Streets of Rogue + DLC GOG

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vastyr
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Streets of Rogue + DLC GOG

Post by vastyr »

Image

Streets of Rogue

Genre: Shooter - Action - Roguelike
Works on: Windows (7, 8, 10)
Languages: Text only: English, Deutsch, español, français, Português do Brasil, русский, 中文(简体), 한국어
Features: Single-player - Co-op - Controller support
Released: July 12, 2019
Size: 265 MB
Company: Matt Dabrowski / tinyBuild
Rating: PEGI Rating: 16+ (Violence)
Installer version: v92_(64bit)_(41999)
Store page: https://www.gog.com/game/streets_of_rogue

About:
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes
inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds
free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.

Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city,
where complex AI informs denizens from all walks of life, who are just trying to get by in their daily
activities.

In order to progress, the player will need to accomplish specific mission goals in any way they see fit
through use of their special character traits, items, and the environment.

Image
  • Image Will you play as a soldier who shoots first and asks questions later?
  • Image A stealthy doctor who uses chloroform and tranquilizer darts to silently take down the
    opposition?
  • Image A genial bartender who can talk his way past the most intimidating of guards?
  • Image Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small
    mobilized gorilla army?
The Mighty Feature-List
  • Play the game YOUR way! Don’t want to kill anybody? That’s cool! Want to hack computers? Got
    ya covered!
  • Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600
    hours
    and not get bored! Seriously though, go outside!!!
  • Super-advanced artificial intelligence that won’t put up with your crap! Outsmart these virtual
    humans and feel superior to your computer!
  • Play as over 20 (and growing!) wildly different types of characters! Bartender, scientist, hacker,
    gorilla — hey, your job is probably in there too!
  • Stupidly huge variety of items! Shrink rays, hypnotizing devices, boomboxes, bear traps, food
    processors.. Oh, and guns too.
  • 4-Player online and local cooperative modes lets you brutalize goons AND loneliness!
  • Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on
    them. The most insanely varied game ever made.
Image

Soundtrack

Released: March 10, 2017
Included goodies: OST (MP3)
Store page: https://www.gog.com/game/streets_of_rogue_soundtrack

About:
Welcome to the Streets of Rogue. The Mayor has banned all unofficially-sanctioned music and
demanded the forfeiture of every non-compliant cassette tape and compact disc. All that has been
saved is a collection of vintage dance music B-sides called "NOW That's What I Hope You Think Is
Music," passed around furtively in the shadows by the Resistance. Treat your copy well, for it is all you
have left.

Streets of Rogue Soundtrack by Craig Barnes

1. Floor 1-1: Ghetto Libretto
2. Floor 1-2: Shanty Chantey
3. Floor 1-3: Slum Scrum
4. Floor 2-1: Gonna Make You Do Backbreaking Labor (Everybody Moil and Toil Now)
5. Floor 2-2: THWOMP! (There It [A Rollicking Good Time] Is)
6. Floor 2-3: LET'S GET READY TO (Hash Out Our Differences Peacefully)
7. Floor 3-1: Ace of La Boots
8. Floor 3-2: Do the Gorilla
9. Floor 3-3: Don't Stop Movin'! Like Really! Killer Robot is After You!
10. Floor 4-1: Hit Me With Your Best Rock
11. Floor 4-2: Groove is in the Blood-Pumping Organ of an Animate Being
12. Floor 4-3: Heavy Wheezing on the Dancefloor
13. Floor 5-1: I'm Too Arousing For My Turtleneck
14. Floor 5-2: Gonna Bust a Blood Vessel
15. Floor 5-3: Tell It To My Cardiologist, Why Dontcha
16. Final Floor: The Mayor's Lament
17. Final Floor: Speech! Speech!
18. HUH. Get Funky. In the Streets of Rogue. Yeah. Jam On. (Credits)
19. Let's Get This Video Game Started (Titles)
20. Turn Up the Base (Home Base)
21. Won't You Kindly Increase the Decibels (Bonus Track)
22. Streets of Rogue Trailer

Image

The Making of Streets of Rogue

Released: July 12, 2019
Size: 12 MB
Included goodies: Making Of Streets Of Rogue
Store page: https://www.gog.com/game/the_making_of_streets_of_rogue

About:
Follow the evolution of Streets of Rogue from gross caterpillar to beautiful butterfly!

The Making of Streets of Rogue includes:
  • Over an hour's worth of developer commentary videos, giving players an inside look at the game’s
    origins and its five-year development cycle.
  • Six early builds of the game, ranging from very early prototypes to the first Early Access release
    version (Windows Only)
WARNING:
The early builds of the game will only run on Windows, and are not available for Mac or Linux.
However, the video content can be played on all platforms.

