DYSMANTLE + DLC GOG

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DYSMANTLE + DLC GOG

Post by ADMIN »

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DYSMANTLE

Genre: Role-playing - Survival - Open World
Works on: Windows (7, 8, 10)
Languages: Audio and text: English
Modes: Single-Player - Controller Support - Overlay - Cloud saves
Released: November 6, 2020
Size: 1.59 GB
Company: 10tons / 10tons
Installer version: v1.3.0.65_(69031)
Included goodies: -
Store page: https://www.gog.com/game/dysmantle

About:
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As you ascend from your shelter after the long long years, a brave new old world awaits you. A world inhabited with nasty and vile creatures. A world with no other human soul to be seen. A world with nature in reigns now. A world that's about to get even worse.

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You need to find a way to escape the wretched island. But before that, enjoy the bittersweet apocalypse.
  • Break over 99% of all objects for materials with the right tools. No barrier will stop you.
  • Fight with (or run away) nasty and vile creatures of the post-apocalyptic era.
  • Explore the handcrafted open world and uncover its mysteries.
  • Survive. Clear areas of monsters and claim it as yours.
  • Build outposts to establish your presence.
  • Craft permanent weapons, tools, outfits, and trinkets.
  • Hunt dangerous game or tame them for your post-apocalyptic zoo ranch.
  • Farm exotic plants and reap the rewards as crop gets ripe.
  • Solve puzzles above ground and underground in the Tombs of the Old Ones
  • Fish cunning scaly things under the watery surface.
  • Cook delicious recipes for permanent stat and ability upgrades.
  • Unravel the mysteries of the strange island.
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Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.

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Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a reasonable number of different materials to gather. Find Recipes to craftpermanent items and upgrades.

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Explore the vast hand-crafted open world and build Outposts to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.

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The world after the end is inhabited by nasty creatures. Something vile has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot. Harvest their organs and provide them eternal rest. Or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.

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You will not be fighting just to maintain the status quo. This IS NOT a game about starving. You won't be constantly looking for a tasty cockroach to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will never die of hunger. You will get more powerful, and unlock permanent upgrades. The world is a dangerous place, and you may take a few steps back once in a while, but eventually you will thrive.

Enjoy the bittersweet apocalypse.

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I think this is pretty obvious, but the game is still in development. This means the details will still change and features may get added, changed, or removed. More details will be announced during 2021!

Our team is not very big, so things take time. We're also building our own very technology and 3D engine for the game at the same time. We like to make sure we can do all the crazy stuff we want -- while ensuring everything runs smoothly on devices from PCs & next-generation consoles to mobile phones (and maybe toasters in the future).

Please wishlist the game to support the development! :)

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DYSMANTLE: Underworld

Released: August 24, 2022
Size: 5 MB
Store page: https://www.gog.com/en/game/dysmantle_underworld

About:
Answer to the Call of Mana and embark on a new adventure into a world beyond. Unlock new powerful abilities that will also help you on your journey on the main island.

Explore a vast new Underworld open world map.
  • New Quests and mysteries to solve. What happened in 1930s? What is the Ivory Mountain Co.?
  • New Recipes and Skills. Craft new gear and look smart in a Pin Stripe Suit.
  • Fight new monsters with new weapons like the Crossbow and the Sawed-off Shotgun.
  • Add new building options to your Builder's Kit.
  • Make life easier. Unlock fast travel between camps. Start mass farming with the new Mana Seed Bag.
NOTE: new content is available after you've left the gates of the first area in the base game. A new Main Quest will pop up automatically after camping.

In addition to English, the DLC will be available in all the same languages as the base game.
Support the software developers. If you like this game, BUY IT!

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Re: DYSMANTLE + DLC GOG

Post by sammuggleton »

To mass install dlc, check Bonaqua's "alldlc" batch: viewtopic.php?p=90721#p90721
As of Sep 24 2022 rar files contain 3% recovery record.
Par2 files on request for older and non-rar files.
Mirrors please.
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Re: DYSMANTLE + DLC GOG

Post by 22raider »

Can someone share the last version 0.6.10.11? Thanks in advance.
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Re: DYSMANTLE + DLC GOG

Post by Piepmatz »

22raider wrote: 19 Apr 2021, 15:19 Can someone share the last version 0.6.10.11? Thanks in advance.
Off Topic
Not if you think it's a good idea to continue requesting in the game topics instead of the "Good Old Games Requests" topic. It's your choice! ;)
"If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck!"
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Re: DYSMANTLE + DLC GOG

Post by Piepmatz »

"If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck!"
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Re: DYSMANTLE + DLC GOG

Post by 22raider »

