓███████ ███████▓███▓ ▓███▓ ████▓ ▓████▓ █████▓ ▓█ ▓████▓ ▓██████ █▓ █████▓███▓ █ ▓███▓ ███▓ ▓████▓ ▀██▓ ▓███ ▀██▀ █ ▓███▀ ▓██▓ ▀██▓███▓ ██▓ ▓███▓ ████▓ ▓█████▓▄ ▄▓█████▓▄ ▄▓███▄ ▄▓██████▓▄ ▄▓████▓▄ ▄███▓ ▓█████████████▓████████████████████▓████████████████████████████▓ ▀▓███████████████████████████████████████████████████████████▓▀ ▄█▓███████▀▀██████▓▄ ▀▓▀▀ ▀▀▓▀ ▄▓██████▀▀███████▓█▄ ▓▀ ▓█▀▀▀ ▀▀███▓ C O D E X ▓███▀▀ ▀▀▀█▓ ▀▓ ▀ ▓█▄ ▄ ▄ ▄▓▀ P R E S E N T S ▀▓▄ ▄ ▄ ▄█▓ ▀ ▀███▀ ▀▀ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▀▀ ▀███▀ ARK: Survival Evolved Extinction (c) Snail Games USA Release Date : 11/2018 Protection : Steam Discs : 1 Genre : Action ▄██▄ ▄██▄ ▓▀▀███▓ ▄▄ █▀█ █▀▀ █ █▀▀ █▀█ █▀▀ █▀▀ █ █▀█ █▀▀ █▀█ ▄▄ ▓███▀▀▓ ▀▄ ▀██▓ ▀ ▀█ ▄ ▓▀▄ ▓▀ ▓ ▓▀ ▓▀▓ ▀▀▓ ▓▀ ▓ ▓ ▓ ▓▀ ▓ ▓ ▄ █▀ ▀ ▓██▀ ▄▀ ███▓▄ ▄██▄▓ ▀ ▀ ▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀ ▀ ▀▀▀ ▓▄██▄ ▄▓███ ▄█▓███████▀▀██████▓▄ ▄██▀█▄▄ ▀▄▄ ▄▄▀ ▄▄█▀██▄ ▄▓██████▀▀███████▓█▄ █▀ ▄██▀▀▀ ▀▀███▓ ██▄ ▀▀▓█▄ ██ ██ ▄█▓▀▀ ▄██ ▓███▀▀ ▀▀▀██▄ ▀█ ▀ ██▄ ▄ ▄ ▄█▀ ▀█▀ ▀██▀ ▀██▀ ▀█▀ ▀█▄ ▄ ▄ ▄██ ▀ ▀███▀ ▀▀ ▀ ▀ ▀▀ ▀███▀ Finish your journey through the worlds of ARK in Extinction, where the story began and ends: on Earth itself! An Element-infested, ravaged planet filled with fantastical creatures both organic & technological, Earth holds both the secrets of the past and the keys to its salvation. As a veteran Survivor who has conquered all previous obstacles, your ultimate challenge awaits: can you defeat the gigantic roaming Titans which dominate the planet, and complete the ARK cycle to save Earth's future? For more info go to : http://store.steampowered.com/app/887380/ ▄██▄ ▄██▄ ▓▀▀███▓ ▄▄ █ █▀█ █▀▀ ▀█▀ █▀█ █ █ █▀█ █▀█ ▀█▀ █▀▀ █▀▀ ▄▄ ▓███▀▀▓ ▀▄ ▀██▓ ▀ ▀█ ▓ ▓ ▓ ▀▀▓ ▓ ▓▀▓ ▓ ▓ ▓ ▓ ▓ ▓ ▓ ▓▀ ▀▀▓ █▀ ▀ ▓██▀ ▄▀ ███▓▄ ▄██ ▀ ▀ ▀ ▀▀▀ ▀ ▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀▀▀ ▀ ▀▀▀ ▀▀▀ ██▄ ▄▓███ ▄█▓███████▀▀██████▓▄ ▄██▀█▄▄ ▀▄▄ ▄▄▀ ▄▄█▀██▄ ▄▓██████▀▀███████▓█▄ █▀ ▄██▀▀▀ ▀▀███▓ ██▄ ▀▀▓█▄ ██ ██ ▄█▓▀▀ ▄██ ▓███▀▀ ▀▀▀██▄ ▀█ ▀ ██▄ ▄ ▄ ▄█▀ ▀█▀ ▀██▀ ▀██▀ ▀█▀ ▀█▄ ▄ ▄ ▄██ ▀ ▀███▀ ▀▀ ▀ ▀ ▀▀ ▀███▀ - Extract - Burn or mount the .iso - Run setup.exe and install - Copy crack from CODEX dir to installdir - Play NOTES: This release is standalone and includes all previously released content. General Notes: - Block the game's exe in your firewall to prevent the game from trying to go online .. - If you install games to your systemdrive, it may be necessary to run this game with admin privileges instead ▄██▄ ▄██▄ ▓▀▀███▓ ▄▄ █▀▀ █▀█ █▀█ █ █ █▀█ █▀█ █▀█ ▀█▀ █▀▀ █▀▀ ▄▄ ▓███▀▀▓ ▀▄ ▀██▓ ▀ ▀█ ▄ ▓ █ ▓▀▄ ▓ ▓ ▓ ▓ ▓▀▀ ▓ ▓ ▓ ▓ ▓ ▓▀ ▀▀▓ ▄ █▀ ▀ ▓██▀ ▄▀ ███▓▄ ▄██▄▓▄ ▀▀▀ ▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀ ▀ ▀▀▀ ▀ ▀▀▀ ▀▀▀ ▄▓▄██▄ ▄▓███ ▄█▓███████▀▀██████▓▄ ▄██▀█▄▄ ▀▄▄ ▄▄▀ ▄▄█▀██▄ ▄▓██████▀▀███████▓█▄ █▀ ▄██▀▀▀ ▀▀███▓ ██▄ ▀▀▓█▄ ██ ██ ▄█▓▀▀ ▄██ ▓███▀▀ ▀▀▀██▄ ▀█ ▀ ██▄ ▄ ▄ ▄█▀ ▀█▀ ▀██▀ ▀██▀ ▀█▀ ▀█▄ ▄ ▄ ▄██ ▀ ▀███▀ ▀▀ ▀ ▀ ▀▀ ▀███▀ CODEX is currently looking for ▄██▄ ▄██▄ ▓██ ▀▀ ▄ nothing but competition! ▄ ▀▀ ██▓ ▓██▄ ▄▓▀▓ ▓▀▓▄ ▄██▓ ▄██████▓▀ Greetings to STEAMPUNKS & CPY ▀▓██████▄ ▓██▀ ▀██▄▄ ▄▄ ▄▄ ▄▄██▀ ▀██▓ ██ ▄ ▀█▓██▓▀█▄█▀█▄▄ ▄ ▄ ▄ ▄▄█▀█▄█▀▓██▓█▀ ▄ ██ ▀██▄▄▀ ▄ █ █ ▄ ▀▄ ▀▀▓█▄ █ ▓ █ ▄█▓▀▀ ▄▀ ▄ █ █ ▄ ▀▄▄██▀ ▀▀ ▀ ▀ ▄▀ ▀▀ ▀ ▀▀ ▀▄ ▀ ▀ ▀▀ ▀█▓▄ LNK^CPS ▄▓█▀ ▄▀ 02/2015 ▀▄ ▓ ▄ ▓ ▀ ▓▀▄▀▓ ▀ ▄ █ ▓ █ ▄ ▀▀ ▀▀
[2018] ARK.Survival.Evolved.Extinction-CODEX
Forum rules
- ADMIN
- Администратор
- Posts: 6152
- Joined: 18 Feb 2015, 15:06
- Location: из будущего
- Gender: Male
- Has thanked: 10072 times
- Been thanked: 33455 times
[2018] ARK.Survival.Evolved.Extinction-CODEX
You do not have the required permissions to view the files attached to this post.
Support the software developers. If you like this game, BUY IT!
