Cook, Serve, Delicious! 2!! + Soundtrack GOG

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Cook, Serve, Delicious! 2!! + Soundtrack GOG

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Cook, Serve, Delicious! 2!!

Genre: Simulation - Action - Managerial
Works on: Windows (7, 8, 10)
Languages: Audio and text: English
Features: Single-Player
Released: September 14, 2017
Size: 0.9 MB
Company: Vertigo Gaming Inc. / Vertigo Gaming Inc.
Installer version: 2.6.000m1.1_(27724)
Store page: https://www.gog.com/game/cook_serve_delicious_2

About:
Image
Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games
that gives players complete control on how they want to build their restaurant.

The game starts like any other morning at SherriSoda Tower as you take the elevator up to open Cook,
Serve, Delicious!, a platinum star restaurant that was surging in popularity thanks to your amazing chef
and management skills. Just then, a swarm of police surround SherriSoda Tower. It seems the SherriSoda
head executives were secretly stealing funds from the company at the same time they were incurring a
staggering amount of debt, draining the accounts of the tower and several of the businesses inside of it,
including CSD. Just like that, the tower was closed and put up for federal auction, including everything
inside of it. It was all over… the Cook, Serve, Delicious! restaurant was no more.

Angry but determined to rebuild, you’ve scrounged up all of your personal life’s savings and bought
commercial space inside the Teragon Supertower, the largest skyscraper in the city. It’s here that you
will start a brand new Cook, Serve, Delicious! restaurant, build it back to its former glory, and rebuild
your legacy as the best chef in the world.

● A 60+ hour experience as you build your restaurant from a roach infested eatery to a World Class
Platinum Star experience by either running your own restaurant or branching out as a chef for hire,
where you take jobs within the tower and various restaurants as you gain experience with the large
array of foods, which spans 350+ levels across 30 restaurants!
● Several modes including Classic Mode that brings back the classic gameplay of the original, Stress
mode that instantly rockets the difficulty to the highest setting, and Zen mode, which allows you to
take it easy and relaxes many of the stressful elements to provide an easy day of cooking.
● All new gameplay features and additions, with a greater flexibility of difficulty for those who like
it casual or insanely difficult.
● Over 180 foods, sides, drinks and desserts to choose from, a staggering increase from the 30 foods
in the original game.
● New local co-op mode! The all new split screen co-op feature allows you to play through the entire
game with two players, with the ability for players to drop in and out during your progress within the
game.
● Tons of lore including an email system with over 600 emails, unlockable secrets, and tons more!
● Unlock over 1,000 restaurant objects and design your restaurant however you'd like with the Designer
mode.
● All new 1080p native/60fps code.

Image
Included goodies: soundtrack (MP3) + soundtrack (FLAC)
Store page: https://www.gog.com/game/cook_serve_del ... soundtrack

About: Another fantastic original soundtrack by Jonathan Geer created for Cook, Serve, Delicious! 2!!
Chop up some delicious meals to the tunes of CSD 2. Includes high quality MP3 and FLAC versions.
► Track List
1. Cook, Serve, Delicious! 2!! Main Theme 00:56
2. Main Menu F 02:03
3. Aprons On 01:28
4. Sausage Slice 01:36
5. Hot Buttered Biscuits 01:07
6. Churn and Burn 01:31
7. Main Menu A 01:42
8. Dinner Murder Mystery 01:39
9. The Big Pretzel 01:06
10. Bread Rising 01:58
11. Appetizers 01:05
12. Restaurant Designer A 02:10
13. Cheese Block 01:34
14. A Dash of Sugar 01:25
15. Bad Service! (extended) 00:56
16. Cool Deli Meats 01:57
17. Chimichangas 01:05
18. Cold Kitchen Nights 01:30
19. Great Service! (extended) 02:08
20. Eight Bits of Delicious 01:33
21. Cafe Detroit 01:55
22. Dinner Rush! 01:08
23. Pocket Full of Spice 01:51
24. Pig's Blood Cake 01:08
25. Main Menu B 02:03
26. Lost Recipes 02:00
27. Quick Chef Steps (unused) 01:05
28. Bayou Gumbo 01:58
29. Mixer Bowl 01:06
30. Main Menu E 02:56
31. Head Chef Someday 01:42
32. A Side of Beef 01:10
33. Chef School 01:49
34. Restaurant Designer B 02:26
35. Sizzlin' Fajitas 01:44
36. New Orleans Alleys 01:07
37. Main Menu C 01:47
38. Mashed Potato 01:46
39. Super Rush Hour B 01:06
40. Main Menu D 02:00
41. Swamp Cake 01:32
42. One Last Table 01:08
43. Slice and Dice 01:06
44. Super Rush Hour A 01:04
45. Cook, Serve, Delicious! 2!! Sexy Theme 00:46
46. Bad Service! 00:08
47. Level Up! 00:06
48. Great Service! 00:05
49. Restaurant Up! 00:08
50. Food Unlocked! 00:07
51. Perfect Day! 00:07
52. Unlock A 00:05
53. Unlock B 00:06
54. Unlock C 00:06
55. Unlock D 00:06
► System requirements
Minimum system requirements - Windows: 7 / 8.1 / 10
Memory: 2 GB RAM
Graphics: 128MB Graphics card or greater
Storage: 150 MB available space
Mouse & keyboard
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Cook, Serve, Delicious! 2!! + Soundtrack GOG

