Astral Ascent GOG

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Astral Ascent GOG

Genre: Action - Adventure - Roguelike
Works on: Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.12+)
Languages (Text): English, français, русский, 中文(简体), 中文(繁體), 日本語, 한국어
Languages (Audio): English
Modes: Single-Player - Controller Support - Overlay - Co-op - Cloud saves
Released: April 12, 2022
Size: 1.16 GB
Company: Hibernian Workshop / Hibernian Workshop, Maple Whispering Limited
Installer version: v806-release (72568)
GOG Store page || GOGDB page || Discussion page

About:
Astral Ascent is a 2D platformer rogue-lite game set in a modern fantasy world.
As one of 4 Heroes with very different personalities, you must escape from the
Garden, an astral prison guarded by 12 powerful and vicious bosses, the Zodiacs.

CREATE YOUR OWN PLAYSTYLE
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Unlock dozens of unique spells for your 4 distinct characters. Optimize your own
build or try out new ones to take down 12 powerful bosses. Get stronger with time
to match up with your foes. Each run will test your skills and your reactivity.

TWELVE ALMIGHTY BOSSES TO FACE
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The Zodiacs are 12 experienced guardians dispatched over 4 gorgeous worlds.
They’ll bring to the battlefield unique attacks, abilities, and patterns,
backstories to uncover, and reasons to be fighting you. Get yourself warned!

4 PLAYABLE CHARACTERS
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Unique characters. Unique weapons. Unique ways to play.
  • Ayla: The sole survivor of her guild of assassins, she uses her twin daggers
    to eliminate her enemies before they can react. Her speed and proficiency are
    unmatched.
  • Kiran: This orphan learned life the hard way. He uses his strength to deliver
    attacks powerful enough to create shockwaves. Brutal.
  • Calie: This talented sculptor wants her freedom back. She will use her magical
    gemstones to pierce enemy defenses and shred them to bits. She is unforgiving.
  • Octave: Trained by a powerful witch, this young fighter summons ethereal guns
    to attack his foes. When needed, he can conjure bigger weapons as well.
    Lethal in all cases.
A STORY THAT OPENS UP, ONE PIECE AT A TIME
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Astral Ascent is a rogue-lite infused with narration. Replayability is part of our story
which will be unraveled piece by piece. As you get stronger, you will discover more
about the characters, their motivations, and the secrets of the world they’re trapped in.

LOCAL CO-OP
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The weight of destiny is too heavy to carry by yourself? Don’t worry and bring a friend
to play in our two-player co-op mode. Fight and crush your enemies together!

A VAST, COLORFUL FANTASY WORLD WAITING TO BE EXPLORED
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Dash across gigantic landscapes. Explore original and hand-crafted areas. Discover the
world created by our artists, with a gorgeous art and frame-by-frame animation.

► System Minimum Requirements
System: Windows 7 64-bit
Processor: Intel Core i3-540 or AMD Phenom II X4 965
Memory: 2 GB RAM
Graphics: GeForce GTS 250 or Radeon HD 5770
Storage: 1 GB available space
► Screenshots
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Astral Ascent v 696 (71244)
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Astral Ascent v749-release (71867)
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Post by SumTingWong »

ChangeLog
► Astral Ascent • 03/14/2024
ChangeLog from Steam
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⭐Changes inspired by our community!


Major Features

• The game now suggests slightly more often loots that could synergize with player's build
• Players can receive up to 3 accumulated destiny fragments after defeating Zodiacs on DL runs from previous destiny levels not cleared


Small Features

• community inspired
⭐ Reworked the descriptions of Effects in Hints and Glossary to give more details about the stacks, durations of effects, number of hits etc.
• community inspired
⭐ After clearing the game, on the menu to pick a specific ending, there's a check mark on the name of characters on which endings have already been seen by the player
• We replaced the void catalyst perk ""Warrior's Pride"" (+1 damage stone per X enemy defeated until player is hit) for the new perk ""Barbecue's grace"", which provides Barbecue's Echo at start of a run (salvaging an aura for the first time spawns another aura of the same Tier)
• The small dragon at start of runs gives +1 extra choice for auras
• We added hint descriptions for specific auras that cast elements based on common spells
• Added an additional feedback for Aura's rarity on player's inventory
• Small increase XP gain after opening a Zodiac chest
• community inspired
⭐ Mouse cursor is clamped on the app window while it's active
• #ERROR!
• Updated localisation text for some languages - ☄️ hotfix
• 1.3.1


Balancing

• community inspired
⭐ Reduced spark damage by 30%
• Increased damage of PRÆCIPITATIO spell
• Rebalanced stacks (burn, poison etc.) applied by effects (slime, wisp etc.)
• Increased damage of Frostbite effect
• We increased by 2 per rank the price of the Void Catalyst perk Zodiac's Emblem (Increase charge hate of Zodiacs summon by 20% per rank)


Interface

• Added Frostbite effect to the Glossary
• Reworked the descriptions of Elite Aspects in Glossary
• community inspired
⭐ New option to make the next spell, on the player's spell cycle, to always be visible above the player's sprite
• New option to make background darker that creates a bigger contrast with game elements, which should hopefully help readability for some players
• Visual color on Auras in inventory depending of rarity


Bug Fixes

• community inspired
⭐ Inputs on Steamdeck were doubled
• spell MISERIA explosions on side walls could have wrong direction
• spell MORBUS projectiles would sometimes bounce instead of exploding when colliding with ground
• community inspired
⭐ Enemies Red Feedbacks of attacks would sometimes stay on the screen since 1.2
• Damage for ""Calie's lightning combo"" Echo not displayed on damage meter and not calculated correctly during co-op

• The echo ""Sova's feather tornado"" would not work for player 2
• Telescope would not update perks correctly on switch if players opted to hibernate the console instead of closing the game application or turning it off
• community inspired
⭐ The guaranteed higher level feather from Pavo's after the third claimed feather would not always have the correct level
• community inspired
⭐ The small dragon auras would not upgrade the aura tiers correctly after upgrading it at Zim-Zim on the next run
• community inspired
⭐ The average damage from spells was being wrongly calculated while checking the spell thorough player's inventory
• Fixed cases on where players would not be able to be revived during co-op mode after dying
• community inspired
⭐ Fixed wrong localisation text for some Zodiacs name in damage meter (Russian language)
• Final cutscene was mistakenly being auto skipped if player had the ""Skip Zodiac Intros"" option enabled - ☄️ hotfix
• 1.3.1

• Steamdeck version should now work back with Proton - ☄️ hotfix
• 1.3.1

• WeMod could cause crashes on the game - ☄️ hotfix
• 1.3.1
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Post by Leader RG GOGFAN »

Please continue all future conversations about this game in this thread. Thank you!

viewtopic.php?p=127928#p127928
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[DISCUSSION] Astral Ascent GOG

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Astral Ascent v 749 (71867)
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