Factorio + DLC GOG

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Post by ADMIN »

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Factorio

Genre: Strategy - Building - Managerial
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Text only: Português do Brasil, 中文, český, Deutsch, English, español, Suomi, français, magyar, italiano, 日本語, 한국어, nederlands, norsk, polski, português, română, русский, svenska, yкраїнська
Features: Single-player - Multi-player - Co-op - Cloud saves
Released: February 25, 2016
Size: 1.4 GB
Company: Wube Software LTD / Wube Software LTD
Installer version: v1.1.101_(70356)
Included goodies: N/A
Store page: https://www.gog.com/game/factorio

About:
Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. In the beginning you will find yourself chopping trees, mining ores and crafting mechanical arms and transport belts by hand, but in short time you can become an industrial powerhouse, with huge solar fields, oil refining and cracking, manufacture and deployment of construction and logistic robots, all for your resource needs. However this heavy exploitation of the planet's resources does not sit nicely with the locals, so you will have to be prepared to defend yourself and your machine empire.
Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay.

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Factorio Soundtrack

Included Goodies: Soundtrack (MP3) + Soundtrack (FLAC)
Store Page: https://www.gog.com/game/factorio_soundtrack

About:
Consisting of over 75 minutes of original music for the indie-hit Factorio, Daniel James Taylor creates
a sweeping, dark soundtrack that is both equal parts breathtaking and enigmatic.

Available in both mp3 and flac audio formats, this package contains all 24 tracks of in-game music,
including the atmospheric world ambience tracks, as well as 2 bonus tracks used in the game trailers.

Written and produced by Daniel James Taylor.

Track list
  1. After The Crash
  2. The Right Tools
  3. Resource Deficiency (Interlude)
  4. Are We Alone
  5. First Light (Interlude)
  6. Research and Minerals
  7. Gathering Horizon
  8. Expansion
  9. Pollution (Interlude)
  10. The Search For Iron
  11. Turbine Dynamics
  12. Solar Intervention
  13. Anomaly (Interlude)
  14. Beyond Factory Outskirts
  15. The Oil Industry
  16. Automation
  17. Transmit (Interlude)
  18. cenSeq’s Discrepancy
  19. Efficiency Program
  20. Sentient
  21. World Ambience 1
  22. World Ambience 2
  23. World Ambience 3
  24. World Ambience 4
  25. BONUS – Factorio Trailer
  26. BONUS – Factorio Gameplay Trailer
Support the software developers. If you like this game, BUY IT!

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Post by catastic »

Odennati wrote: 20 Jan 2022, 00:04 setup_factorio_1.1.50_(52359)
► Changelog
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Post by Odennati »

setup_factorio_1.1.53_(53052).exe
► Changelog
Version 1.1.53 released as stable
Changes

When using /swap-players undo queues are now also swapped.
Improve performance of querying if an entity is registered for deconstruction from O(N) to O(1).
Adjusted default music volume.


Bugfixes

Fixed that if biters took damage from a forest fire, they would path toward the player who started it, no matter the distance. more
Fixed that replacing a tile between a colliding hidden tile (with check_collision_with_entities set to true) and an entity would not yield an item.
Fixed that LuaGameScript::ban_player would incorrectly use reason as a player name when given player was never in game. more
Fixed that the saving progress bar and other popups were placed behind the transparent pause overlay. more
Fixed a scenario could be created with temporary-state trains which were not properly deleted. more
Fixed a crash when using --map-settings while loading a multiplayer map. more
Fixed that trying to manually mine a resource that needs a mining fluid would sometimes produce sound of mining. more
Fixed script rendered arcs could be considered invisible when they were visible. more
Fixed that LuaEntity::belt_neighbours would return LuaEntity based on EntityGhost's inner entity, not the EntityGhost itself. more
Fixed fish preventing tiles building with check_collision_with_entities enabled.
Fixed that trains would not account for the train stop snap distance when already at the train stop with the back of a train. more
Fixed the intro music volume being set incorrectly.
Fixed that --start-server-load-latest when given an empty saves folder wouldn't work correctly. more
Fixed missing efficiency tooltip and incorrect fuel consumption tooltip value in generator equipment with burner energy source.
Fixed ghost electric poles connecting to ghost electric poles of other forces. Neutral force is exempt from this change. more
Fixed that biters would sometimes prefer running away over choosing another target. more
Fixed trains pathfinder would crash when a train is in a loop next to segment end and was requested to go to rail target in the middle of a loop. more
Fixed multi-level technologies showing the same saved progress in technology GUI. more
Fixed an icon of recipe notification on item group would show even if there are no recipes visible in a given context. more
Fixed a crash when defining too many icon variations. more
Fixed changing station name with rich text tags could crash when moving cursor by words. more
Fixed LuaBurner::inventory did not work correctly for some burner-energy-source entities. more
Fixed a crash caused by undoing an entity deconstruction which another player already cancelled. more


Modding

Added EntityPrototype::protected_from_tile_building, true by default. If set to false - entity won't block tile mining/building (with `TilePrototype::check_collision_with_entities` enabled).
Added LandMinePrototype::trigger_collision_mask.
Added EntityWithOwnerPrototype.
Added EntityWithOwnerPrototype::is_military_target and allow_run_time_change_of_is_military_target.
SimpleEntityWithForce now inherits from SimpleEntityWithOwner.
SpiderEnginePrototype::military_target is no longer used. If anything is provided it will make related SpiderVehiclePrototype to become a military target instead.


Scripting

Added LuaEntityPrototype::trigger_collision_mask read.
Added LuaEntity::is_military_target read. This deprecates LuaEntity::is_entity_with_force.
Added LuaEntityPrototype::is_entity_with_owner, is_military_target and allow_run_time_change_of_is_military_target read.
Added LuaEntity::get_spider_legs().
Added LuaEntity::neighbours read for cliffs.
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Post by Microsventrax »

Factorio v. 1.1.68 (58214) :declare:

Thanks to all uploaders
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Post by Microsventrax »

Updated in post above :good:
Thanks to all uploaders
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Post by 22raider »

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Post by catastic »

22raider wrote: 01 Jul 2022, 00:42 Factorio 1.1.61_56770
► Changelog
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Post by Microsventrax »

Thanks to all uploaders
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Post by Nighted »

That installer is weird. It's like the image resource is negative. Something f'd up, no doubt. :dntknw:
Snip [22-08-30-125728].png
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No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

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Post by 22raider »

Nighted wrote: 30 Aug 2022, 20:12 That installer is weird. It's like the image resource is negative. Something f'd up, no doubt.
I've seen it too. This is not the first time this has happened to some installers of other games. With the next versions they fixed it. In any case, this does not affect the installation or the game itself.
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Post by Odennati »

Here's the DRM free version from the Factorio website if it's useful to anyone.

N.B. No digital signatures! Naughty Wube.
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Post by Cheefy »

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Post by Odennati »

setup_factorio_1.1.80_(63806).exe
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Post by sinprime »

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Post by Cheefy »

newest update anyone?
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Post by Odennati »

Cheefy wrote: 11 Sep 2023, 13:48 newest update anyone?
1.1.87 IS the latest offline installer.
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Post by 22raider »

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Post by NetDevil »

Factorio v 1.1.94 (68632)
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Post by NetDevil »

Factorio v 1.1.100 (69466)
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