Post by vastyr »

Update!
  • added latest version, 2.0.002_(21669).
  • updated ChangeLog.
► ChangeLog
Update 2.6.000m1.1 (01 March 2019)
Hey y'all! I've released yet another update for CSD 2 for Win/Mac/Linux that is a bit different in that it focuses on graphical improvements and performance.

First off, you should see improvements across the board in terms of framerate. I've also improved several graphical assets that were overly blurry in previous updates.

Secondly if you're running an ATI card and have experienced issues when running the game on Ultra settings, try the new option under Graphics called "Alternate Rendering" that renders the game in a cleaner way, which should clear up the artifacting issues. (This is worth toggling on to see if that helps clear up any remaining framerate issues you might have as well).

This also brings the game in sync with the console versions, which lead to some improvements with the engine that resulted in this patch! By the way, did you know the game is available on PS4, and is coming soon to Nintendo Switch and Xbox One? For more details be sure to subscribe to our newsletter!

http://www.vertigogaming.net/main/newsletter/

If you have any issues with this patch, be sure to let me know, and as always you can roll back to the previous update via GOG Galaxy.

Thanks again y'all for all the support! Look for more awesome announcements coming later this year!

v2.60 m.1.0 New Update! Engine Improvements, New Features & More! (11 December 2018)

NEW ADDITIONS
COLEMAK keyboard support added.
You can now hide the mouse cursor via Options>Mouse/Touch>Mouse Cursor Display.
A new Import/Export Key Binds feature has been added! You can now export all of your custom keybinds and import them in another save file! To start the process, load the save file you'd like to export the keybinds from and go to Options>Keyboard>Import/Export Key Binds
You can now reset all keybinds for all foods at once by loading the save you'd like to reset key bindings for and going to Options>Keyboard>Import/Export Key Binds
The game now has a metrics system that will anonymously send data of your completed levels, failed attempts, and general options to our private servers so that I can see where players are having the most issues and adjust the game accordingly. This only collects data from the game, and uses a random number generator to set an identifier for you upon booting up the game, so absolutely no personal data is collected. If you're curious about metrics and want to learn more on how important they are, check out this PC Gamer article! You can toggle these off/on in the Options>Gameplay menu.

BUG FIXES & IMPROVEMENTS
Fixed bug with incorrect button displays for some menus when using Steam, Nintendo Switch Pro or Joycon controllers.
Improved visual style for Switch Pro/Joycon buttons.
Fixed some debug sound effects playing when pressing certain keyboard keys.
Fixed bug that allowed users to back out of a rebinding menu with the mouse (Options>Keyboard menus), causing UI overlay errors.
Controller input improved across the board; if you had issues with controllers not being registered, it should be fixed. However Linux issues with the gamepad might still be an issue; I'm currently in talks with the GM Studio devs to try and find a solution as soon as possible.
Improved title screen assets for better visual fidelity.

v2.60 Update! Balance Changes, Beer/Sopa Improvements and More! (29 October 2018)
It's time for another hot fresh delicious update! I wanted to focus on further refining the balance of the game, as well as adding some fun new additions! For too long I have regretted not being able to see delicious sopapillas fresh from the deep fryer, and buddy, that all changes today! Not only that, but I've made pouring beer considerably easier to nail perfectly. Oh, and there's lots of new keyboard improvements as well! Enjoy the update!