- ADMIN
- Администратор
- Posts: 6152
- Joined: 18 Feb 2015, 15:06
- Location: из будущего
- Gender: Male
- Has thanked: 10072 times
- Been thanked: 33455 times
ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v286.103-CODEX
You need the following releases for this:
ARK.Survival.Evolved.Extinction-CODEX
► NFO
► Patchnotes
Update v286.103:
Aberration
- Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)
Gacha
- Fix for Gacha's sad effects not playing properly
- Fixed bug where taming didn't decay over time
- Fixed bug where taming didn't reset when a different player/tribe started taming
- Fixed bug where taming was always at 100% effectiveness
- Set Gacha to have a lower chance of dropping an item when wild
- Adjusted Gacha loot to skew towards lower quality rolls being more common
- Increased Gacha affinity gained per level to match other dinos of similar size
- Reduced the max quality of generated items to a more appropriate amount
- Adjusted how much food Snow Owl pellets give
- Fixed issue with disappearing saddle
Gasbags
- Made Gasbags like their favorite taming food again
Cryopod
- Fix for XP exploit
- Disabled ability to cryo rafts and motorrafts
- Disabled ability to cryo Cryosick dinos
- Cryo sick dinos take 10x damage
Orbital Supply Drop
- Enabled Element Veins
- Fixed issue with certain OSD mode networks
- Fixed issue where crate could respawn in the same location after crate landed
Singleplayer
- Titans should no longer consume food in singleplayer
- Fix for game save location (should auto migrate)
Velonasaur
- Fixed issue with spines floating after a dino mesh is harvested too quickly.
- Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
- Fix for Velonasaur being able to ground boss flyers
Tek Bridge
- Removed bug that caused vaults to float when a bridge was disabled
- Vaults no longer block bridges
Dino Leash
- Added smaller radius for breeding
Mek
- Fix for Mega Mek regaining health
- Set Mek pistol to be unable to damage metal or tek
- Increased damaged to Mek when in siege mode
- Disabled shield retracting when Mek is still flying upward
- Fixed issue with Mek shields preventing the buffs/debuffs from applying
- Prevented shield from deploying within range of enemy turrets
- Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
- Adjusted Mek charge-up for siege to be quicker
- Adjusted Mek drag weight to match their size
- Auto-colorize Mek backpacks with the Mek's colors
Snow Owl
- Fix bug that caused players to go into a weird state after being affected by its ice bomb
- Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health
- Set Owls to not 'poop' so frequently so they are a more rare resource
Managarmr
- Now requires half second pass before allowing another forward dash after jumping.
- Adjusted ice breath to not be usable directly behind you on the ground.
- Fixed Managarmr laying carno eggs
- Fixed issue with damage calculation
- Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting.
Enforcer
- Hid blank buff that appeared when blinking with an Enforcer
- Enabled Scouts and Enforcers to be crafted in the city terminals
Scout
- Scouts no longer drop eggs
- Enabled Scouts and Enforcers to be crafted in the city terminals
Titans
- Desert Titan node health fix
- Titan beta/gamma health fix
- Improved Desert Titan basing
- Transmitter UI no longer shows Titan is downloadable during two hour download limit
Translation
- Chinese strings added
Difficulty
- Set max Override Difficulty to 5
Extinction Map
- Disabled meteor event for now due to meteors causing damage in unintended areas
- Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
- Updated spawn volumes to fix Beaverpocalypse
- Updated Wasteland cavern water spawner volumes
- Fixed sound radius for street lights, no longer can be heard by everyone in the area
- Fixed various map holes
- Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
- Map streaming fixes
- Water plane fixes
- Fixed some floating resources
- Fixed teleporting between domes breaking their effects
- Dome streaming fixes
- Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc)
Aberration
- Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl)
Gacha
- Fix for Gacha's sad effects not playing properly
- Fixed bug where taming didn't decay over time
- Fixed bug where taming didn't reset when a different player/tribe started taming
- Fixed bug where taming was always at 100% effectiveness
- Set Gacha to have a lower chance of dropping an item when wild
- Adjusted Gacha loot to skew towards lower quality rolls being more common
- Increased Gacha affinity gained per level to match other dinos of similar size
- Reduced the max quality of generated items to a more appropriate amount
- Adjusted how much food Snow Owl pellets give
- Fixed issue with disappearing saddle
Gasbags
- Made Gasbags like their favorite taming food again
Cryopod
- Fix for XP exploit
- Disabled ability to cryo rafts and motorrafts
- Disabled ability to cryo Cryosick dinos
- Cryo sick dinos take 10x damage
Orbital Supply Drop
- Enabled Element Veins
- Fixed issue with certain OSD mode networks
- Fixed issue where crate could respawn in the same location after crate landed
Singleplayer
- Titans should no longer consume food in singleplayer
- Fix for game save location (should auto migrate)
Velonasaur
- Fixed issue with spines floating after a dino mesh is harvested too quickly.
- Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
- Fix for Velonasaur being able to ground boss flyers
Tek Bridge
- Removed bug that caused vaults to float when a bridge was disabled
- Vaults no longer block bridges
Dino Leash
- Added smaller radius for breeding
Mek
- Fix for Mega Mek regaining health
- Set Mek pistol to be unable to damage metal or tek
- Increased damaged to Mek when in siege mode
- Disabled shield retracting when Mek is still flying upward
- Fixed issue with Mek shields preventing the buffs/debuffs from applying
- Prevented shield from deploying within range of enemy turrets
- Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
- Adjusted Mek charge-up for siege to be quicker
- Adjusted Mek drag weight to match their size
- Auto-colorize Mek backpacks with the Mek's colors
Snow Owl
- Fix bug that caused players to go into a weird state after being affected by its ice bomb
- Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health
- Set Owls to not 'poop' so frequently so they are a more rare resource
Managarmr
- Now requires half second pass before allowing another forward dash after jumping.
- Adjusted ice breath to not be usable directly behind you on the ground.
- Fixed Managarmr laying carno eggs
- Fixed issue with damage calculation
- Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting.
Enforcer
- Hid blank buff that appeared when blinking with an Enforcer
- Enabled Scouts and Enforcers to be crafted in the city terminals
Scout
- Scouts no longer drop eggs
- Enabled Scouts and Enforcers to be crafted in the city terminals
Titans
- Desert Titan node health fix
- Titan beta/gamma health fix
- Improved Desert Titan basing
- Transmitter UI no longer shows Titan is downloadable during two hour download limit
Translation
- Chinese strings added
Difficulty
- Set max Override Difficulty to 5
Extinction Map
- Disabled meteor event for now due to meteors causing damage in unintended areas
- Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
- Updated spawn volumes to fix Beaverpocalypse
- Updated Wasteland cavern water spawner volumes
- Fixed sound radius for street lights, no longer can be heard by everyone in the area
- Fixed various map holes
- Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
- Map streaming fixes
- Water plane fixes
- Fixed some floating resources
- Fixed teleporting between domes breaking their effects
- Dome streaming fixes
- Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc)
Support the software developers. If you like this game, BUY IT!
- vastyr
- T-Meg
- Posts: 10852
- Joined: 28 Oct 2016, 15:10
- Location: on top of a tree.
- Has thanked: 4194 times
- Been thanked: 47832 times
ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v287.100-CODEX
You need the following releases for this:
ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v286.103-CODEX
► NFO
► Patchnotes
Update v287.100:
Titans
- Increased rate of starvation by approximately 3x
- Prevented all Titans from basing on any character
- All Titans now do significant dmg to OSD shield / crates
- Made improvements to issue where Desert Titan would randomly fly away
- Fixed stat reset when downloaded on a server
- Wild Titans now deal 5x dmg to tamed Titans
- Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)
- Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)
- Titans tame time - reduced to 1~ day tame same server
- Set food to 0 once they get downloaded to another server
- Health regen turned off after 1 hour post tame
Desert Titan
- Prevented stasis on dedicated for flocks
- Changed lightning recharge time to 8 seconds (from 5)
- Prevented lightning from hitting through walls
- Reduced lightning attack range by 33%
Ice Titan
- Added failsafe for ice aura when tamed
- Removed ice block that was obstructing Ice Titan fight
Forest Titan
- Fixed vine attack not showing on low fps servers
- Speculative fix for Titan falling through floor
Gacha
- Fix for double inventory
- Fixed bug where punching Gacha's make them eat faster
- Fixed bug where baby Gacha's make crystals
- Made Gacha's corpse last longer, and also added the chance to harvest stone
Velonasaur
- Fix for Velonasaur stamina drain not working on tamed.
- Fix for Velonasaur breath getting stuck
- Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should
- If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle
- Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times
- The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded faster.
- Fix infinite stamina glitch when you force a Velonasaur to poop while shooting
Megatharium
- Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes
Managarmr
- Baby Managarmr now only does his moves while following
- Increased Managarmr stamina usage for chained jumps
- Fixed Managarmr dashing when encumbered.
- Fixed Managarmr jumping and diving while encumbered
- Fixed exhale vfx appearing while dead.
- Attempts to fix issues with Managarmr getting stuck
- Fix issue with baby Managarmr jumping around like crazy
- Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.
- Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly
- Added hat sockets to Managarmr
Snow Owl
- Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates
- Set owls to not regain hp when killing corpses
- Fixed state where you could attack while encapsulated
- Time encapsulate lasts long enough to block in a player or dino with spike walls
Element Vein
- Re-enabled!
