Astral Terra [Steam Early Access] (SG)

Post Reply
chekov
Спонсор
Спонсор
Posts: 274
Joined: 10 Dec 2015, 00:17
Has thanked: 35 times
Been thanked: 200 times

Astral Terra [Steam Early Access] (SG)

Post by chekov »

Astral Terra v0.2.6b [Steam Early Access] (SG)
Image

Code: Select all

http://clicknupload.me/ttlvgrjo50ar
0.2.6b
- Fixed issue with screen resolution UI where some resolutions could not be selected. All available resolutions should work now.
- Removed Motion Blur.
- Changed the way ores are removed. Now rock is destroyed instantly on last harvest and new particle effect happens. New resource stack indication coming soon.
- Removed land from being drawn on the mini-map. Icons still show. Players should see a gain of 5-10+ fps.

Unlimited Terraforming and Building in your own Procedurally Generated
Smooth Voxel World.

Explore, Adventure, Craft, Build, Survive. How will you shape your world?

Astral Terra is a fantasy-themed sandbox world-crafting game for PC with RPG and survival elements. Set in a beautiful smooth voxel world that’s generated on the fly and completely editable, no two players will have the same experience, as everything from the skills you learn to the world you play in is fully unique and customizable. Explore the endless realm of the Fae Sanctum as a Planar Warden and pick out a piece of land to build your fortress via your unlimited power to terraform and build. Gather resources for crafting and building or just explore the various biomes for the sake of discovery. From character progression with abilities and powers, to the terrains and the environments, everything is procedural and editable! Shape your world and your character the way YOU desire! Feel free to play alone by setting your world to private, or join friends to collaborate. Astral Terra has automatic online hosting of your world with no external server setup, with options for worlds to be public, passworded or private.

CORE FEATURES
Play Your Way! Shape Your World! No starting Archetypes – your character, a Planar Warden, grows the way you want them based on your choices(skills) and discoveries(items). Pick from 3 starting races: The Fae, Dark Elf, or Dwarf for character races.

Unlimited Terraforming. You have lots of choices for editing your environment using the Kinumon Astra(Magic Cube). The tool is one of your core world powers so gathering materials is not needed. Add or remove land, change textures and more. No restrictions on terraforming.

Unlimited Build Tools. You can build using multiple shapes, materials & prefabs. The tool is one of your core world powers so gathering materials is not needed. No grinding required.

Next Gen Dynamically Generated Worlds-With a robust modern smooth voxel system, our worlds are generated on the fly every time a player starts a new game (or load up your saved world that you already worked on). Simply put in a seed and see a new world every time!

Discovery & Adventure-Unlock the mysteries of the world through exploration and discovery. Explore underground caves & find rare minerals for crafting.

Mining & Crafting-Gather ingredients & resources from combat drops OR from mining your land to build new weapons and items. Check our wiki for more details.

Skills & XP-Gain XP through combat, harvesting & exploration. Choose skills based on the type of player you want to be. Check our wiki for more detailed spell listings (basic powers and spell tomes available at launch, new advanced skill system coming soon).

Survival & Combat-Fight and kill aggressive mobs that also want to kill you. (bloodfiends and grottonoids in caves so far - more coming).

Solo & Coop-Play alone or Invite friends to join your world or travel to other players worlds with the in-game server browser. Sign in, make a character, host your game. Your friends will see your game and can join you – all done seamlessly without third party software (online private and public mode, single player coming soon). Online play is set to a current limit of 10 players per room/world.

STATE OF THE GAME
For most features, we now have the core implemented, these systems just need to be extended upon.

In Early Access Build:
Terraforming and Terrain Editing Tools (Building, Digging)
Dynamic World Generation(with Seeds)
3 different Biomes for the starting Fae Sanctum plane
Day/Night Cycle
Resource Harvesting
Simple Crafting System
Interactive Cascading Water, Waterfalls, Rivers, Oceans
Underground Cave System
Basic Combat, Weapons & Spell Casting
Wildlife/Animals
World/Home items to place
Player Built Housing
3 Starting races with 2 sexes for each race(male or female; Fae, Dark Elf, or Dwarf)
Attributes and XP
Some Survival System Components(hunger/stamina)
Aggressive Mobs in caves(Bloodfiends & Grottonoids so far - more coming)
Multiplayer(cloud hosted, room based MP with up to 10 players per room)
Single Player Online Mode(no offline Single Player - start a room and set to Private for single player)

Coming:
More items to craft
More advanced Combat and Skills
Multiple armor types
Additional Character Races(Human, Elemental)
Travel to other planes(Fae Sanctum is the starting plane and there are 3 different biomes within the first starter plane). Shadow plane(already in prototype), then the elemental planes will be next.
Character Customization-Changing hair, body type, etc
Starter Missions
PVP
Dungeons and quests
MOB Factions(friend or foe) and Rewards

STORY
[1 THE BEGINNING]

In the beginning there was the formless warm gray.
There was neither light nor darkness, nor form nor striving.
Yet in time, there was the slightest movement in the gray.
So slowly at first, that none might notice, even had there been one to watch.
Over eons of uncounted time, the gray gathered itself in a single place.
A thing like a smooth gray egg coalesced, then shrunk and contracted until in an explosive burst,
The Two were born: One of Light, the Other of Darkness.
The Great Lovers, Lakana the White, Goddess of Light and Order, and
Visaku the Black, God of Darkness and Chaos, blossomed forth into the universe.

[2 THE FIRST CHILDREN]
In the fullness of time, the Two begat the First Children. The Firstborn was enigmatic.
They named him Davanu, and tall and proud,
Crowned with mighty horns and lusting always for power.
Red is his color.
Next in their line was Da’lea the Green, joyful and merciful,
Prone to rapid change in mood, but mighty in her generosity and mirth.
Finally, in a pregnancy that nearly killed Lakana were born the Four:
Ravanyx the Golden, fiery in both temperament and appearance;
Vaya the color of Sky, fast and effortless in motion, controlled by none;
Nitluru the Brown, dwarfed and sturdy, slow to anger, but mighty in wrath;
And Tagaryl, green like the Sea, cold and deep, filled with secrets...
Post Reply
  • Similar Topics
    Replies
    Views
    Last post