NEW ADDITIONS

Sopapillas now have an additional prep phase! Now you'll be slathering sopas with delicious honey and powdered sugar, aw yeah.
You can now bind Holding Station item selection keys! (These were normally fixed to A/B/C/D/E/F.) To do so, go to the Options menu, select Keyboard and select Holding Station Keys... then map them using the HS Button 1-6 option.
When making custom key binds for foods for the first time, all Holding Station optional foods will now copy any key bind to the Holding Station version, and vice versa. This is so that you don't have to map for both the Prep Station and Holding Station versions of each food. Sushi was especially problematic, so when you boot up the game the custom key binds for the Prep Station version will be copied over to the Holding Station. This means you may need to redo any key binds that have been done for Sushi, but only once.
Support for AZERTY and DVORAK keyboards added (you can toggle this via Options>Keyboard>Keyboard Type). Please let me know if this functionality works for your keyboard.
BALANCE CHANGES

Beer and Craft Beer have been reworked so that it is easier to earn perfect ratings. When you reach the optimal perfect fill, the beer will pour half as fast before it overfills. It's a small window that greatly improves response times for the player. This should also fix the slight change in fill rate when playing local co-op.
UEIYAV and Executive Decision Shifts 09-16 now have an added side dish, for three side dishes total.
Esteban's Shift 15 now has an additional side dish, to balance out the new Sopapilla change.
BUG FIXES & IMPROVEMENTS

Fixed crash that could occur when navigating the email menus with a keyboard or gamepad.
Fixed bug that could occur when rapidly pressing the pour button for beer that could cause the pitcher to never fill up.
Fixed bug that would cause the trigger guide for controllers to display when playing local co-op Type A (mouse/keyboard).
Fixed bug after cycling through filters in My Pantry when editing the Cook, Serve, Delicious! menu that would cause a food to be selected when scrolling down with the mouse wheel immediately after.
Fixed visual bug that would display a "-1" for the food name when scrolling in the My Pantry menu.
Fixed Carbonara spelling for Pasta recipes.
Fixed a few sounds that were not properly managed with audio volume in the Options menu.
Changed Mint Choc.Scp. ingredient description to better clarify Milkshake recipes.
Fixed visual bug that would display controller prompts in the Designer when only using a keyboard.
Fixed visual bug that would use old controller prompts in the Designer that had not been updated to the more visually nicer prompts.
Fixed a few minor visual UI errors.
Updated credits section.
[Mac] Window now properly centers upon launch.
[Linux] Some back end issues should be addressed with this build. I realize that controller support may still not be working with some Ubuntu builds and I've submitted a bug report to YoYo Games, hopefully that will get resolved very soon.
CONSOLE DEVELOPMENT

Changed a number of text descriptions and identifiers to pass console certification. Note that most of this is for the console version only, though a few elements have also changed for PC.

Update v2.51 Balance Update! (14 August 2018)
BALANCE CHANGES
Chores now have buzz bonus wait times across all modes of play. When buzz is at 100%, chores gain an extra five seconds of "patience" before going off screen. The buzz and bonus scales from there- for example, 50% buzz nets you 2.5 seconds, 25% buzz is 1.25 seconds, etc.
Sushi is now a Holding Station Optional food. You can prep it in the holding station for two instant servings, the lowest in the game and the first ever instant serve for a non-cooked HS optional food.
Roast Beef Sandwich and Chopped Brisket Sandwich now have "slow" cook times instead of "very slow."
The "very slow cook times" trait has been reduced to allow faster cooking. This applies to all foods with this trait, such as Brisket, Ham, Sausages, etc.
Pulled Pork Sandwich now has 10 servings instead of 8. Freshness time extended as well.
Ribs now have 4 servings instead of 3.
Sausage Slices, Ham Slices, Turkey Slices and Brisket Slices no longer contribute dishes to the dishwashing chore (instead of the "high" volume of dishes it was set at before.)
Slammy's BBQ Shift 09: Toast replaced with Potato Salad.
Slammy's BBQ Shift 13: Baked Potatoes replaced with Potato Salad.
Slammy's BBQ Shift 10, 11, 12, 13: Entree 6 removed. Each of these shifts now have five entrees instead of six.
Slammy's BBQ Shift 11/12: Side Stew added.
Slammy's BBQ Shift 9-13: Starting buzz decreased for these shifts.
Sushi Nest Shift 08: Japanese Fried Rice Side added.
All Sushi Nest shifts have added an extra holding station to the original amount.
Contrast Coffee Shift 12/13: Marshmallow Squares added.
BUG FIXES & IMPROVEMENTS
Made the Chilly Bowl mascot, "Sundae," glass art transparent instead of frosted glass for the unlocked item in the Designer.
"TUTORIAL" is now displayed in the top right info bar during tutorial sessions instead of the current selected mode for CSD.
When playing any tutorial, music now loops correctly instead of stopping after fading out.
Additional improvements made to console version.