- Updated elementnode harvest components to not be harvestable with anything other than metal tools
- Element harvest values adjusted to fit our desires
- Lost corrupt dinos now teleport to the path
- Changed priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning
Meteors
- Re-enabled!
- Meteors will no longer kill dinos inside of the city or the domes
Enforcer
- Attack range increased on left/right/double attacks
Orbital Supply Drops
- Crate smoke effect no longer renders as separate transparency. Works with atmospherics now.
- Fixed hard crates giving Element
- Lost corrupt dinos now teleport to the path
- Changes to priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning
Kibble
- Fixed incorrect name descriptions on small and extra small kibbles
Tek
-Added tek engrams unlocked to be unlocked by Titan deaths
Dropped Items
- Decreased dropped item interpolation to help with through the world cases (more to do here)
Mek
- Can now shoot pistol while not aiming
- Fixed issue where Mek would be pushed in siege mode
- Disabled hit react in siege mode
- Icon now shows level
- Unmounting a Mek in tight spaces will no longer eject a player out of the map
- Spyglass use disabled while in Mek
Scout
- Fixed terminal crafted scouts being overpowerered
- Scout can no longer be cryo'd.
- Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be.
Enforcer
- Fixed issue with third-person view
Tek Bridge
- Fixed placement for allied tribes
Anky
- Anky's no longer harvest berries with their primary attack
- Anky's alt attack no longer harvests stone
Robots
- Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)
Gasbags
- Prevented Gasbags from launching or floating when encumbered
Gravity Grenade
- Now untargetable by turrets after exploding so turrets don't waste ammo on it
Corrupt Dinos
- Can no longer be carried
Extinction Map
- Deleted unneeded LODs
- Dino spawn fixes
- Foliage fixes
- Fixed holes in the map
- Prevented structures from building near Ice Titan fight
- Set City Terminals to have 60 slots instead of 20
General
- UI no longer lists the Helena Walker notes twice
- Improvements to dome PP
- Added support for buffs structures to DebugMyTarget.
- Fix rare crash related to cryo
286.104
- Disabled element veins due to base destruction issues, will be re-enabled at a later time
Titans
- Increased rate of starvation by approximately 3x
- Prevented all Titans from basing on any character
- All Titans now do significant dmg to OSD shield / crates
- Made improvements to issue where Desert Titan would randomly fly away
- Fixed stat reset when downloaded on a server
- Wild Titans now deal 5x dmg to tamed Titans
- Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time)
- Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons)
- Titans tame time - reduced to 1~ day tame same server
- Set food to 0 once they get downloaded to another server
- Health regen turned off after 1 hour post tame
Desert Titan
- Prevented stasis on dedicated for flocks
- Changed lightning recharge time to 8 seconds (from 5)
- Prevented lightning from hitting through walls
- Reduced lightning attack range by 33%
Ice Titan
- Added failsafe for ice aura when tamed
- Removed ice block that was obstructing Ice Titan fight
Forest Titan
- Fixed vine attack not showing on low fps servers
- Speculative fix for Titan falling through floor
Gacha
- Fix for double inventory
- Fixed bug where punching Gacha's make them eat faster
- Fixed bug where baby Gacha's make crystals
- Made Gacha's corpse last longer, and also added the chance to harvest stone
Velonasaur
- Fix for Velonasaur stamina drain not working on tamed.
- Fix for Velonasaur breath getting stuck
- Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should
- If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle
- Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times
- The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded faster.
- Fix infinite stamina glitch when you force a Velonasaur to poop while shooting
Megatharium
- Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes
Managarmr
- Baby Managarmr now only does his moves while following
- Increased Managarmr stamina usage for chained jumps
- Fixed Managarmr dashing when encumbered.
- Fixed Managarmr jumping and diving while encumbered
- Fixed exhale vfx appearing while dead.
- Attempts to fix issues with Managarmr getting stuck
- Fix issue with baby Managarmr jumping around like crazy
- Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue.
- Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly
- Added hat sockets to Managarmr
Snow Owl
- Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them
- If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates
- Set owls to not regain hp when killing corpses
- Fixed state where you could attack while encapsulated
- Time encapsulate lasts long enough to block in a player or dino with spike walls
Element Vein
- Re-enabled!
- Updated elementnode harvest components to not be harvestable with anything other than metal tools
- Element harvest values adjusted to fit our desires
- Lost corrupt dinos now teleport to the path
- Changed priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning
Meteors
- Re-enabled!
- Meteors will no longer kill dinos inside of the city or the domes
Enforcer
- Attack range increased on left/right/double attacks
Orbital Supply Drops
- Crate smoke effect no longer renders as separate transparency. Works with atmospherics now.
- Fixed hard crates giving Element
- Lost corrupt dinos now teleport to the path
- Changes to priority selection for points and difficulties
- Changed auto-destruct time to 1 hr
- Fixed edge case where events would stop spawning
Kibble
- Fixed incorrect name descriptions on small and extra small kibbles
Tek
-Added tek engrams unlocked to be unlocked by Titan deaths
Dropped Items
- Decreased dropped item interpolation to help with through the world cases (more to do here)
Mek
- Can now shoot pistol while not aiming
- Fixed issue where Mek would be pushed in siege mode
- Disabled hit react in siege mode
- Icon now shows level
- Unmounting a Mek in tight spaces will no longer eject a player out of the map
- Spyglass use disabled while in Mek
Scout
- Fixed terminal crafted scouts being overpowerered
- Scout can no longer be cryo'd.
- Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be.
Enforcer
- Fixed issue with third-person view
Tek Bridge
- Fixed placement for allied tribes
Anky
- Anky's no longer harvest berries with their primary attack
- Anky's alt attack no longer harvests stone
Robots
- Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items)
Gasbags
- Prevented Gasbags from launching or floating when encumbered
Gravity Grenade
- Now untargetable by turrets after exploding so turrets don't waste ammo on it
Corrupt Dinos
- Can no longer be carried
Extinction Map
- Deleted unneeded LODs
- Dino spawn fixes
- Foliage fixes
- Fixed holes in the map
- Prevented structures from building near Ice Titan fight
- Set City Terminals to have 60 slots instead of 20
General
- UI no longer lists the Helena Walker notes twice
- Improvements to dome PP
- Added support for buffs structures to DebugMyTarget.
- Fix rare crash related to cryo
286.104
- Disabled element veins due to base destruction issues, will be re-enabled at a later time
► bypass gdrive download quota
► The Ninja-King
art by skullkiller21
- vastyr
- T-Meg
- Posts: 10852
- Joined: 28 Oct 2016, 15:10
- Location: on top of a tree.
- Has thanked: 4194 times
- Been thanked: 47832 times
ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v287.123-CODEX
You need the following releases for this:
ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v286.103-CODEX
ARK.Survival.Evolved.Extinction.Update.v287.100-CODEX
► NFO
► Patchnotes
Update v287.123:
Mek
- Improved accuracy of sword in all scenarios
Structures+ Integration
- Can pick structures up within 30s of placing
Exclusions:
- Charge Lantern
- C4
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter
Localization
- Fixed bug that breaks Cryopod, Managarmer, etc. outside of English
Rock Drake
- Resurrect Tek Rock Drake saddle
v287.112
- Fixed bug with private servers
v287.110
Managarmr
- Improved Managarmr's ice breath accuracy
- Buffed Managarmr stamina regen slightly
- Managarmr babies can now be trained to behave better
- Managarmr babies will no longer lose patience 100% of the time when following
Velonasaur
- Velonasaur will no longer hit the area underneath large dinosaurs
- Velonasaur head whip should no longer harvest bodies
- Fixed issue with spines not always appearing on non authoritative clients
- Velonasaur head whip no longer shoots through walls
- Fixed Velonasaur spines shooting through shields
- Velonasaur now grounds flyers slightly faster
Corrupt Dinos
- Corrupted Wyverns will despawn if they get too far from a completed Element Vein or Orbital - Supply Drop
- Fade out added to Corrupt dinos when teleporting
- Corrupt Dinos will de-prioritize flier targets, or targets based on fliers
- Corrupt Dinos now deal more damage to Tek Shields
Titans
- Titans despawn timer checks only regard players within the arena
- Potential fix for increasing timer after long cooldown scenarios
- Increased starvation time for Titans (~30m to just over an hour)
- Consuming Kibble will no longer increase food for Titans
- Remove cooldown in singleplayer - Titan summon
Desert Titan
- Prevented flocks from being able to hit through buildings/terrain
- Flocks will now dismount riders during the boss fight
- Prevent encumbered players from moving on Desert Titan
Forest Titan
- Fix for Forest Titan hitting things through ground terrain
- Forest Titan arena wyverns now take damage from Forest Titans
- Trees will now be cleaned up after Forest Titan is despawned
Crashes
- Fix for crash caused by garbage collected replicated properties
- Fix server crash when running DumpDinoStats cheat as a spectator
- Fixed server crash related to Forest Titan and damage numbers
Mek
- Fix for Mek occasionally consuming 1x element when not refueling
- Improved accuracy of the Mek sword swing when the server is running at less than 10 fps
- Prevented the Q button from allowing spyglass use while riding the Mek
Enforcers
- Reduced damage taken from corrupted dinos by 60%
Connection
- Reduced disconnects
Localization
- Updated localization strings from CrowdIn
CryoPod
- Cryo freezing is now reported in tribe log
Snow Owl
- Snow Owl is now much better at actually hitting things with their melee attacks
Gasbags
- Gasbags is now much better at actually hitting things with their melee attacks
- Allowed rider to fish from Gasbags
Element Vein
- Fixed replication issue with secondary Element Vein colors
Orbital Supply Drops
- Supply Crate shields take damage from projectiles/other damage sources again
Delivery Crate
- Engrams no longer count towards delivery crate weight
Scout
- When controlling a Scout, any voice chat comes from the Scout rather than the player controlling the Scout.