Image

Streets of Rogue Character Pack

Released: April 29, 2020
Size: 6 MB
Store page: https://www.gog.com/game/streets_of_rog ... acter_pack

About:
The Streets of Rogue Character Pack adds six new playable characters, each with their own unique
new abilities and Big Quests:
  • ImageMech Pilot:Pilot your very own mini-mech and slaughter all of the city's creeps, RoboCop style!
  • ImageCourier: Strap on a pair of roller skates and speed around the city delivering packages!
  • ImageAlien: Use your mind control abilities to make the city's denizens do things that probably aren't good for their health!
  • ImageGoon: Do your job! Defend buildings from invaders and attain the rank of Supergoon!
  • ImageBouncer: Become a bodyguard and keep a semi-famous Musician safe and sound!
  • ImageDemolitionist: Craft tons of remote-detonated bombs, then plant them around the city, causing mass chaos!
All characters are unlocked right from the start! The new character traits and abilities can also be
used on your custom-made characters!
► System requirements
Minimum system requirements:
System: Windows 7 or Later
Processor: Dual-Core Intel or AMD processor
Memory: 4 GB RAM
DirectX: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
Storage: 320 MB available space
Other: Multiplayer notice: Streets of Rogue features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).
► bypass gdrive download quota
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sammuggleton
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Streets of Rogue + DLC GOG

Post by sammuggleton »

To mass install dlc, check Bonaqua's "alldlc" batch: viewtopic.php?p=90721#p90721
As of Sep 24 2022 rar files contain 3% recovery record.
Par2 files on request for older and non-rar files.
Mirrors please.
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Re: Streets of Rogue + DLC GOG

Post by Silenius »

Many thanks.
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Re: Streets of Rogue + DLC GOG

Post by Nighted »

The soundtrack is duped inside the soundtrack.zip. The one in the soundtrack directory contains the files tagged with cover art, those outside do not.

Probably happened on GOG's end....I dunno. :dntknw:
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

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Re: Streets of Rogue + DLC GOG

Post by vastyr »

  • added v85d_(34108) [64/32bit].
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Re: Streets of Rogue + DLC GOG

Post by catastic »

vastyr wrote: 26 Nov 2019, 20:01 added v85d_(34108) [64/32bit].
► Changelog v85d
Version 85d (November 21)

Player receives skill points for successful shakedowns, and loses those points if the NPC dies
Fix for revenue change due to killing an extorted person not being tracked properly on multiplayer client
Fix for player sometimes losing too much revenue when killing an extorted person
Fix for Cop Debt not being removed from host player if client player submitted money to an ATM
Fix for players with Corruption Costs not being able to pay off Supercops
Cannot extort money in Mayor Village
NPCs who are annoyed at the player but can still talk to them due to the Mugger trait will not join their party
Players can extort Drug Dealers regardless of whether they are technically an “owner”
Added more circumstances under which the game will recognize an extortion
Submissive NPCs will not fight on the player’s behalf unless they are enslaved by the player
Lockdown levels will not appear when players have Corruption Costs
Fix for cases where extorted NPCs could go from Submissive to Friendly
Fix for NPC name translation issues in level editor
Fix for Supercop and Supergoon not spawning properly from level editor
Players cannot receive achievements and unlocks for tasks achieved in custom levels
Limits on number of drug dealers that can spawn are removed for custom levels
Fix for entire floor not always appearing when testing out individual chunks from level editor
Fix for Crepes sometimes behind replaced with Blahds and vice versa in custom levels
Removed Butler Bot and Wastebasket from list of spawnable objects in level editor, since these were meant for very specific circumstances and won’t spawn normally
Fix for timer UI appearing in level editor
Fix for interaction UI elements remaining on the screen when returning to level editor from gameplay
Fixed an issue with how the user inputs spawn chance for NPCs
► Changelog future v85e (yet to be released)
Version 85e (November 25)

Fix for player not being able to extort multiple Drug Dealers in the same location
Slightly altered which NPCs will become hostile if an extorted business owner dies
Fix for percentage chance when asking to leave town being 0% after extorting someone
Player cannot remove Corruption Costs under any circumstances
Fix for issues with “Give me Key and Safe Combination” after an NPC is extorted
“Full Health for All” and “Low Health for All” mutators can be used at the same time to give you and all NPCs a similarly low amount of health
Added new tips to Help screens
Fix for Keys and Safe Combinations reading "(E_None)" in chunks where a description was not assigned
Fix for “Law Workers” sometimes spawning incorrect NPC
In user-created levels, Holes, Flame Pits and Conveyor Belts can appear in districts that they would not normally appear in, so long as the chunk is not marked as a Hideout
Improved a number of Russian translations
Fix for random issues when returning to level editor after testing a chunk, then testing the chunk again
Fix for Supercop being represented as "CopB" in certain level editor chunks
Fix for Prisoner NPCs not being able to appear in certain types of user-created chunks
Fix for Bars and Barbed Wire not having proper ownership when testing level chunks
Clear Floor (2) now reads as Clear Floor (Owned) which is more accurate
Fix for issues with spaces in custom content filenames
Air Filter, Trash Barrels and Water Pumps will spawn under more circumstances in user-created chunks
Extra ability removed from possessed Bouncer
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Re: Streets of Rogue + DLC GOG

Post by vastyr »

