Tacoma GOG

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vastyr
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Tacoma GOG

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Tacoma

Genre: Adventure - FPP - Narrative
Works on: Windows (7, 8, 10)
Languages: Audio and text: English. Text only: Português do Brasil, Deutsch, español, français, 日本語, 한국어, русский
Features: single-player
Released: August 2, 2017
Size: 2.2 GB
Company: Fullbright / Fullbright
Rating: PEGI Rating: 12+
Installer version: 09022019_(32198)
Store page: https://www.gog.com/game/tacoma

About: The Venturis Corporation wants their AI back. That's where you come in.

Tacoma is a narrative adventure set aboard a high-tech space station in the year 2088. As you go about
your mission, you'll explore every detail of how the station's crew lived and worked, finding the clues that
add up to a gripping story of trust, fear, and resolve in the face of disaster.

At the heart of Tacoma is the facility's digital surveillance system, which has captured 3D recordings of
pivotal moments in the crew's life on the station. As you explore, echoes of these captured moments
surround you. You'll use your ability to rewind, fast-forward, and move through the physical space of
these complex, interwoven scenes to examine events from every angle, reconstructing the multi-layered
narrative as you explore.

Tacoma is the next game from the creators of Gone Home, and carries on that tradition of detailed,
immersive, and powerful storytelling, while pulling players deeper into the narrative than ever before.

● A Richly Layered Story Experience: Six crewmembers lived and worked on space station Tacoma,
forming relationships, experiencing love and loss, and facing crisis together. Discover not just what
happened to these people, but what makes them who they are, through your role as an interactive
investigator. The story is told through a series of fully voiced and animated interactive AR scenes,
immersing you in the events on Tacoma.
● A Groundbreaking Multi-Path Story System: In each section of the station, you are surrounded by
digital representations of crewmembers following their own parallel story threads that diverge,
recombine, and split off again. Rewind, fast-forward, and move through these scenes' chronologies
as they swirl around you. Your interactive tools allow you to discover the tightly-knotted narrative
from every angle, and in every detail.
● A Deeply Interactive Gameworld: Explore Tacoma Station both physically and digitally. Unlock doors
and drawers to find meaningful objects, notes, and physical artifacts, while simultaneously exploring
extensive records of the crew's digital communications and personal thoughts. Every facet of the
crew's experience on Tacoma is part of your investigation.
● A Vision of the Future: Experience life in the year 2088. Discover a rich fictional universe that depicts
humanity's expansion into low-Earth orbit and beyond. A deeply-imagined speculative vision of the
near future from the award-winning story team behind Gone Home and BioShock 2: Minerva's Den.
● A Compact Narrative Experience: Tacoma is estimated to take around 2 to 5 hours to complete. How
deep you dig and how much detail you find is up to you. Tacoma is a non-combat, non-puzzle-focused
game. The details of the story and gameworld are there for you to discover at your own pace.
► System requirements
Minimum system requirements - Windows: OS: Windows 7 or higher, 64-bit
Processor: 1.6ghz Intel i5-equivalent processor or higher
Memory: 4 GB RAM
Graphics: Onboard or dedicated graphics accelerator with 1GB+ of video RAM
DirectX: Version 11
Storage: 11 GB available space
Mouse, Keyboard

Recommended system requirements - Windows: OS: Windows 7 or higher, 64-bit
Processor: 2.9ghz Intel i7-equivalent processor or higher
Memory: 8 GB RAM
Graphics: Dedicated graphics accelerator with 2GB+ of dedicated video RAM
DirectX: Version 11
Storage: 11 GB available space
Additional Notes: Runs best installed on a SSD
► ChangeLog
Patch 09022019 (05 September 2019)

PS4 controller input now correctly recognized
Game correctly detects and displays the chosen monitor's native resolution on first launch after fresh install, and when switching displays
Options menu UI consistency tweaks
Multiple displays in Options menu are listed starting at '1' instead of '0'
Now possible to earn Master of Unlocking Steam Achievement when opening Drone Bay door from the 'wrong' side
Incorrect pronoun use in Spanish translation of news article in Sareh's quarters has been fixed
Updated timestamp for one of the AR scenes in ODIN’s room (“entering the chamber”) should now be 14 hours ago to match with the subsequent scene.

Commentary Mode Update (16 May 2018)
We added in a brand new COMMENTARY MODE! Tacoma now includes over 2 hours of audio commentary from the designers, writers, artists, programmers and more who brought Tacoma to life. There’s details shared and secrets spilled about the game development process and our thinking on Tacoma’s characters and fictional world--so come along with us and click these shiny icons that are now appearing all over Tacoma Station!

Patch 2 (14 December 2017)
Fixed an issue where Graphics Options were sometimes not applied as intended.
Improved gamepad recognition and support
Minor interface improvements (accepting d-pad input for navigating options menus and other minor tweaks)
Major update: added Simplified Chinese and Italian to list of localized languages!

--------------------------------

Patch 1 (03 October 2017)
Updates to localization for accuracy, particularly for tutorial key bindings.
Hair band in Sareh's locker now properly labeled as a hair band. (Note: has nothing to do with the 1980s.)
Various small fixes to in-game text formatting.
Small fixes to in-game tutorials (text and behavior; rebound keys should display, and tutorial option should save properly).
Items should no longer fall through the floor on subsequent reloads into gravitized wings.
Improved collision in a few areas to smooth player motion.
Mechanical Engineering door should no longer be locked if the player backtracks.
Resolution resets should no longer occur inappropriately when in Windowed mode on Windows.
Returning from the Biomedical wing and having the skull appear in-hand should only occur the first time (if left behind in Hub); skull can also be carried back to Biomedical should the player so desire.
Occupied locations for putting items back in place should no longer prompt the user.
Overlay text for in-world writing appears at the proper time when the option is toggled.
Player does not lose camera movement from initial animation when pressing a key/button.
Loading a save game while an AR desktop is open will now properly allow the player to crouch.
End credits display properly in 21:9 screen resolution
Darts are properly saved and loaded.
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vastyr
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Tacoma GOG

Post by vastyr »

Update!
  • added full installer, v09022019_(32198).
  • updated ChangeLog.
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