Piepmatz wrote: 19 Apr 2021, 15:52 Not if you think it's a good idea to continue requesting in the game topics instead of the "Good Old Games Requests" topic. It's your choice!
Off Topic
Thanks for the advice. I though that (GOG) Good Old Games Requests topic is only for new games that don't have a topic for themselves.
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Re: DYSMANTLE + DLC GOG

Post by catastic »

ADMIN wrote: 16 Nov 2021, 18:02 updated to 1.0.0.1_(51488)
► Changelog
1.0 Out Now
Today you can play DYSMANTLE as the 1.0 version. The game is now complete with all the planned features, content, localizations so far. So, you can complete the game completely and even continue playing after that. We're so happy to reach this point and we hope you'll enjoy playing DYSMANTLE!

That said, we'll still have more to come, so stay tuned for future updates - and maybe even a few surprises!

But for now, go for launch!

Changelog just before v1.0 launch (with spoilers))
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Re: DYSMANTLE + DLC GOG

Post by catastic »

sammuggleton wrote: 02 Dec 2021, 18:27 1.0.1.14_(51902)
► Changelog
Update #20: Hot 🌶️ Fixes!

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First of all: thank you everyone for the successful DYSMANTLE full launch! If you're reading this, you probably had something to do with it! Yay!

The transition from Early Access to Full Version went better than we anticipated. Nothing blew up! (Unless you ask macOS users who had some terrible crash issues for a couple of days, but all that is fixed now. Apologies.) The game is selling pretty well, which is a nice bonus for a small indie studio like us. It also means that it makes sense for us to continue developing the game longer. It's good for everyone!

So, the first hot fix update is here. This one is pretty straightforward reaction to all the feedback and bug reports you have sent. Keep those coming! There are also a couple of smaller new things such as the options icons, but mostly this is about fixing stuff like localizations, quest phases, and audio issues.

This is the Update #20 with build number 1.0.1.x. Wonder what happened to Updates #18 and #19? They didn't have a fancy Steam announcement like this, but #18 was the Release Candidate version and #19 the Launch Version 1.0.0. So we aren't as bad at counting as people are saying. We're just bad at spelling our game names properly. But that's fyne.

Anyway, without further stalling, here's the change log...

CHANGE LOG

ADDED

- Option screen tab icons.
- More resolutions visible in resolution selector (Windows and macOS).

CHANGED

- UI tweaks.
- Both players now sleep when sleeping at the campfire.
- Changes to numerous object parameters, such as hp, dmg threshold and drops.
- Buffed katana "DMG to monsters" parameter.
- Initial Bandage invent cost raised a bit.
- Increased Lumberjack damage vs trees.
- Removed main quest Crown phase where you needed to visit the Collapsed Road to continue.
- Changed Crown Station Tomb puzzle to a simpler one.
- Slight Tomb Guard damage reduction.
- Adjusted the 'Displaced' quest.
- Stage sounds are suppressed while playing myth tablets.

FIXED
- Localizations (still some strings waiting for translation).
- Audio crash (macOS).
- Fixed material magnet and retweaked modifier.
- Numerous open world fixes to graphical glitches.
- Slight optimisation to open world.
- The quest "Displaced" now only rewards xp upon completion.
- The main quest now correctly progresses to the "link relay" phase after scanning for relays.
- Monsters are able to traverse through opened drawbridges now.
- Power attack effects should not appear anymore during normal attacks.
- Player can now press the run button down while exiting the camp fire screen.
- Fixed saving game for Windows user names with special characters.
- Audio system falls back from XAudio2 to DirectSound if early initializations fail.
- Fixed a bug that sometimes caused wandering enemies to get stuck on obstacles.
- "Archaeological Expedition" quest phase fixes if the player has skipped portions of it by mistake.
- Releasing a combined running/dodge button while running and changing weapon at the same time does not start dodge rolling anymore.
- Potential fix for a bug where player's falling animation keeps playing forever.
- Material slots cannot hold negative amounts anymore.

Up Next
We're working on three DYSMANTLE related things at the moment: 1) fixing stuff, 2) creating new content, and 2) bringing the game to other platforms. We're optimizing our engine for some of the performantionally (it's a word) challenged platforms, and all that will eventually benefit Steam users as well.

All this will keep us busy for at least the rest of 2021, so you can start expecting new stuff in 2022 Q1. We'll likely release more of these minor patches before that though. We're hoping to add Italian localizations before Xmas too.