Update!
  • added v85f_(34227) [64/32bit].
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Re: Streets of Rogue + DLC GOG

Post by menot »

The DLC The Making of Streets of Rogue is missing 32 bit version on new update (v85f)
 i Message from: vastyr
menot, fixed. thanks for the info.
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Re: Streets of Rogue + DLC GOG

Post by catastic »

vastyr wrote: 28 Nov 2019, 22:12 added v85f_(34227) [64/32bit].
► Changelog
Version 85f (November 26)

Workshop submissions can include a preview image
Level editor chunks that have associated quests are now highlighted
Fix for level editor chunks remaining tagged with a quest after the chunk was deleted or modified
Fix for certain quest related events occurring during level editing
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Re: Streets of Rogue + DLC GOG

Post by Lobuno »

Version 87b full installer available at GOG.COM

https://www.gogdb.org/product/1602894919#downloads


-- EDIT --

Now also available at GOD
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Re: Streets of Rogue + DLC GOG

Post by mjr_awesome »

Streets of Rogue v87b (35286) [full installer]
Goodies [making of + soundtrack]
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Re: Streets of Rogue + DLC GOG

Post by catastic »

mjr_awesome wrote: 12 Jan 2020, 23:49 Streets of Rogue v87b (35286) [full installer]
► Changelog
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Re: Streets of Rogue + DLC GOG

Post by genu »

Streets_of_Rogue_87f_(35408)_win_gog
Long live Torrminatorr!
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Re: Streets of Rogue + DLC GOG

Post by JohnnyMic »

Update!
  • added v87f to Mainpost..
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Re: Streets of Rogue + DLC GOG

Post by catastic »

genu wrote: 18 Jan 2020, 13:23 Streets_of_Rogue_87f_(35408)_win_gog
JohnnyMic wrote: 18 Jan 2020, 14:40 added v87f to Mainpost
► Changelogs from 87c to 87f
Version 87c (January 11)

Added option to start from Home Base when using chunk packs
Fix for player being able to interact with doors and windows after they were destroyed
Fix for certain workshop items not loading if the uploader had included extra files


Version 87d

Fix for players not being able to join online games using custom content that included underscores in its title
Removed "Escort" from list of quest types in level editor, since this does not work


Version 87e (January 14)

Added the option on the Join Multiplayer Game screen to find games by title or host name
Fix for NPC items sometimes appearing incorrectly in level editor
Fix for "overpowered character" text remaining after the player completes the game with an overpowered character and returns to home base
Fix for Electronic remaining on players after using Robot in New Character Every Level
Fix for Mobster and Robot not being selectable in level editor
Fix for Gorilla sometimes having beard when testing level editor levels
Fix for rare cases where the player could become stuck in walls
Fix for Submissive NPCs sometimes getting hostile toward the player after he asks them to leave town
Fix for cases where NPC slaves would get hostile toward their NPC Slavemaster at inappropriate times
Fix for Sign not always appearing in user-created levels
Fix for Sign and Agent Talk buttons in level editor sometimes displaying text they weren't meant to when clicked
Fix for “extra variable 2 and 3” remaining onscreen if player selects certain objects after selecting Chest


Version 87f (January 15)

Fix for Exit map marker appearing in tutorial
Fix for cases where game could get stuck loading at 37% when loading some custom levels
Fix for NPCs not jumping into water when using chunk packs in early levels
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Re: Streets of Rogue + DLC GOG

Post by JohnnyMic »

Update!
  • added v87h to Mainpost..
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Re: Streets of Rogue + DLC GOG

Post by catastic »

JohnnyMic wrote: 29 Jan 2020, 12:23 added v87h to Mainpost..
► Changelog
Version 87h

Fix for player pausing for a second after jumping out of water
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Re: Streets of Rogue + DLC GOG

Post by JohnnyMic »

update!
  • added v87i to Mainpost
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Re: Streets of Rogue + DLC GOG

Post by catastic »

JohnnyMic wrote: 11 Feb 2020, 01:08 added v87i to Mainpost
► Changelog
Version 87i (February 6)

Fix for custom NPCs sometimes appearing in a “blank” state
Player does not get Super Special Ability unlock after Level 15 in custom campaigns
Fix for Alarm Buttons spawning on custom levels regardless of the designer's setting
Fix for not being able to Cannibalize NPCs who were arrested and then killed
Fix for players walking on water when they teleport on top of it
Fix for Extortionist not displaying revenue for custom characters when they have the Possess ability
Slaves can be purchased despite the player having Antisocial when the player is required to rescue them for a quest
Fix for NPCs being capable of certain inappropriate AI behaviors such as “Mug” during cinematics
Fix for instances where Wrestler could end up with an item called E_TossItem
Fix for cases where certain pathing data from previous level could carry into next level
Fix for NPCs keeping status effects on the next level that they weren't meant to (such as Confused) if they did not enter the elevator before the level switch
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Re: Streets of Rogue + DLC GOG

Post by JohnnyMic »

update!
  • added v88b (x86/x64) to mainpost..
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