THE BARISTA UPDATE (22 June 2018)
Twenty-four new foods enter the roster! Here's a list of everything that is available and ready to purchase via the Food Catalog:

ENTREES
Hot Lattes
Iced Lattes
Frozen Lattes
Espressos
Smoothies
Milkshakes
Enchiladas
Tamales
Rote Grutze
Htapothi sti Skhara
Organic Salad
Ice Cream Scoops
Glazed Doughnuts
Specialty Doughnuts
Frozen Bananas
Cinnamon Buns
Brownies
Japanese Crepe
SIDE DISHES
Croissants
Specialty Fries
Side Oatmeal
Marshmallow Squares
DRINKS
Hot Tea
Horchata

Three new restaurants with 36 new shifts are now available in the Tower! Burrito Time, Contrast Coffee Company and Planet BLUE are now hiring!
All new Zen Shifts mode allow you to play all 400 shifts with no rush hours and infinite patience! Note that only bronze medals can be obtained in this mode.
Five new achievements added.
119 new objects have been added, including two new categories: Fountains and Wall Booths! New categories have been accordingly added to the Designer.
Level cap increased to 125. This is the final limit for the game.
MORE NEW ADDITIONS
Chilly Bowl Shift 2, 4, 7 and 8 now have Ice Cream Scoops added to the menu. Any medals earned before this patch will still be kept.
Switch Pro Controller support added in Options>Gamepad.
The Tower Mode Menu has been completely redesigned for a better display of levels and control.
A new "trigger guide" has been added to recipes when using a gamepad to help with making foods faster. You can toggle this off in Options>Gamepad.
Added the option to toggle the red email indicator on the main menu in Options>Gameplay>New Email Notifications.
You must now confirm twice when buying a food in the Food Catalog, which should prevent accidental purchases.
"Barista Update" added as a Status Filter for the Food Catalog.
An increase in visual fidelity and resolution have been made for the following foods:

Whole Cakes
Escargot
Muffins
Deluxe Nachos
Ramen
Salad
Sliders
Sub Sandwich
Wok Chicken
Wok Beef and Pork
Wok Shrimp and Tofu
Lamb Chops
Toast
Biscuits and Gravy
Pork Loin
Sausage Slices
Carpaccio
Asparagus
Brussles Sprouts
Kale Chips
Roasted Cauliflower