Hot DYSMANTLING everyone!
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Re: DYSMANTLE + DLC GOG

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Re: DYSMANTLE + DLC GOG

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Re: DYSMANTLE + DLC GOG

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Re: DYSMANTLE + DLC GOG

Post by catastic »

sammuggleton wrote: 22 May 2022, 14:24 dysmantle_1.0.4.7_(55902)
► Changelog
Update #23: Touch-ups

Version 1.0.4: Touch-ups

This is a minor update with many smaller tweaks and balancing updates. The next update (1.1.0) will be a big one!

Change List

ADDED

- "Dentured Fangs" and "Berserker Charm" can be upgraded. They were also rebalanced.
- New spit attack pattern for the "Puker".
- Traditional Chinese localizations.
- Performance improvements.

CHANGED
- UI tweaks (mostly for touch interfaces).
- Text size tweaks.
- Language menu sorts languages by language code (always shows reference language first).
- Language menu sets cursor focus over current language.
- Buffed the "Leaper" enemy damage on all attacks a bit as the enemy was underperforming compared to specs.
- Buffed trinket effects for "Shock Absorber" and "Rabbit's Foot".
- Plant beds can now be destroyed with a shovel.
- The survivor now respawns at the home shelter if he dies consecutively three times in a very short period of time.
- The collection now shows zero for materials that the player does not carry or have in the storage.
- It is now possible to walk through a dead co-op player.
- Invention notification now makes a sound.
- Hunting rifle now has modifiers for all upg levels (conceptually a high crit dmg & chance weapon).
- Added fishing xp buff modifier to "Tackle" an fixed some faulty modifiers.
- Invent screen has less empty space around the grid.
- Faster material pick up (more materials picked up at once).
- Russian now uses the sama font as other languages.

FIXED
- Quest text locations show up properly in all stages.
- Not possible to destroy "Fortress" entrance doors through the main gate any more.
- Localisation fixes.
- Fixed an issue with the "Ark" level 2 door not opening when it should.
- "Riot Shield" HP now shown correctly after quick swap.
- Materials do not disappear anymore when starting a co-op game when saving is not possible.
- "Arcade is dead" cabinet can now be searched only once.
- Fixes to faulty positioning of co-op player spawns.
- Usual open world glitch & actor fixes.
- Campfire achievements now uses the correct amount of campfires.
- Radio achievement now takes into account radios in shelters.
- Fixed discrepancies between some texts and voiceovers not matching.
- Fixed slider value changing with gamepads and keyboard.
- Fixed Crowbar missing most of its upgrade effects.
- Timed crate gold medal had wrong amount of crates found required (51, is now 52).
- Fixed main quest getting stuck by not acknowledging all the found fuel cells.
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Re: DYSMANTLE + DLC GOG

Post by sammuggleton »

To mass install dlc, check Bonaqua's "alldlc" batch: viewtopic.php?p=90721#p90721
As of Sep 24 2022 rar files contain 3% recovery record.
Par2 files on request for older and non-rar files.
Mirrors please.
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Re: DYSMANTLE + DLC GOG

Post by catastic »

sammuggleton wrote: 10 Oct 2022, 17:50 dysmantle_1.1.1.22_(59222)
► Changelog v1.1.1
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DYSMANTLE + DLC GOG

Post by Nighted »

DYSMANTLE 1.3.0.65a (69154) GOG + 3 DLC
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

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DYSMANTLE + DLC GOG

Post by Nighted »

Update ›› DYSMANTLE 1.2.1.8a (69133) GOG
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

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DYSMANTLE + DLC GOG

Post by Nighted »

Update ›› DYSMANTLE 1.3.0.65 (69031) GOG
No more Mac updates. No one is hitting the links. Not wasting my time anymore. I'll post new stuff but beyond that you're on your own. Good Luck! :good:

Torrminatorr IRC: irc.zeronode.net/torrminatorr -or- KiwiIRC
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DYSMANTLE + DLC GOG

Post by Puschel »

Nighted wrote: 21 Nov 2023, 16:09 Update ›› DYSMANTLE 1.3.0.65 (69031) GOG
DLC Pets Dungeons is a OLD version in this Archiv.
setup_dysmantle_pets__dungeons_1.2.1.8a_(69133).exe
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DYSMANTLE + DLC GOG

Post by 22raider »

Puschel wrote: 21 Nov 2023, 23:38 DLC Pets Dungeons is a OLD version in this Archiv.
setup_dysmantle_pets__dungeons_1.2.1.8a_(69133).exe
This is how it is in the GOG library. It may be an error in the offline version.
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DYSMANTLE + DLC GOG

Post by oreilly »

Puschel wrote: 21 Nov 2023, 23:38 DLC Pets Dungeons is a OLD version in this Archiv.
setup_dysmantle_pets__dungeons_1.2.1.8a_(69133).exe
Uninstalled and re-installed the game just for this, and it worked just fine.
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