Death's Door Deluxe Edition GOG

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Death's Door Deluxe Edition GOG

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Death's Door Deluxe Edition

Genre: Adventure, Exploration, Role-playing
Works on: Windows (10)
Languages: audio&text: English textonly: Chinese Simplified, Chinese Traditional, French, German, Japanese, Korean, Portuguese (Brazilian), Russian, Spanish
Modes: Achievements, Cloud saves, Controller support, Overlay, Single-player
Released: July 20, 2021
Size: 1.1 GB
Company: Acid Nerve / Devolver Digital
Installer version: v1.1.2c_(48872)
Included goodies: Artbook + Soundtrack (MP3/FLAC)
Store page: https://www.gog.com/game/deaths_door_deluxe_edition

About:
Digital Deluxe Edition
Deluxe Edition content includes:
  • Death's Door base game
  • Digital artbook, hand curated and designed by the game's art director
  • Complete 50-track Original Soundtrack
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a
Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate
thief to a realm untouched by death - where creatures grow far past their expiry and overflow with greed and power.

Talon Sharp Combat: Utilize melee weapons, arrows and magic to overcome a fantastic array of
beasts and demigods. Mistakes are punished and victory is rewarded. Gain an edge by customizing
your character stats and mastering the abilities and upgrades you obtain.

A Beautifully Bleak World: Venture beyond the Doors and explore a land full of twisted inhabitants
and countless secrets, bringing hope to the weird and wonderful characters you’ll meet along the way.

A Dark Mystery to Unravel: Track down and defeat colossal tyrants with stories and motivations of
their own. Experience a somber yet darkly comedic tale, uncovering the truths behind the flow of
souls, the role of the Crows and the origin of the Doors.

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Death's Door Deluxe Edition GOG

Post by JohnnyMic »

- main post updated to 1.1.2c_(48872)
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"If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck!"
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Death's Door Deluxe Edition GOG

Post by catastic »

Piepmatz wrote: 06 Aug 2021, 17:53 patch_deaths_door_1.1.3_(48971)_to_1.1.4b_(49069)
► Changelogs from v1.1.3 to v1.1.4b
Controller update and bug fixes - 2 August
Controller input switched to native input, changes from the controller beta moved to main branch - this should fix most issues with controller compatibility including allowing players to use Steam Input.
Removed screenshake and wait frames from fire DoT ticks.
Fixed minor collision softlock in mansion.
Fixed bat AI that would cause issues in rare circumstances in the Avarice fight meaning it would never complete the battle.
Fixed potential similar AI issue on spear enemies that may cause them to just run off or stand still.
Fix for people affected by a previous ghost save issue.
Fixed softlock returning to a night shrine with jefferson for a second time.
Fixed friction bug on pot mimics.
Added silent servant completion to end game door glow checks.
Fixed rare bug where end game boss door would not spawn after a premature game exit.
Fixed issue where travelling with the gondola in certain circumstances can cause you to spawn at the wrong location and lock the camera.
Added extra backup saves and a readable JSON file dump for assistance debugging future save issues.

Hotfix - 2 August
Removed left over debug script.

Optimisations and minor bug fixes - 6 August
Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers.
Added "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers.
Some general code optimisation for UI.
Fixed some lag spikes in some AI pathfinding.
Optimised some ray cast checks for moving platforms.
Changed some characters' animated interpolation to be smoother at higher framerates.
Enabled Graphics Jobs in Unity, should allow more code to run spread over separate CPU cores while preparing for rendering.
Changed order of saving on scene loads to prevent a potential rare crash.

Playstation Controllers Bluetooth support:
We tweaked controller configuration which should now allow Dualshock 4 controllers to be used with Bluetooth for players using DS4Windows drivers.
Added a workaround for players using Dualsense controllers with bluetooth and native drivers - open the config.xml file at

%USERPROFILE%\AppData\LocalLow\Acid Nerve\DeathsDoor

and set 'uinput' to 'true' before booting the game. This will turn off direct input drivers and revert to Unity input systems.
Note that without DS4Windows or changing the config file, all playstation controllers are supported when wired, or when Steam Input is enabled (though this will show Xbox buttons).

Hotfix - August 6
Fixed an issue where the game sees multiple controllers but didn't handle them correctly.
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Post by Nighted »

Good good good....one of the best games I've played since Hob.
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

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"If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck!"
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"If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck!"
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Post by yorll »

Deaths_Door_1.1.5_(50052)
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Post by Nighted »

Death's Door 1.1.5 (50052) GOG
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

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