Maps
- Non-crater forest Redwoods will no longer take damage and fall
Gacha
- Fixed for Gacha sadness not resetting in SP
- Fixed for dummy items getting left in Gacha inventory
Robots
- Set Gnashed attack to not affect robots (allo bleed attack)
Extinction
- Disabled flyers in Forest Titan artifact cave
287.103 - server only
- Fix for saddle dupe method
287.102
- Fix for Mek damage bug that was caused by low server FPS
- Fix for some timeout false positives to servers
Mek
- Improved accuracy of sword in all scenarios
Structures+ Integration
- Can pick structures up within 30s of placing
Exclusions:
- Charge Lantern
- C4
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter
Localization
- Fixed bug that breaks Cryopod, Managarmer, etc. outside of English
Rock Drake
- Resurrect Tek Rock Drake saddle
v287.112
- Fixed bug with private servers
v287.110
Managarmr
- Improved Managarmr's ice breath accuracy
- Buffed Managarmr stamina regen slightly
- Managarmr babies can now be trained to behave better
- Managarmr babies will no longer lose patience 100% of the time when following
Velonasaur
- Velonasaur will no longer hit the area underneath large dinosaurs
- Velonasaur head whip should no longer harvest bodies
- Fixed issue with spines not always appearing on non authoritative clients
- Velonasaur head whip no longer shoots through walls
- Fixed Velonasaur spines shooting through shields
- Velonasaur now grounds flyers slightly faster
Corrupt Dinos
- Corrupted Wyverns will despawn if they get too far from a completed Element Vein or Orbital - Supply Drop
- Fade out added to Corrupt dinos when teleporting
- Corrupt Dinos will de-prioritize flier targets, or targets based on fliers
- Corrupt Dinos now deal more damage to Tek Shields
Titans
- Titans despawn timer checks only regard players within the arena
- Potential fix for increasing timer after long cooldown scenarios
- Increased starvation time for Titans (~30m to just over an hour)
- Consuming Kibble will no longer increase food for Titans
- Remove cooldown in singleplayer - Titan summon
Desert Titan
- Prevented flocks from being able to hit through buildings/terrain
- Flocks will now dismount riders during the boss fight
- Prevent encumbered players from moving on Desert Titan
Forest Titan
- Fix for Forest Titan hitting things through ground terrain
- Forest Titan arena wyverns now take damage from Forest Titans
- Trees will now be cleaned up after Forest Titan is despawned
Crashes
- Fix for crash caused by garbage collected replicated properties
- Fix server crash when running DumpDinoStats cheat as a spectator
- Fixed server crash related to Forest Titan and damage numbers
Mek
- Fix for Mek occasionally consuming 1x element when not refueling
- Improved accuracy of the Mek sword swing when the server is running at less than 10 fps
- Prevented the Q button from allowing spyglass use while riding the Mek
Enforcers
- Reduced damage taken from corrupted dinos by 60%
Connection
- Reduced disconnects
Localization
- Updated localization strings from CrowdIn
CryoPod
- Cryo freezing is now reported in tribe log
Snow Owl
- Snow Owl is now much better at actually hitting things with their melee attacks
Gasbags
- Gasbags is now much better at actually hitting things with their melee attacks
- Allowed rider to fish from Gasbags
Element Vein
- Fixed replication issue with secondary Element Vein colors
Orbital Supply Drops
- Supply Crate shields take damage from projectiles/other damage sources again
Delivery Crate
- Engrams no longer count towards delivery crate weight
Scout
- When controlling a Scout, any voice chat comes from the Scout rather than the player controlling the Scout.
Maps
- Non-crater forest Redwoods will no longer take damage and fall
Gacha
- Fixed for Gacha sadness not resetting in SP
- Fixed for dummy items getting left in Gacha inventory
Robots
- Set Gnashed attack to not affect robots (allo bleed attack)
Extinction
- Disabled flyers in Forest Titan artifact cave
287.103 - server only
- Fix for saddle dupe method
287.102
- Fix for Mek damage bug that was caused by low server FPS
- Fix for some timeout false positives to servers
► bypass gdrive download quota
► The Ninja-King
art by skullkiller21
[2018] ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v293.103-CODEX
You need the following releases for this:
ARK.Survival.Evolved.Extinction-CODEX
ARK.Survival.Evolved.Extinction.Update.v286.103-CODEX
ARK.Survival.Evolved.Extinction.Update.v287.100-CODEX
ARK.Survival.Evolved.Extinction.Update.v287.123-CODEX
► NFO
► Patchnotes
v293.103
- Fixed stalls during teleporting near large bases
- Fixed hitches when playing near large bases
- Fixed issue with snapping in mods (S+, others...)
v293.100 - Homestead!
S+
Variant System
- Added Structure variant system to cycle visuals for a structure
Structure Pickup
- Enabled pickup of the following structures:
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter
- Disabled pickup of Bee Hives
- Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
- Changed default for quick-pickup to 0.5 seconds (from 1 second)
Structure Additions
- Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
- Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
- Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
- Flexible pipes [Stone, Metal]
- Flexible electrical cables
- Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
- Double door frames [Adobe, Metal, Stone, Tek, Wood]
- Double doors [Adobe, Metal, Stone, Tek, Wood]
- Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
- Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]
Kibble Rework
- Categorized Kibble
- Creatures prefer their category of Kibble or above
- Produced
- Allosaurus - Superior
- Ankylosaurus - Regular
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilisk - Exceptional
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Compy - Simple
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplodocus - Regular
- Dodo - Basic
- Featherlight - Basic
- Gallimimus - Simple
- Giganotosaurus - Exceptional
- Glowtail - Basic
- Hesperornis - Extraordinary
- Ichthyornis - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Kentrosaurus - Regular
- Lystrosaurus - Basic
- Mantis - Superior
- Megalania - Superior
- Megalosaurus - Superior
- Micro Raptor - Simple
- Morellatops - Simple
- Moschops - Superior
- Oviraptor - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Pachyrhinosaurus - Regular
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Pteranodon - Simple
- Pulmonoscorpius - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Drake - Extraordinary
- Sarcosuchus - Regular
- Spinosaur - Superior
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Titanboa - Superior
- Triceratops - Simple
- Troodon - Regular
- Velonasaur - Regular
- Vulture - Basic
- Wyvern - Extraordinary
- Yutyrannus - Exceptional
- Preferred
- Allosaurus - Superior
- Angler Fish - Regular
- Ankylosaurus - Regular
- Araneo - Simple
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilosaurus - Exceptional
- Beelzebufo - Regular
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Castoroides - Superior
- Daeodon - Superior
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplocaulus - Simple
- Diplodocus - Regular
- Direbear - Superior
- Direwolf - Superior
- Dodo - Basic
- Doedicurus - Regular
- Dunkleosteus - Superior
- Gallimimus - Simple
- Gasbags - Superior
- Giant Bee - Simple
- Gigantopithecus - Regular
- Giganotosaurus - Exceptional
- Griffin - Extraordinary
- Ichthyornis - Simple
- Ichthyosaurus - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Karkinos - Exceptional
- Kentrosaurus - Regular
- Lymantria - Regular
- Mammoth - Superior
- Managarmr - Exceptional
- Megalania - Extraordinary
- Megaloceros - Simple
- Megalodon - Superior
- Megalosaurus - Superior
- Megatherium - Superior
- Mesopithicus - Basic
- Morellatops - Simple
- Mosasaurus - Exceptional
- Onyc - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Paraceratherium - Superior
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Phiomia - Basic
- Plesiosaurus - Superior
- Pteranodon - Regular
- Pulmonoscorpius - Regular
- Purlovia - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Elemental - Extraordinary
- Sabertooth - Regular
- Sarcosuchus - Regular
- Spinosaur - Exceptional
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Thylacoleo - Extraordinary
- Triceratops - Simple
- Velonasaur - Regular
- Woolly Rhino - Superior
- Yutyrannus - Extraordinary
Exploits
- Fixed exploit related to water well
- Fixed exploit related to Titan downloads
- Fixed exploit related to Velonasaurs
- Fixed exploit related to Platform Saddles
Crashes
- Fixed crash related to shoulder pets
- Fixed crash related to Taxidermy
Managarmr
- Fixed issue with Managarmr breath causing flyers to teleport
- Fixed Managarmr's forward dash not triggering consistently when spamming it
- When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
- Character frozen visual effect should change more smoothly
- A player frozen either standing, crouching, or prone can no longer change that state
- Duration of frozen for player characters is now a function of health and armor rating
- Duration of frozen for player characters is significantly reduced overall
- Cheat spawning a dino should no longer cause you to get stuck on that dino - if it dies while being frozen by Managarmar Ice breath
- Reduced Managarmr ice breath damage ~25%
- Added new freeze immune icon
Environments
- Fixed buildable space outside of bounds
- Fixed multiple holes and meshing locations
- Moved Desert Titan player spawn point to an area inside the structure prevention zone
- Fixed climbable trees in Extinction
Kairuku
- Base affinity increased by 30% now that it has a preferred kibble
Ice Wyverns
- Fixed creature icon being blank
Item Stacks
- Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat
Giganotosaurus
- Increased damage required to enrage a giga by 55%
Corrupted Heart
- Fixed item to use correct icon
Mind Wipe
- Characters can be respeced once every 24 hours
UI
- Improved search filtering on inventory and crafting menus
Elevators
- Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood
v292.103
- Fix for unharvestable Trike
- Disabled follow on creatures when release from cryopod
v292.100
Valentines Day Event!