You can now hold Shift+Control+F6 to toggle an FPS counter in-game, mainly to aid troubleshooting for certain issues. "FPS" is the current FPS count, while "Real FPS" is the uncapped framerate your computer can theoretically run.
Medals Earned splash screen for Chef for Hire mode redesigned.
Exactly three pieces of streamers and/or balloons will fall when a perfect day is completed.
You can now quit back to the title screen to load a new game instead of having to quit the game and restart it.
BUG FIXES & IMPROVEMENTS
When starting the game, when using a resolution lower than your default monitor resolution and using borderless window or windowed, the game would incorrectly fullscreen the game. This is now fixed and will correctly resize the game on startup based on the settings chosen in the Options menu.
A rare bug where customers appeared to be floating above the cheap starter chairs in the CSD restaurant has been fixed. This would occur when deleting objects or switching restaurant save slots.
Fixed a bug that did not allow you to trash foods that have no cook times in the holding station (such as Pig's Blood Cake) while prepping a food or chore.
Fixed a bug that did not allow you to trash foods that were cooked incorrectly or are no longer fresh that have cook times (such as Chili) while prepping a food or chore.
When remapping keys, ingredients that are disabled due to not prepping them in the first phase (two stage foods such as Burritos) are now displayed properly for remapping.
Fixed a crash that would occur when selecting Local Co-Op, pouring a beer, then going back and selecting Single Player and then pouring another beer.
You can now press enter instead of the space bar to navigate the main menus.
Fixed bug that can occur when "spamming" the Practice Mode option for foods.
Fixed crash that could occur when using the options screen and selecting a new category immediately while exiting the options screen.
A small error where a green triangle error sprite would appear in rare instances has been fixed.
Fixed a few grammatical errors.
Fixed a rare bug that would cause two different music tracks to play during gameplay.
Fixed bug that would sometimes lead to Holding Station foods having a "0" number of servings when not disposed of automatically by the game.
Improved texture loads for certain foods and menus.
Fixed Apple Juice and Orange Juice containers being reversed for Juice Bar.
Fixed a rare bug that would overlap Boosters/Detractors on top of other foods in the Active Menu (CSD Restaurant).
Changed description of "24 Angry Customers" achievement to better clarify requirements.
Deluxe Nachos no longer have non-selectable ingredients in the prep phase.
Fixed bug that would cause the turn page button to get "stuck" when using a gamepad.
Gamepad buttons now update in real time when choosing a gamepad in the Options menu.
Improved The Far East logo readability.
Viewing buzz in the Active Menu now gives you a message when no buzz modifiers are available.
Fixed text display when viewing buzz for Mac and Linux.
After a restaurant closes, the time no longer displays after 6am the following day as this led to a small visual glitch.
Fixed rare bug with stuck highlighted Back icon when viewing Max Wieners menu.
Medals/Rewards menu shown before starting a level now displays completed Bronze/Silver/Gold objectives. Also fixed wording for "Earn 1 Gold Medals."
Updated Salad catalog icon to better differenciate it from the Organic Salad.
Fixed an issue with two different #01 recipes for Deluxe Nachos. Also fixed spelling of Meat-a-licious Supreme Nacho recipe.
Renamed "Player Options" to "Chefs & Co-Op"
Added Newsletter to Social Links menu.
Start Game icon changed for title screen.
Improved Sushi catalog icon.
Credits screen (Options>Credits) redesigned.
HOTFIX 1
Tamales now have 6 servings instead of 5.
Customers floating above chairs for the new wall booths have been strapped down.
HOTFIX 2
When buying foods, the Purchased label can change back into Buy mode under certain circumstances and duplicate foods could be bought. This has been fixed.
There's a known issue with the Ubuntu audio that we hope to resolve in the next two weeks.

Update v1.6 (13 March 2018)

HOTFIX 2
Fixed issue with achievements not unlocking properly.

HOTFIX 1
Fixed a bug that could cause the game to crash when reading emails under certain circumstances.

NEW ADDITIONS & IMPROVEMENTS
Added 22 additional seasonal items in the new Objects>Seasonal>Extras category of the Restaurant Designer.
You can now view unlocked historical items directly in any NAHPS email.
A larger and clearer font for ingredient displays can now be toggled on in Options>Gameplay>Large Ingredient Font.
Improved paragraph spacing for Linux, some Mac OS users and the upcoming PS4 port to better match the Windows version. Applies to all emails, restaurant and food descriptions.
Local co-op control settings selection (Type A/B/C) is now saved.
Punctuation can now be used when rebinding ingredient keys for any food (specifically: `[]\;',./). This should also help keybinding with non-QWERTY based keyboards that had errors binding standard letters.
Prepped a large amount of code for language translation handling (about 75% complete). News on translation support will be available soon!

BUG FIXES
Fixed issue with fullscreen mode being applied in the Options menu that would cause the game to display off center and not handle proper mouse coordinates.
Rewrote applying display settings feature to better clarify pressing ENTER when changing settings (and now also accepts right clicking and start buttons as accepting settings).
Fixed bug that could incorrectly display foods in the Food Catalog after using a filter in your Active Menu>My Pantry section.
Fixed a browsing error when reading all emails past page one, causing the game to display a No Emails Available message.
Fixed issue where scrolling through restaurant designer slots extremely quickly would visually glitch the game.
Fixed a few minor graphical errors in the menus.
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Cook, Serve, Delicious! 2!! + Soundtrack GOG

Post by vastyr »

Update!
  • added latest version, 2.6.000m1.0_(25870).
  • updated ChangeLog.
► bypass gdrive download quota
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Cook, Serve, Delicious! 2!! + Soundtrack GOG

Post by screwie »

Cook, Serve, Delicious! 2!! v2.6.000m1.1_(27644)
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Cook, Serve, Delicious! 2!! + Soundtrack GOG

Post by vastyr »

Little update!
  • added missing (FLAC) soundtrack.
  • thanks to R3Tr0B8!
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Post by genu »

Cook_Serve_Delicious_2_2.6.000m1.1_(27724)_win_gog-RGGOGFAN (1.62 GB)
Long live Torrminatorr!
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