Sam & Max Hit the Road
Genre: Adventure - Point-and-click - Detective-mystery
Works on: Windows (XP, Vista, 7, 8, 10)
Languages: Audio and text: Deutsch, English, français, italiano. Text only: español
Features: single-player
Released: January 1, 1993
Size: 114 MB
Company: Lucasfilm / Disney
Installer versions: 1.0_(20289)
Included goodies: 4 manuals (Deutsch, English, français, español) + hintbook
Store page: https://www.gog.com/game/sam_max_hit_the_road
About:
Grab your nightstick, squeal like a siren, and Hit the Road with Sam & Max, Freelance Police, as they
attempt to crack their toughest case. Sam (a canine shamus) and Max (a hyperkinetic rabbity thing) are
hot on the trail of a runaway carnival bigfoot across America’s quirky underbelly in this deranged
animated adventure!
Solving this case is up to you! You direct the actions of Sam & Max, tearing down the road with mayhem
on their minds and Corn Duds™ on their breath, on a peril-fraught mission to make the world safe for
Sasquatches and sentient mammals everywhere!
Based on Steve Purcell's unconventional cult comic books, Sam & Max will take you on an irreverent road
trip adventure that will put hair on your back. Collide with tacky tourist traps and intimidate their
bizarre denizens.
Help our frightening, furry flatfoots find the fugitive freak! Do it now!
Enjoy edgy animation and twisted humor!
Endless hours of fun playing mini-games like Wak-A-Rat and CarBomb!
Indulge in gratuitous antisocial behavior!
Roadside attractions your parents refused to stop at!
► System requirements
Minimum
1 GHz Processor (1.4 GHz recommended),
256MB RAM (512 recommended),
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended),
Mouse, Keyboard.
1 GHz Processor (1.4 GHz recommended),
256MB RAM (512 recommended),
3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended),
Mouse, Keyboard.
► ChangeLog
Internal Update (25 April 2018)
[WIN][LINUX] updated builds with ScummVM 2.0
[WIN] enabled Cloud Saves support
[WIN] NOTICE: saves are now stored in a separate subfolder. If updating an already installed game, it might be necessary to move already existing saves to the game's SAVES subfolder.
[WIN][LINUX] updated builds with ScummVM 2.0
[WIN] enabled Cloud Saves support
[WIN] NOTICE: saves are now stored in a separate subfolder. If updating an already installed game, it might be necessary to move already existing saves to the game's SAVES subfolder.