[IN DEV] Low Magic Age GOG

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vastyr
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[IN DEV] Low Magic Age GOG

Post by vastyr »

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Low Magic Age GOG

Genre: Strategy - Turn-based - Fantasy
Works on: Windows (7, 8, 10)
Languages (Text): English, 中文(简体), 中文(繁體)
Languages (Audio): N/A
Features: Single-player
Released: January 11, 2017 - in development
Size: 276 MB
Company: Low Magic Studios / Low Magic Studios
Installer version: v0.91.69.1_(72361)
Store page: https://www.gog.com/game/low_magic_age
Gogdb page: https://www.gogdb.org/product/2047524778#downloads

ImageThis game is currently in Early Access.
About:
Adventure and fight in a medieval fantasy open world! Build heroic characters with various abilities,
travel through villages, cities, or perilous dungeons. In this world of sword and magic, you can choose
your own way of life freely.
Image
As one of the core gameplays, Low Magic Age owns a strategic turn-based combat system and
advanced character building. Field of view, fog of war, charging and flanking, spells, and combat
maneuvers, you can experience more exciting game features in the fast-paced Arena mode.
Image
Features:
  • Adventure mode:
    Open Sandbox World: A replayable open sandbox world with various landforms and adventure
    elements.
    Cities and Villages: Villages, towns, cities, and metropolis of different community sizes. In these
    places, adventurers can replenish supplies, purchase equipment and other services.
    Random Dungeons: Numerous random dungeons, such as caves and ancient ruins, that fraught
    with danger and tempting treasures (traps?).
    Town Quests: Cities, villages and other human settlements regularly issue various kinds of jobs and
    tasks. To help towns to accomplish these tasks is an important way to improve reputation and
    relationship with locals.
    Trade Goods and Specialties: A wide variety of trade goods are distributed all over the world by
    region and town. Buying local specialties and then reselling to distant regions to earn the
    difference is a very profitable business.
  • Arena mode: Fast-paced combat, looting, and character developing experience.
  • Inherited from classic game rules: Evolved from the Open Game License (OGL) of Wizards of the
    Coast
    , the set of rules based on the pen-n-paper version of fantasy role-playing games of all time.
    Plus well designed information display UI, clear prompt of hit percent and damage range, help
    players to study and immerse in the fantasy world. The innovative combat system, full-attack,
    covering, in-melee, prone, etc., various circumstance modifiers bring more meaningful tactical
    choices.
  • Classical fantasy monsters: 7 categories, 100+ classical fantasy monsters. Goblins, trolls, giant
    ants, basilisks and much much more. Different monsters need different strategies and tactics to
    defeat.
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  • Tons of equipment and wondrous items: 60+ common items, 90+ wondrous items, 80+
    enchantments. Slashing, piercing and bludgeoning, different weapons against different monsters.
    Gloves of Dexterity, Counterstrike Bracers, Ring of Regeneration, Belt of Magnificence, Cloak of
    Thorns, Elemental Gem, collecting powerful magical artifacts to create the heroic character in your
    mind.
Image
  • Well designed skills and spells: Fighters own a variety of martial arts movements, not only basic
    attacks. All of the arcane spells and divine spells of caster classes are greatly improved, too.
Image
About graphics similarity with another game ToME4:
We purchased and used a tileset of monsters/items from the Norwegian artist Raymond E.
Gaustadnes (Shockbolt). He made another tileset for ToME4. So, both tilesets share the similar style
and a few same tiles.
Thanks to the Open Gaming License (OGL) from Wizards of the Coast:
It has been stated explicitly by Wizards of the Coast that anyone can make a computer game using the
open game content under the terms of the OGL. The OGL can be found in the OGL section of their
official website, or the in-game Wiki system.

In order to apply a set of rules designed for a pen-and-paper game to a computer game, many rules in
the OGL had been adjusted or improved.
► System requirements
Minimum system requirements:
System: Windows 7 / 8 / 10
Processor: 1 GHz
Memory: 512 MB RAM
Graphics: Intel HD Graphics or better
DirectX: Version 9.0c
Storage: 200 MB available space
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sammuggleton
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[IN DEV] Low Magic Age GOG

Post by sammuggleton »

To mass install dlc, check Bonaqua's "alldlc" batch: viewtopic.php?p=90721#p90721
As of Sep 24 2022 rar files contain 3% recovery record.
Par2 files on request for older and non-rar files.
Mirrors please.
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[IN DEV] Low Magic Age GOG

Post by Agent »

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[IN DEV] Low Magic Age GOG

Post by Odennati »

setup_low_magic_age_0.91.36.1_(44773).exe
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[IN DEV] Low Magic Age GOG

Post by Abramo Nardella »

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[IN DEV] Low Magic Age GOG

Post by ADMIN »

main post updated to v0.91.67_(70090)
Support the software developers. If you like this game, BUY IT!
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[IN DEV] Low Magic Age GOG

Post by ADMIN »

main post updated to 0.91.68_(70621)
Support the software developers. If you like this game, BUY IT!
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[IN DEV] Low Magic Age GOG

Post by Jesseisasnitch222 »

Low Magic Age 0.91.69.1_(72361) Update

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GOG games express sharing

Post by The1stOne »

Low Magic Age
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