► X64
► X86
► Patchnotes
Weekly Patch 9
20 JULY - THE REEF KING
Hey guys,
Another week is behind us and that means another patch. It’s the smallest one yet, and there are some of you who noticed our patches have been getting smaller. This is mainly due to the fact that we are preparing to bring Last Encounter onto more platforms and this is something we are currently investing a lot of our time and resources into.
Still, this doesn’t mean we’ll stop patching and improving the game, it just means it’ll take some more time until we can focus on adding actual content to the game.
Be patient and thank you for the support.
Check out what we did in the meantime:
Random Fixes and Improvements
Updated lobby and tutorial scene 3D models
Updated pause menu
Fix pause menu controller display
Weekly Patch 8
13 JULY - THE REEF KING
Hello boys and girls.
It’s Friday, it’s time to get wrecked!
… And then rebooted and our consciousness transferred into an empty, synthetic shell of a body in order to start fresh again on Monday. The usual stuff…
This week we were busy with some other things as well but as for this patch you can check out what we did below.
Technical Issues
Fixed gameplay settings saving
Fixed tutorial enemy graphics and effects
Balance
Balanced Blue enemy health and damage
Swag Fixes
Remastered home base and tutorial scenes in 3D, improving performance
Improved lobby collision
20 JULY - THE REEF KING
Hey guys,
Another week is behind us and that means another patch. It’s the smallest one yet, and there are some of you who noticed our patches have been getting smaller. This is mainly due to the fact that we are preparing to bring Last Encounter onto more platforms and this is something we are currently investing a lot of our time and resources into.
Still, this doesn’t mean we’ll stop patching and improving the game, it just means it’ll take some more time until we can focus on adding actual content to the game.
Be patient and thank you for the support.
Check out what we did in the meantime:
Random Fixes and Improvements
Updated lobby and tutorial scene 3D models
Updated pause menu
Fix pause menu controller display
Weekly Patch 8
13 JULY - THE REEF KING
Hello boys and girls.
It’s Friday, it’s time to get wrecked!
… And then rebooted and our consciousness transferred into an empty, synthetic shell of a body in order to start fresh again on Monday. The usual stuff…
This week we were busy with some other things as well but as for this patch you can check out what we did below.
Technical Issues
Fixed gameplay settings saving
Fixed tutorial enemy graphics and effects
Balance
Balanced Blue enemy health and damage
Swag Fixes
Remastered home base and tutorial scenes in 3D, improving performance
Improved lobby collision