- Auto Activates from 2/12 - 2/18 for non-TCs
- Run with ActiveEvent=vday to toggle manually
Event Rates:
- 2x Mating/Mate boost Range
- 3x Mating Speed/Mating Recovery
- 3x Baby/Egg Maturation Speed
- 1/3rd Baby Food Consumption
Event Details:
- Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
- When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:
- Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
- Valentines Candy: Random dino colors
Managarmr
- Fix bug causing Managarmr to die randomly
- Potential fix for client crash
- Ice breath is no longer stopped by a Dino Leash
- Potential fix for Managarmrs floating away
- Whistle Stop and Whistle Follow will interrupt the current ability
- Increased time between freeze buffs
- Ice breath freeze amount is now more significantly reduced by distance
- Clamped forward dash movement to horizontal plane
Cryopods
- Now show gender in the tooltip
- Tribe log displays the name of the cryopod owner who's cryopod broke
- Fix for dino owner not transfering when stealing a cryopod with a dino in it
Trike
- Fixed infinite trike ramming bug
Movement
- Fix for players getting stuck when walking off foundations
Bear Traps
Bear traps are now placeable again!
Tek Dinos
- Now drop electronics/metal as intended
Exploits
- Fix exploit related to Tek Sword
Desert Titan
- Reduced tamed Desert Titan total hp by 1/3
Item Stack Config
- Only apply the global multiplier ItemStackSizeMultiplier to items that are intended to stack. This doesn't affect ConfigOverrideItemMaxQuantity entries.
Scorched Earth
- Removed the Ruins of Nosti gate
Extinction
- Fixed a meshing location
- Reduced shadow cost of some meshes
- Defenders are harvestable for light robotic materials
The Center
- Fix exploit related to Rafts
291.102
- Enable Mating Option
- Disable mating on dinos by default (not retroactive)
- Fix bug that caused the UI to improperly reflect mating state
v291.100
Managarmr
- Ice Breath damage is now scaled by distance to the target
- Improvements to situations where Managarmrs float away
- Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
- Reduced Ice Breath freeze amount
- Increased time between Freeze Debuffs
Exploits
- Fix for exploit related to Rafts
- Fix for exploit related to Tek Gloves
- Fix for exploit related to Owl and babies
- Fix for exploit related to Owl
- Fix for exploit related to Desert Titan lightning
Extinction
- Environment memory improvements
- SM4 rendering improvements
Ice Titan
- Have Ice Titan consider more targets as a leapable-enemy
Desert Titan
- Fix Desert Titan sometimes freezing/refusing to move during boss fight
- Fix Desert Titan occassionaly flying out of world bounds
- Untamed Desert Titan ground targeted lightning attack will now have a variable delay
- Removed Burning debuff that the lightning field puts on enemies
Titans
Reduced damage to structures from melee attacks
Mating
- Added "Enable Mating" under Behavior dial on Dinos
- Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"
UI
- Move chatbox down to lower left corner
Inventory
- Increase Bullet/Arrow stack size to 100 (from 50).
Turrets
- Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)
Tribes
- Finish increasing tribe group rank limit from 5 to 10
- A player can not accept alliance invites unless they are tribe admin
- Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.
Cryopod
- Tooltips now contain the stats of the dino
- Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
- Baby aging is paused while in a Cryopod
- Baby imprinting is paused while in a Cryopod
- Baby gestation is aborted when entering a Cryopod
Air Conditioner
- Reduced Air Conditioning SFX radius
Plant Y
- No longer affects Quetz and Karkinos
Plant Z
- Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds
Megalania
- Halve torpidity decrease rate
Bola
- You can now struggle to get out of bola faster
Experimental
- Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
- Added [/script/shootergame.shootergamemode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis
Mesh Memory Optimizations
- Doedicurus
- Parasaur Saddle
- Rex Saddle
- Sauropod Saddle
- Various Particle Meshes
Particle Memory Optimizations
- Dino Leash
v289.101
- Fixed items not displaying in ARK data (uploading/downloading/transferring)
Server Version: 289.100
Managarmr
- Structures now block dive damage
- Fixed issue with dive damage not being reduced by armor
- Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side
Exploits
- Fix for exploit involving chairs
- Fix for exploit involving ladders
- Fix for exploit involving Tapejara
- Fix for exploit involving Crab
C4
- Can no longer place C4 on platform saddles
Tek Bridge
- Fixed issue with placement where bridge incorrectly identified other structures as enemy structures
Terminal
- Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards)
Turrets
- Fix turret damage calculation so that damage is consistent at low framerate
Spyglass
- Can now press N to turn on crosshair while equipped
Keybinding
- Adding whistle land flyers command into the keybindings options so that it can be bound
Server Stability
- Fix for rare crash
Orbital Supply Drop
- Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed
Scout
- Fix Scout being destroyed by your own turret on spawn
Velonasaur
- Breath FX appears when Velonasaur is on low stamina only
Mek
- Enabled hit pause on low fps swings
- Fix for Meks consuming Element Dust
Titans
- Improved placement of health bar for Ice and Forest titans
- Saddle physics improvements
Chat
- Fix formatting of Names with embedded URLs
CryoPod
- Improved tribe log report
Extinction
- Fix for Ascension skipping cinematics for saved games
- Fixed spawning below world in Crater Forest
- Fix for dome transition issue on reload
- Plugged numerous map holes
- Updated Forbidden Zone spawners
- Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building.
