[Linux][IN DEV] Caves of Qud GOG
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[Linux][IN DEV] Caves of Qud GOG
Caves of Qud v2_0_206_72_72266 GOG
Support the software developers. If you like this game, BUY IT!
- Nighted
- Спонсор
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[Linux] [IN DEV] Caves of Qud GOG
Caves Of Qud 2.0.203.41 (Linux) (56311) GOG
Files supplied by: sammuggleton
Files supplied by: sammuggleton
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck!
Torrminatorr IRC: irc.zeronode.net/torrminatorr -or- KiwiIRC
Torrminatorr IRC: irc.zeronode.net/torrminatorr -or- KiwiIRC
- SumTingWong
- Changelogger
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[Linux] [IN DEV] Caves of Qud GOG
ChangeLog
► Caves Of Qud • 03/22/2024
ChangeLog from Steam
Feature Friday - March 22, 2024
Added new visual effects to throwing axes and geomagnetic discs.
206.70
• Added new visual effects to throwing axes and geomagnetic discs.
• Poison-tipped spears are now thrown with the pointy end towards the target.
• Throwing axes are now categorized under Thrown Weapons.
• You are no longer required to die permanently in order to unlock the achievement 'Jeweled Dusk'.
• Motorized treads can no longer rust.
• There's now a popup message when you or a companion has a stat drained by a creature for the first time.
• Fixed a bug that occasionally prevented popups from being displayed when equipment was removed by a pulse field magnet.
• Fixed a messaging oddity when losing the use of dependent limbs, such as hands.
• Fixed a bug that caused trails on thrown items to render over their sprite.
• Fixed a bug that caused your average armor to not be recalculated when regenerating limbs.
• Fixed a bug that caused dismembered limbs of named creatures to be referred to with an article.
• Fixed a bug that caused dismembered limbs to not inherit the article of the creature they were dismembered from.
• Fixed a bug that caused the "worn around wings" slot to lose its name after eating the Cloaca Surprise.
• Fixed a bug that caused you to permanently lose your beak after eating the Cloaca Surprise.
• Fixed a bug that caused your disguise to disappear in completely dark areas.
• Fixed a bug that caused graffiti to sometimes not change the foreground color of a tile.
• [modding] Added several configurable parameters to throwing visual effects: e.g. speed, arc, rotation, trail, color, etc.
• [modding] The ending transparency of projectile trails can now be set with a full-length RGBA value, e.g. '#77bfcf60'.
• [modding] Fixed a bug that caused transparency on custom projectile trails to be overriden.
Feature Friday - March 22, 2024
Added new visual effects to throwing axes and geomagnetic discs.
206.70
• Added new visual effects to throwing axes and geomagnetic discs.
• Poison-tipped spears are now thrown with the pointy end towards the target.
• Throwing axes are now categorized under Thrown Weapons.
• You are no longer required to die permanently in order to unlock the achievement 'Jeweled Dusk'.
• Motorized treads can no longer rust.
• There's now a popup message when you or a companion has a stat drained by a creature for the first time.
• Fixed a bug that occasionally prevented popups from being displayed when equipment was removed by a pulse field magnet.
• Fixed a messaging oddity when losing the use of dependent limbs, such as hands.
• Fixed a bug that caused trails on thrown items to render over their sprite.
• Fixed a bug that caused your average armor to not be recalculated when regenerating limbs.
• Fixed a bug that caused dismembered limbs of named creatures to be referred to with an article.
• Fixed a bug that caused dismembered limbs to not inherit the article of the creature they were dismembered from.
• Fixed a bug that caused the "worn around wings" slot to lose its name after eating the Cloaca Surprise.
• Fixed a bug that caused you to permanently lose your beak after eating the Cloaca Surprise.
• Fixed a bug that caused your disguise to disappear in completely dark areas.
• Fixed a bug that caused graffiti to sometimes not change the foreground color of a tile.
• [modding] Added several configurable parameters to throwing visual effects: e.g. speed, arc, rotation, trail, color, etc.
• [modding] The ending transparency of projectile trails can now be set with a full-length RGBA value, e.g. '#77bfcf60'.
• [modding] Fixed a bug that caused transparency on custom projectile trails to be overriden.
- ADMIN
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- Posts: 6152
- Joined: 18 Feb 2015, 15:06
- Location: из будущего
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- Has thanked: 10074 times
- Been thanked: 33437 times
[Linux][IN DEV] Caves of Qud GOG
main post updated to 2_0_206_72_72266
Support the software developers. If you like this game, BUY IT!
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