- Prevented flyers in Desert Cave
- Floating foliage removed
- Fixed multiple places where players could get stuck
- Fixed erroneous Wasteland debuffs
- Updated several placements of kill barriers
- Fixed erroneous undermesh teleport spots
- Removed unnecessary meshes under Crater Forest
Scorched Earth
- Fixed multiple map holes
The Island
- Fixed a map hole
Mesh Memory Optimizations for:
- Titanomyrma (both crawling and flying versions)
- Arkaeology Soil Pile
- Smoke Grenade
- Basilisk
- Bear Trap
- Hide Shirt
- Wooden Cage
- Carno Saddle
- Chemistry Bench
- Chitin Boots
- Chitin Gloves
- Chitin Pants
- Chitin Shirt
- Cluster Grenade
- Campfire
- Corrupt Pants
- Crossbow
- Doedicurus Saddle
- Ichthyosaurus Saddle
- Meganeura
- Dropped Torch
- Dung Beetle
- Extinction - Ascension Props
- Extinction - Crater Forest Element Column
- Extinction - Crater Forest Butte
- Extinction - Crater Terrain
- Extinction - Desert Butte
- Extinction - Element Vein Ribbon
- Extinction - Forbidden Zone Tendrils
- Extinction - Iceland Glaciers
- Extinction - Iceland Mountain Peaks
- Extinction - Sinkhole
- Extinction - Snow Cave Rock
- Extinction - Sulfur Pools
- Extinction - Wasteland Rocks
- Raft
- Glowstick
- King Titan Trophy Head
- Hide Boots
- Hide Gloves
- Hide Pants
- Mammoth Saddle
- Megalodon Saddle
- Metal Roof
- Orbital Supply Drop
- Parachute Harness
- Parasaur Saddle
- Phiomia Saddle
- Ragnarok - Wooden Roof
- Raptor
- Rex
- Bronto
- Shotgun
- Scout Remote
- Scorched Torch Skin
- Slingshot
- Sloped Thatch Roof
- Sloped Thatch Wall
- Sloped Wooden Wall
- Spear
- Plant Species X
- Stone Pick
- Stego
- Taxidermy Platform Large
- Taxidermy Platform Small
- Tek Shield Generator
- The Center - Ocean Trench Biolum Vine
- The Island - Alien Tech Column
- The Island - Element Column
- The Island - Ice Caves
- The Island - Icicle Wall
- The Island - Redwood Fallen
- The Island - Tek Runes
- The Island - Underwater Canyon
- The Island - Coral Reef
- The Island - Rock Formation
- The Island - Biolum Vine
- Therizino Saddle
- Torch
- Trike
- Carbonemys Saddle
- Default Survivior Clothing
- Wooden Pillar
- Wooden Roof
- Zipline Harness
288.114
Element Veins
- Fix for bug in cleanup
Winter Wonderland
- Tweak to GachaClaus loot
288.113
Winter Wonderland!
- Raptor Claus
- Flies over any map between 0am and 2am in-game (with event enabled)
- Drops Holiday Gifts
- Gacha Claus
- Spawns where you'd find Parasaurs on all maps
- Has holiday colors and wears a Santa Hat
- Cannot be tamed
- Doesn't like being near other wild dinos
- Accepts Coal
* Gives Holiday Items in return
* Drops Dino Candy
* Feed this to a tamed dino for a strange effect
- Accepts Mistletoe
* Gives Items in return
- Colorization
- 20% of wild dinos will spawn with Holiday colors
- Uses the ActiveEvent system
- ActiveEvent=WinterWonderland
- Cleans up after ActiveEvent is reset
- Auto applies to all non-TC sessions from 12/18-1/7 (UTC)
- Run with ActiveEvent=None to disable
Extinction
- Fix for King Titan environmental effects starting again after boss despawned
- Fix for other bosses interrupting King Titan environmental effects
- Cave entrance cooldown display bug fix
- Increased radius of city meteor shield
- Improvements to dome shaders
- Reduced meteor impact damage to 750
- Improvements to height fog in desert biome
Titans
- Increased Mek sword damage to tamed titans approximately 9x
- Increased Mek pistol damage to tamed titans approximately 3x
- Increased turret damage multipliers to tamed Titans
- Changes to Titan downloading
- Titan is disabled for 15m after download
- Titan takes increased damage during this time
- Increased Titan download cooldown to 6+ hours
- Fix typo in vertical Can't Damage message
Orbital Supply Drop
- Buffed Legendary Drops in difficulty and quality of loot
- Can now be claimed by a tribe in PVE
- Only that tribe can disable shield, eject items, gather loot
- Fixed bug that eventually only allowed 1 event at a time in a session
- Improvements to shield behavior on low FPS servers
- Improvements to attacker pathing and behavior
- Legendary crates must be completed to wave 7 to eject items
Element Vein
- Can now be claimed by a tribe in PvE
- Only that tribe can harvest element
- Fixed bug that eventually only allowed 1 event at a time in a session
- Improvements to attacker pathing and behavior
Desert Titan
- Increased damage when it strikes itself with lightning
- Improvements to Desert Titan follow to address flying away
- Fix for flocks not defending properly
- Improvements to tail attack accuracy
- Made tail attack damage consistent
- Disabled cryoing the flock
- Fixed encumbered movement when walking on a Desert Titan
Dropped Items
- Improvements to dropped item interpolation on low fps servers (less poking -through ground)
- Prevented dropped items from falling through structures on load
- Prevented dropped items from ghosting through structures if thrown close to them
Eggs
- Improvements to egg interpolation on low fps servers (less poking through ground)
- Prevented eggs from falling through structures on load
- Prevented eggs from ghosting through structures if thrown close to them
- Fix for invisible Rock Drake and Wyvern eggs
Velonasaur
- Increased accuracy of AOE attack
- Reduced AOE damage to compensate for increased accuracy
- Wild Velonasaurs will no longer shoot for too long
- Fix for Wild Velonasaurs not doing damage in PvE
- Improvements to desyncs between spines and damage
- Reduced hovering when walking
- AOE attack will no longer loot victims
Managarmr
- Fixed anim bug related to Ice Breath
- Fixes for several orientation desyncs
- Fixes for desyncs when moving on low fps server
- Minor buff to landing damage
- Improvements to ice breath targeting
- Added message when you are unable to dive
- Slowed down baby Managarmrs
Enforcer
- Fixed instances where Enforcer could teleport to a non-existant wall
- Fixed instances where it could jump back to its last jump position
Scout
- Improved Scout tagging accuracy
- Improvements to player inspection mechanic
- Scout will now show floating damage text when damaged
Item Balloon
- Fixed instances of it not going to the correct destination
- Fix for cases where balloons didn't explode after landing
- Improvements to weight calculation
Gacha
- Fix for unclamped loot quality
- Fix for incorrect UI when taming is interrupted
Ice Titan
- Fix for broken dino animations related to Ice Breath
- Increased collision radius for shoulder Corruption
Flyers
- Improved flyer following when in water
- Added Whistle Land Flyer command
- Commands a flyer to land nearby
Crash
Fix low frequency crash
Manticore
- Improvements to landing logic
Performance
- Improvements to server performance
Map Markers
- Add support for decimal values
Snow Owl
- Slowed down baby food consumption rate
Daedon
- Disable healing when frozen
v287.124
- Fixed exploit related to structure pickup
- Fixed stalls during teleporting near large bases
- Fixed hitches when playing near large bases
- Fixed issue with snapping in mods (S+, others...)
v293.100 - Homestead!
S+
Variant System
- Added Structure variant system to cycle visuals for a structure
Structure Pickup
- Enabled pickup of the following structures:
- Elevator Platforms
- Elevator Tracks
- Electric Generator
- Grill
- Industrial Forge
- Industrial Grinder
- Chem Bench
- Fabricator
- Tek Generator
- Tek Replicator
- Tek Transmitter
- Disabled pickup of Bee Hives
- Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration
- Changed default for quick-pickup to 0.5 seconds (from 1 second)
Structure Additions
- Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood]
- Triangle foundations [Adobe, Metal, Stone, Tek, Wood]
- Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse]
- Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood]
- Flexible pipes [Stone, Metal]
- Flexible electrical cables
- Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood]
- Double door frames [Adobe, Metal, Stone, Tek, Wood]
- Double doors [Adobe, Metal, Stone, Tek, Wood]
- Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource)
- Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood]
Kibble Rework
- Categorized Kibble
- Creatures prefer their category of Kibble or above
- Produced
- Allosaurus - Superior
- Ankylosaurus - Regular
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilisk - Exceptional
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Compy - Simple
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplodocus - Regular
- Dodo - Basic
- Featherlight - Basic
- Gallimimus - Simple
- Giganotosaurus - Exceptional
- Glowtail - Basic
- Hesperornis - Extraordinary
- Ichthyornis - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Kentrosaurus - Regular
- Lystrosaurus - Basic
- Mantis - Superior
- Megalania - Superior
- Megalosaurus - Superior
- Micro Raptor - Simple
- Morellatops - Simple
- Moschops - Superior
- Oviraptor - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Pachyrhinosaurus - Regular
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Pteranodon - Simple
- Pulmonoscorpius - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Drake - Extraordinary
- Sarcosuchus - Regular
- Spinosaur - Superior
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Titanboa - Superior
- Triceratops - Simple
- Troodon - Regular
- Velonasaur - Regular
- Vulture - Basic
- Wyvern - Extraordinary
- Yutyrannus - Exceptional
- Preferred
- Allosaurus - Superior
- Angler Fish - Regular
- Ankylosaurus - Regular
- Araneo - Simple
- Archaeopteryx - Simple
- Argentavis - Superior
- Baryonyx - Regular
- Basilosaurus - Exceptional
- Beelzebufo - Regular
- Brontosaurus - Exceptional
- Carbonemys - Regular
- Carnotaur - Regular
- Castoroides - Superior
- Daeodon - Superior
- Dilophosaur - Basic
- Dimetrodon - Regular
- Dimorphodon - Simple
- Diplocaulus - Simple
- Diplodocus - Regular
- Direbear - Superior
- Direwolf - Superior
- Dodo - Basic
- Doedicurus - Regular
- Dunkleosteus - Superior
- Gallimimus - Simple
- Gasbags - Superior
- Giant Bee - Simple
- Gigantopithecus - Regular
- Giganotosaurus - Exceptional
- Griffin - Extraordinary
- Ichthyornis - Simple
- Ichthyosaurus - Simple
- Iguanodon - Simple
- Kairuku - Basic
- Kaprosuchus - Regular
- Karkinos - Exceptional
- Kentrosaurus - Regular
- Lymantria - Regular
- Mammoth - Superior
- Managarmr - Exceptional
- Megalania - Extraordinary
- Megaloceros - Simple
- Megalodon - Superior
- Megalosaurus - Superior
- Megatherium - Superior
- Mesopithicus - Basic
- Morellatops - Simple
- Mosasaurus - Exceptional
- Onyc - Simple
- Snow Owl - Superior
- Pachycephalosaurus - Simple
- Paraceratherium - Superior
- Parasaur - Basic
- Pegomastax - Simple
- Pelagornis - Regular
- Phiomia - Basic
- Plesiosaurus - Superior
- Pteranodon - Regular
- Pulmonoscorpius - Regular
- Purlovia - Regular
- Quetzalcoatlus - Exceptional
- Raptor - Simple
- Rex - Exceptional
- Rock Elemental - Extraordinary
- Sabertooth - Regular
- Sarcosuchus - Regular
- Spinosaur - Exceptional
- Stegosaurus - Regular
- Tapejera - Superior
- Terror Bird - Regular
- Therizinosaurus - Exceptional
- Thorny Dragon - Regular
- Thylacoleo - Extraordinary
- Triceratops - Simple
- Velonasaur - Regular
- Woolly Rhino - Superior
- Yutyrannus - Extraordinary
Exploits
- Fixed exploit related to water well
- Fixed exploit related to Titan downloads
- Fixed exploit related to Velonasaurs
- Fixed exploit related to Platform Saddles
Crashes
- Fixed crash related to shoulder pets
- Fixed crash related to Taxidermy
Managarmr
- Fixed issue with Managarmr breath causing flyers to teleport
- Fixed Managarmr's forward dash not triggering consistently when spamming it
- When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second
- Character frozen visual effect should change more smoothly
- A player frozen either standing, crouching, or prone can no longer change that state
- Duration of frozen for player characters is now a function of health and armor rating
- Duration of frozen for player characters is significantly reduced overall
- Cheat spawning a dino should no longer cause you to get stuck on that dino - if it dies while being frozen by Managarmar Ice breath
- Reduced Managarmr ice breath damage ~25%
- Added new freeze immune icon
Environments
- Fixed buildable space outside of bounds
- Fixed multiple holes and meshing locations
- Moved Desert Titan player spawn point to an area inside the structure prevention zone
- Fixed climbable trees in Extinction
Kairuku
- Base affinity increased by 30% now that it has a preferred kibble
Ice Wyverns
- Fixed creature icon being blank
Item Stacks
- Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat
Giganotosaurus
- Increased damage required to enrage a giga by 55%
Corrupted Heart
- Fixed item to use correct icon
Mind Wipe
- Characters can be respeced once every 24 hours
UI
- Improved search filtering on inventory and crafting menus
Elevators
- Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood
v292.103
- Fix for unharvestable Trike
- Disabled follow on creatures when release from cryopod
v292.100
Valentines Day Event!
- Auto Activates from 2/12 - 2/18 for non-TCs
- Run with ActiveEvent=vday to toggle manually
Event Rates:
- 2x Mating/Mate boost Range
- 3x Mating Speed/Mating Recovery
- 3x Baby/Egg Maturation Speed
- 1/3rd Baby Food Consumption
Event Details:
- Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
- When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:
- Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
- Valentines Candy: Random dino colors
Managarmr
- Fix bug causing Managarmr to die randomly
- Potential fix for client crash
- Ice breath is no longer stopped by a Dino Leash
- Potential fix for Managarmrs floating away
- Whistle Stop and Whistle Follow will interrupt the current ability
- Increased time between freeze buffs
- Ice breath freeze amount is now more significantly reduced by distance
- Clamped forward dash movement to horizontal plane
Cryopods
- Now show gender in the tooltip
- Tribe log displays the name of the cryopod owner who's cryopod broke
- Fix for dino owner not transfering when stealing a cryopod with a dino in it
Trike
- Fixed infinite trike ramming bug
Movement
- Fix for players getting stuck when walking off foundations
Bear Traps
Bear traps are now placeable again!
Tek Dinos
- Now drop electronics/metal as intended
Exploits
- Fix exploit related to Tek Sword
Desert Titan
- Reduced tamed Desert Titan total hp by 1/3
Item Stack Config
- Only apply the global multiplier ItemStackSizeMultiplier to items that are intended to stack. This doesn't affect ConfigOverrideItemMaxQuantity entries.
Scorched Earth
- Removed the Ruins of Nosti gate
Extinction
- Fixed a meshing location
- Reduced shadow cost of some meshes
- Defenders are harvestable for light robotic materials
The Center
- Fix exploit related to Rafts
291.102
- Enable Mating Option
- Disable mating on dinos by default (not retroactive)
- Fix bug that caused the UI to improperly reflect mating state
v291.100
Managarmr
- Ice Breath damage is now scaled by distance to the target
- Improvements to situations where Managarmrs float away
- Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
- Reduced Ice Breath freeze amount
- Increased time between Freeze Debuffs
Exploits
- Fix for exploit related to Rafts
- Fix for exploit related to Tek Gloves
- Fix for exploit related to Owl and babies
- Fix for exploit related to Owl
- Fix for exploit related to Desert Titan lightning
Extinction
- Environment memory improvements
- SM4 rendering improvements
Ice Titan
- Have Ice Titan consider more targets as a leapable-enemy
Desert Titan
- Fix Desert Titan sometimes freezing/refusing to move during boss fight
- Fix Desert Titan occassionaly flying out of world bounds
- Untamed Desert Titan ground targeted lightning attack will now have a variable delay
- Removed Burning debuff that the lightning field puts on enemies
Titans
Reduced damage to structures from melee attacks
Mating
- Added "Enable Mating" under Behavior dial on Dinos
- Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"
UI
- Move chatbox down to lower left corner
Inventory
- Increase Bullet/Arrow stack size to 100 (from 50).
Turrets
- Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)
Tribes
- Finish increasing tribe group rank limit from 5 to 10
- A player can not accept alliance invites unless they are tribe admin
- Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.
Cryopod
- Tooltips now contain the stats of the dino
- Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
- Baby aging is paused while in a Cryopod
- Baby imprinting is paused while in a Cryopod
- Baby gestation is aborted when entering a Cryopod
Air Conditioner
- Reduced Air Conditioning SFX radius
Plant Y
- No longer affects Quetz and Karkinos
Plant Z
- Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds
Megalania
- Halve torpidity decrease rate
Bola
- You can now struggle to get out of bola faster
Experimental
- Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
- Added [/script/shootergame.shootergamemode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis
Mesh Memory Optimizations
- Doedicurus
- Parasaur Saddle
- Rex Saddle
- Sauropod Saddle
- Various Particle Meshes
Particle Memory Optimizations
- Dino Leash
v289.101
- Fixed items not displaying in ARK data (uploading/downloading/transferring)
Server Version: 289.100
Managarmr
- Structures now block dive damage
- Fixed issue with dive damage not being reduced by armor
- Ice breath should no longer go through Managarmr when aiming backwards and aiming for the opposite side
Exploits
- Fix for exploit involving chairs
- Fix for exploit involving ladders
- Fix for exploit involving Tapejara
- Fix for exploit involving Crab
C4
- Can no longer place C4 on platform saddles
Tek Bridge
- Fixed issue with placement where bridge incorrectly identified other structures as enemy structures
Terminal
- Fix for players getting disconnected when accessing a terminal with too much in their tribute inventory (achievement rewards)
Turrets
- Fix turret damage calculation so that damage is consistent at low framerate
Spyglass
- Can now press N to turn on crosshair while equipped
Keybinding
- Adding whistle land flyers command into the keybindings options so that it can be bound
Server Stability
- Fix for rare crash
Orbital Supply Drop
- Fix for some corrupt dinos being stuck in attack in place after the crate is completed/destroyed
Scout
- Fix Scout being destroyed by your own turret on spawn
Velonasaur
- Breath FX appears when Velonasaur is on low stamina only
Mek
- Enabled hit pause on low fps swings
- Fix for Meks consuming Element Dust
Titans
- Improved placement of health bar for Ice and Forest titans
- Saddle physics improvements
Chat
- Fix formatting of Names with embedded URLs
CryoPod
- Improved tribe log report
Extinction
- Fix for Ascension skipping cinematics for saved games
- Fixed spawning below world in Crater Forest
- Fix for dome transition issue on reload
- Plugged numerous map holes
- Updated Forbidden Zone spawners
- Structure prevention volume updated to allow building in the City Trench eastern sewer pipe/building.
- Prevented flyers in Desert Cave
- Floating foliage removed
- Fixed multiple places where players could get stuck
- Fixed erroneous Wasteland debuffs
- Updated several placements of kill barriers
- Fixed erroneous undermesh teleport spots
- Removed unnecessary meshes under Crater Forest
Scorched Earth
- Fixed multiple map holes
The Island
- Fixed a map hole
Mesh Memory Optimizations for:
- Titanomyrma (both crawling and flying versions)
- Arkaeology Soil Pile
- Smoke Grenade
- Basilisk
- Bear Trap
- Hide Shirt
- Wooden Cage
- Carno Saddle
- Chemistry Bench
- Chitin Boots
- Chitin Gloves
- Chitin Pants
- Chitin Shirt
- Cluster Grenade
- Campfire
- Corrupt Pants
- Crossbow
- Doedicurus Saddle
- Ichthyosaurus Saddle
- Meganeura
- Dropped Torch
- Dung Beetle
- Extinction - Ascension Props
- Extinction - Crater Forest Element Column
- Extinction - Crater Forest Butte
- Extinction - Crater Terrain
- Extinction - Desert Butte
- Extinction - Element Vein Ribbon
- Extinction - Forbidden Zone Tendrils
- Extinction - Iceland Glaciers
- Extinction - Iceland Mountain Peaks
- Extinction - Sinkhole
- Extinction - Snow Cave Rock
- Extinction - Sulfur Pools
- Extinction - Wasteland Rocks
- Raft
- Glowstick
- King Titan Trophy Head
- Hide Boots
- Hide Gloves
- Hide Pants
- Mammoth Saddle
- Megalodon Saddle
- Metal Roof
- Orbital Supply Drop
- Parachute Harness
- Parasaur Saddle
- Phiomia Saddle
- Ragnarok - Wooden Roof
- Raptor
- Rex
- Bronto
- Shotgun
- Scout Remote
- Scorched Torch Skin
- Slingshot
- Sloped Thatch Roof
- Sloped Thatch Wall
- Sloped Wooden Wall
- Spear
- Plant Species X
- Stone Pick
- Stego
- Taxidermy Platform Large
- Taxidermy Platform Small
- Tek Shield Generator
- The Center - Ocean Trench Biolum Vine
- The Island - Alien Tech Column
- The Island - Element Column
- The Island - Ice Caves
- The Island - Icicle Wall
- The Island - Redwood Fallen
- The Island - Tek Runes
- The Island - Underwater Canyon
- The Island - Coral Reef
- The Island - Rock Formation
- The Island - Biolum Vine
- Therizino Saddle
- Torch
- Trike
- Carbonemys Saddle
- Default Survivior Clothing
- Wooden Pillar
- Wooden Roof
- Zipline Harness
288.114
Element Veins
- Fix for bug in cleanup
Winter Wonderland
- Tweak to GachaClaus loot
288.113
Winter Wonderland!
- Raptor Claus
- Flies over any map between 0am and 2am in-game (with event enabled)
- Drops Holiday Gifts
- Gacha Claus
- Spawns where you'd find Parasaurs on all maps
- Has holiday colors and wears a Santa Hat
- Cannot be tamed
- Doesn't like being near other wild dinos
- Accepts Coal
* Gives Holiday Items in return
* Drops Dino Candy
* Feed this to a tamed dino for a strange effect
- Accepts Mistletoe
* Gives Items in return
- Colorization
- 20% of wild dinos will spawn with Holiday colors
- Uses the ActiveEvent system
- ActiveEvent=WinterWonderland
- Cleans up after ActiveEvent is reset
- Auto applies to all non-TC sessions from 12/18-1/7 (UTC)
- Run with ActiveEvent=None to disable
Extinction
- Fix for King Titan environmental effects starting again after boss despawned
- Fix for other bosses interrupting King Titan environmental effects
- Cave entrance cooldown display bug fix
- Increased radius of city meteor shield
- Improvements to dome shaders
- Reduced meteor impact damage to 750
- Improvements to height fog in desert biome
Titans
- Increased Mek sword damage to tamed titans approximately 9x
- Increased Mek pistol damage to tamed titans approximately 3x
- Increased turret damage multipliers to tamed Titans
- Changes to Titan downloading
- Titan is disabled for 15m after download
- Titan takes increased damage during this time
- Increased Titan download cooldown to 6+ hours
- Fix typo in vertical Can't Damage message
Orbital Supply Drop
- Buffed Legendary Drops in difficulty and quality of loot
- Can now be claimed by a tribe in PVE
- Only that tribe can disable shield, eject items, gather loot
- Fixed bug that eventually only allowed 1 event at a time in a session
- Improvements to shield behavior on low FPS servers
- Improvements to attacker pathing and behavior
- Legendary crates must be completed to wave 7 to eject items
Element Vein
- Can now be claimed by a tribe in PvE
- Only that tribe can harvest element
- Fixed bug that eventually only allowed 1 event at a time in a session
- Improvements to attacker pathing and behavior
Desert Titan
- Increased damage when it strikes itself with lightning
- Improvements to Desert Titan follow to address flying away
- Fix for flocks not defending properly
- Improvements to tail attack accuracy
- Made tail attack damage consistent
- Disabled cryoing the flock
- Fixed encumbered movement when walking on a Desert Titan
Dropped Items
- Improvements to dropped item interpolation on low fps servers (less poking -through ground)
- Prevented dropped items from falling through structures on load
- Prevented dropped items from ghosting through structures if thrown close to them
Eggs
- Improvements to egg interpolation on low fps servers (less poking through ground)
- Prevented eggs from falling through structures on load
- Prevented eggs from ghosting through structures if thrown close to them
- Fix for invisible Rock Drake and Wyvern eggs
Velonasaur
- Increased accuracy of AOE attack
- Reduced AOE damage to compensate for increased accuracy
- Wild Velonasaurs will no longer shoot for too long
- Fix for Wild Velonasaurs not doing damage in PvE
- Improvements to desyncs between spines and damage
- Reduced hovering when walking
- AOE attack will no longer loot victims
Managarmr
- Fixed anim bug related to Ice Breath
- Fixes for several orientation desyncs
- Fixes for desyncs when moving on low fps server
- Minor buff to landing damage
- Improvements to ice breath targeting
- Added message when you are unable to dive
- Slowed down baby Managarmrs
Enforcer
- Fixed instances where Enforcer could teleport to a non-existant wall
- Fixed instances where it could jump back to its last jump position
Scout
- Improved Scout tagging accuracy
- Improvements to player inspection mechanic
- Scout will now show floating damage text when damaged
Item Balloon
- Fixed instances of it not going to the correct destination
- Fix for cases where balloons didn't explode after landing
- Improvements to weight calculation
Gacha
- Fix for unclamped loot quality
- Fix for incorrect UI when taming is interrupted
Ice Titan
- Fix for broken dino animations related to Ice Breath
- Increased collision radius for shoulder Corruption
Flyers
- Improved flyer following when in water
- Added Whistle Land Flyer command
- Commands a flyer to land nearby
Crash
Fix low frequency crash
Manticore
- Improvements to landing logic
Performance
- Improvements to server performance
Map Markers
- Add support for decimal values
Snow Owl
- Slowed down baby food consumption rate
Daedon
- Disable healing when frozen
v287.124
- Fixed exploit related to structure pickup
-
- Similar Topics
- Replies
- Views
- Last post
-
- 5 Replies
- 775 Views
-
Last post by kurogami
-
- 1 Replies
- 352 Views
-
Last post by crackhub213
-
- 0 Replies
- 338 Views
-
Last post by crackhub213
-
- 1 Replies
- 812 Views
-
Last post by ADMIN